Player Matchup

Anubis
Anubis
Zimstern
Anubis
Level 62
God Stats
11W - 12L
1,463 SR
Queue Stats
74W - 73L
1,513 Elo+
Party 1
Ymir
Ymir
marvin223
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 1
Jing Wei
Jing Wei
wudel
Jing Wei
Level 18
God Stats
7W - 4L
1,486 SR
Queue Stats
58W - 53L
1,539 Elo+
Solo
Team Averages
Level 28
1,483 SR
1,568 Elo+

VS

Team Averages
Level 52
1,556 SR
1,489 Elo+
Cthulhu
Cthulhu
FoonSpeed
Cthulhu
Level 6
God Stats
11W - 10L
1,616 SR
Queue Stats
13W - 11L
1,546 Elo+
Party 2
Chaac
Chaac
Maron
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,546 Elo+
Party 2
Sol
Sol
oOShyvahOo
Sol
Level 29
God Stats
4W - 4L
1,553 SR
Queue Stats
55W - 74L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Zimstern
Anubis
13
3 / 5 / 2
9,719
648
9,306
11,389
6,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
1 / 9 / 4
9,247
616
3,784
13,576
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
wudel
Jing Wei
12
1 / 7 / 4
9,239
616
8,342
13,810
4,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FoonSpeed
Cthulhu
15
5 / 0 / 14
10,754
717
8,717
12,312
9,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Maron
Chaac
13
7 / 3 / 9
10,585
706
12,127
16,540
14,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
9 / 2 / 9
11,181
745
13,940
6,621
1,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
21
21
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FoonSpeed
Cthulhu
5
0
14
12
W
Chaac
Maron
Chaac
7
3
9
3.83
L
Anubis
Zimstern
Anubis
3
5
2
0.8
L
Ymir
1
9
4
0.33
W
9
2
9
6.75
L
Jing Wei
wudel
Jing Wei
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,432
Damage
34,784
38,775
Taken
35,473
21,707
Mitigated
25,848
5,824
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FoonSpeed
Cthulhu
8,717
420
81
1,482
12,312
9,813
540
5,294
7,018
39,833
0
W
Chaac
Maron
Chaac
12,127
2,409
0
5,066
16,540
14,175
156
4,711
11,829
0
46,779
L
Anubis
Zimstern
Anubis
9,306
475
0
2,472
11,389
6,365
36
6,860
4,529
41,036
0
L
Ymir
3,784
1,286
0
663
13,576
10,458
0
7,621
5,955
6,684
0
W
13,940
3,953
0
2,349
6,621
1,860
2,299
3,202
3,419
52,258
0
L
Jing Wei
wudel
Jing Wei
8,342
6,223
0
2,689
13,810
4,884
0
8,193
5,617
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
32,520
114
Minions Killed
170
0
Camps Cleared
0
708,555
Distance Traveled
821,135
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,754
717
60
4
0
285,890
5
W
Chaac
10,585
706
47
3
0
274,193
1
L
Anubis
9,719
648
53
4
0
238,784
0
L
Ymir
9,247
616
3
0
0
197,852
0
W
Sol
11,181
745
63
4
0
261,052
4
L
Jing Wei
9,239
616
58
4
0
271,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role