Player Matchup

Sobek
Sobek
DonaldDuckFan380
Sobek
Level 8
God Stats
10W - 11L
1,271 SR
Queue Stats
27W - 31L
1,293 Elo+
Solo
Arachne
Arachne
Kushnier15
Arachne
Level 28
God Stats
3W - 6L
1,468 SR
Queue Stats
320W - 360L
1,364 Elo+
Solo
Neith
Neith
dark_wolf_10x10
Neith
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 2
Bellona
Bellona
pott3r_gemida
Bellona
Level 25
God Stats
0W - 6L
1,197 SR
Queue Stats
51W - 45L
1,288 Elo+
Party 2
Chang'e
Chang'e
ttv lxmurr
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,167 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,295 Elo+

VS

Team Averages
Level 16
1,394 SR
1,267 Elo+
Anubis
Anubis
FG PLAGUE
Anubis
Level 5
God Stats
5W - 13L
1,040 SR
Queue Stats
7W - 19L
1,131 Elo+
Party 1
Chaac
Chaac
Santi1198
Chaac
Level 28
God Stats
5W - 2L
1,551 SR
Queue Stats
68W - 80L
1,291 Elo+
Solo
Medusa
Medusa
Scorpzie
Medusa
Level 24
God Stats
42W - 27L
1,561 SR
Queue Stats
63W - 40L
1,481 Elo+
Solo
Cerberus
Cerberus
nennenene
Cerberus
Level 6
God Stats
3W - 3L
1,355 SR
Queue Stats
13W - 20L
1,131 Elo+
Party 1
Mercury
Mercury
oneill2005
Mercury
Level 17
God Stats
12W - 9L
1,465 SR
Queue Stats
39W - 41L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 10
14,868
875
9,434
25,693
31,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Kushnier15
Arachne
20
6 / 7 / 11
16,471
969
21,701
29,150
12,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 16
15,452
909
26,319
14,771
6,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
20
8 / 8 / 10
16,452
968
22,596
35,605
23,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chang'e
ttv lxmurr
Chang'e
20
4 / 13 / 15
15,285
899
26,802
37,149
14,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FG PLAGUE
Anubis
20
12 / 7 / 11
17,156
1,009
38,726
23,049
12,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Santi1198
Chaac
20
3 / 4 / 23
16,230
955
27,090
24,245
32,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Scorpzie
Medusa
20
11 / 2 / 8
16,130
949
24,447
13,127
6,485
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
nennenene
Cerberus
20
2 / 7 / 22
15,437
908
18,789
31,423
41,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
oneill2005
Mercury
20
9 / 5 / 10
15,871
934
24,252
24,259
18,635
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
24
Kills
37
37
Deaths
25
62
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
Anubis
FG PLAGUE
Anubis
12
7
11
2.5
L
Arachne
Kushnier15
Arachne
6
7
11
1.64
W
Chaac
Santi1198
Chaac
3
4
23
3.63
W
Medusa
Scorpzie
Medusa
11
2
8
7.5
L
3
3
16
3.67
W
Cerberus
nennenene
Cerberus
2
7
22
1.86
W
Mercury
oneill2005
Mercury
9
5
10
2.8
L
Bellona
8
8
10
1.63
L
Chang'e
ttv lxmurr
Chang'e
4
13
15
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,852
Damage
133,304
142,368
Taken
116,103
89,340
Mitigated
111,322
23,887
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,434
709
0
1,232
25,693
31,699
0
13,327
12,366
25,558
0
W
Anubis
FG PLAGUE
Anubis
38,726
6,029
314
8,218
23,049
12,905
0
7,814
15,235
74,691
0
L
Arachne
Kushnier15
Arachne
21,701
16,304
0
3,875
29,150
12,577
0
13,006
16,144
0
57,716
W
Chaac
Santi1198
Chaac
27,090
5,508
0
7,364
24,245
32,028
0
9,401
14,844
0
66,434
W
Medusa
Scorpzie
Medusa
24,447
17,698
0
335
13,127
6,485
0
2,369
10,758
0
43,369
L
26,319
10,412
0
1,342
14,771
6,561
0
5,264
9,507
0
63,115
W
Cerberus
nennenene
Cerberus
18,789
1,073
0
3,553
31,423
41,269
0
9,463
21,960
45,841
0
W
Mercury
oneill2005
Mercury
24,252
16,474
0
0
24,259
18,635
0
7,189
17,070
0
39,585
L
Bellona
22,596
8,563
372
1,874
35,605
23,877
0
12,448
23,157
0
42,753
L
Chang'e
ttv lxmurr
Chang'e
26,802
6,037
7,712
7,480
37,149
14,626
0
13,470
23,679
41,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,528
Gold Earned
80,824
289
Minions Killed
334
5
Camps Cleared
5
1,495,472
Distance Traveled
1,402,173
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,868
875
41
2
1
292,848
0
W
Anubis
17,156
1,009
88
5
1
209,203
1
L
Arachne
16,471
969
88
5
4
367,636
0
W
Chaac
16,230
955
106
6
1
317,059
0
W
Medusa
16,130
949
39
2
1
201,620
0
L
Neith
15,452
909
86
5
0
260,384
0
W
Cerberus
15,437
908
68
4
1
295,618
1
W
Mercury
15,871
934
33
2
1
378,673
0
L
Bellona
16,452
968
42
2
0
278,556
4
L
Chang'e
15,285
899
32
2
0
296,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role