Player Matchup

Ne Zha
Ne Zha
CardinalSiin
Ne Zha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,538 Elo+
Solo
Guan Yu
Guan Yu
HereToLickYourV
Guan Yu
Level 17
God Stats
2W - 6L
1,386 SR
Queue Stats
19W - 17L
1,578 Elo+
Party 1
Yemoja
Yemoja
StoneGlow
Yemoja
Level 125
God Stats
1W - 3L
1,556 SR
Queue Stats
39W - 45L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
oomsauce
Kukulkan
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 31L
1,360 Elo+
Party 1
Anhur
Anhur
wtfmywaffles
Anhur
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 92L
1,539 Elo+
Party 1
Team Averages
Level 47
1,488 SR
1,496 Elo+

VS

Team Averages
Level 57
1,646 SR
1,536 Elo+
Fenrir
Fenrir
Boomous
Fenrir
Level 73
God Stats
8W - 3L
1,506 SR
Queue Stats
101W - 84L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
FluttershyHD
Danzaburou
Level 41
God Stats
1W - 0L
2,018 SR
Queue Stats
35W - 30L
1,511 Elo+
Party 2
Anubis
Anubis
LilSphinkter
Anubis
Level 17
God Stats
8W - 8L
1,706 SR
Queue Stats
59W - 56L
1,564 Elo+
Party 2
Osiris
Osiris
Migaso
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,552 Elo+
Solo
Geb
Geb
zParry
Geb
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 8 / 6
11,049
480
7,508
20,630
10,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 0
12,395
539
8,750
20,833
24,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
StoneGlow
Yemoja
13
0 / 6 / 10
9,523
414
8,563
21,874
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
oomsauce
Kukulkan
18
2 / 7 / 4
11,438
497
10,387
12,909
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 7 / 1
11,509
500
14,550
19,664
7,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boomous
Fenrir
20
13 / 2 / 7
13,243
576
13,418
17,224
10,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FluttershyHD
Danzaburou
19
4 / 4 / 15
12,119
527
11,205
13,645
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
8 / 2 / 4
13,299
578
19,278
14,444
8,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Migaso
Osiris
19
3 / 3 / 1
12,034
523
11,993
13,390
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
zParry
Geb
17
2 / 5 / 14
11,122
484
12,761
18,449
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
16
Kills
30
30
Deaths
16
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boomous
Fenrir
13
2
7
8.25
L
Ne Zha
1
8
6
0.5
W
Danzaburou
FluttershyHD
Danzaburou
4
4
15
2.88
L
5
2
0
2.5
W
Anubis
8
2
4
5
W
Osiris
Migaso
Osiris
3
3
1
1.17
L
Yemoja
StoneGlow
Yemoja
0
6
10
0.83
L
Kukulkan
oomsauce
Kukulkan
2
7
4
0.57
L
8
7
1
1.21
W
Geb
zParry
Geb
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,758
Damage
68,655
95,910
Taken
77,152
58,673
Mitigated
50,512
28,805
Healing
26,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boomous
Fenrir
13,418
2,821
0
5,263
17,224
10,934
3,141
1,154
15,920
0
100,720
L
Ne Zha
7,508
3,769
0
6,659
20,630
10,857
310
3,367
17,088
0
69,179
W
Danzaburou
FluttershyHD
Danzaburou
11,205
5,556
0
4,277
13,645
4,368
2,761
5,226
8,293
0
72,031
L
8,750
2,774
1,300
10,207
20,833
24,056
545
3,284
16,799
0
80,400
W
Anubis
19,278
1,316
0
9,259
14,444
8,445
1,835
5,371
8,880
80,943
0
W
Osiris
Migaso
Osiris
11,993
3,970
0
3,694
13,390
12,864
1,009
567
12,273
0
76,958
L
Yemoja
StoneGlow
Yemoja
8,563
2,285
2,464
3,565
21,874
12,202
174
13,415
8,447
28,539
0
L
Kukulkan
oomsauce
Kukulkan
10,387
793
0
1,508
12,909
4,451
130
6,294
6,615
81,300
0
L
14,550
6,214
0
3,102
19,664
7,107
68
5,679
13,935
0
77,137
W
Geb
zParry
Geb
12,761
2,106
0
3,729
18,449
13,901
462
6,212
12,116
49,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
61,817
628
Minions Killed
598
0
Camps Cleared
0
1,994,215
Distance Traveled
2,255,999
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,243
576
129
6
0
504,214
7
L
Ne Zha
11,049
480
127
6
0
380,598
8
W
Danzaburou
12,119
527
116
5
0
435,516
2
L
Guan Yu
12,395
539
167
7
0
420,782
0
W
Anubis
13,299
578
152
7
0
403,682
2
W
Osiris
12,034
523
144
6
0
456,153
4
L
Yemoja
9,523
414
45
2
0
395,114
0
L
Kukulkan
11,438
497
167
7
0
408,086
2
L
Anhur
11,509
500
122
5
0
389,635
2
W
Geb
11,122
484
57
2
0
456,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role