Player Matchup

Kukulkan
Kukulkan
Leon8554
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,054 Elo+
Party 1
Neith
Neith
SundryFountain
Neith
Level 7
God Stats
2W - 2L
1,525 SR
Queue Stats
6W - 9L
1,214 Elo+
Party 1
Achilles
Achilles
davidghost8
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,359 Elo+
Party 3
Ares
Ares
davidlobillo
Ares
Level 6
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 3
Izanami
Izanami
imlaaau
Izanami
Level 7
God Stats
2W - 4L
1,345 SR
Queue Stats
6W - 11L
1,222 Elo+
Party 3
Team Averages
Level 12
1,509 SR
1,244 Elo+

VS

Team Averages
Level 19
1,567 SR
1,336 Elo+
Ares
Ares
DoTz_BroKe
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 183L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
Manz0s22
Baron Samedi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,328 Elo+
Party 4
Arachne
Arachne
Mr_Haze1998
Arachne
Level 23
God Stats
46W - 43L
1,522 SR
Queue Stats
123W - 130L
1,364 Elo+
Party 2
Neith
Neith
barabba3
Neith
Level 29
God Stats
9W - 8L
1,521 SR
Queue Stats
100W - 94L
1,378 Elo+
Party 4
Anubis
Anubis
elect_Rabbit
Anubis
Level 17
God Stats
8W - 2L
1,790 SR
Queue Stats
35W - 35L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leon8554
Kukulkan
13
1 / 16 / 5
8,540
407
8,027
16,880
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
12 / 8 / 3
10,834
516
14,935
21,080
5,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
davidghost8
Achilles
8
1 / 6 / 3
6,807
324
3,718
9,468
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 8 / 3
6,551
312
2,344
10,862
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
imlaaau
Izanami
7
1 / 5 / 4
6,933
330
3,244
7,436
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 12
10,739
511
6,114
18,967
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Manz0s22
Baron Samedi
15
5 / 6 / 11
10,679
509
13,905
17,041
8,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mr_Haze1998
Arachne
18
17 / 0 / 4
13,034
621
14,481
17,762
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
barabba3
Neith
16
5 / 2 / 8
11,115
529
6,747
11,951
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
15
11 / 6 / 7
11,102
529
15,532
14,920
7,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
15
Kills
42
43
Deaths
17
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Kukulkan
Leon8554
Kukulkan
1
16
5
0.22
W
Baron Samedi
Manz0s22
Baron Samedi
5
6
11
1.75
W
Arachne
Mr_Haze1998
Arachne
17
0
4
19
L
12
8
3
1.69
W
Neith
barabba3
Neith
5
2
8
4.5
L
Achilles
davidghost8
Achilles
1
6
3
0.42
L
0
8
3
0.19
W
Anubis
11
6
7
2.42
L
Izanami
imlaaau
Izanami
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,268
Damage
56,779
65,726
Taken
80,641
20,719
Mitigated
47,714
3,982
Healing
20,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,114
311
0
1,315
18,967
17,766
1,530
992
16,588
21,286
0
L
Kukulkan
Leon8554
Kukulkan
8,027
1,828
0
115
16,880
3,884
339
9,479
7,099
27,326
0
W
Baron Samedi
Manz0s22
Baron Samedi
13,905
1,372
724
3,251
17,041
8,643
2,615
2,960
14,040
52,953
0
W
Arachne
Mr_Haze1998
Arachne
14,481
10,907
0
6,088
17,762
8,390
2,829
2,391
14,964
0
75,683
L
14,935
7,467
0
2,376
21,080
5,897
245
10,560
10,400
0
53,069
W
Neith
barabba3
Neith
6,747
4,217
887
5,068
11,951
4,919
6,884
188
11,638
0
59,580
L
Achilles
davidghost8
Achilles
3,718
1,627
0
394
9,468
4,500
136
4,207
5,197
0
11,054
L
2,344
197
0
847
10,862
4,302
0
6,525
3,798
7,624
0
W
Anubis
15,532
417
0
3,373
14,920
7,996
1,095
3,364
11,283
51,458
0
L
Izanami
imlaaau
Izanami
3,244
1,710
0
250
7,436
2,136
0
3,689
3,681
0
12,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,665
Gold Earned
56,669
158
Minions Killed
396
0
Camps Cleared
0
1,153,938
Distance Traveled
1,807,644
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,739
511
20
1
0
403,607
3
L
Kukulkan
8,540
407
43
2
0
257,422
2
W
Baron Samedi
10,679
509
73
3
0
322,321
0
W
Arachne
13,034
621
122
6
0
495,317
0
L
Neith
10,834
516
84
4
0
308,646
0
W
Neith
11,115
529
99
5
0
289,477
2
L
Achilles
6,807
324
8
0
0
204,879
0
L
Ares
6,551
312
6
0
0
172,289
4
W
Anubis
11,102
529
82
4
0
296,922
4
L
Izanami
6,933
330
17
1
0
210,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role