Player Matchup

Cthulhu
Cthulhu
Jv3Stock
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 60L
1,458 Elo+
Solo
Anubis
Anubis
xSoundlessEcho
Anubis
Level 49
God Stats
67W - 66L
1,529 SR
Queue Stats
120W - 125L
1,465 Elo+
Solo
Artemis
Artemis
xoMafioso
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,626 Elo+
Solo
Team Averages
Level 50
1,510 SR
1,516 Elo+

VS

Team Averages
Level 79
1,437 SR
1,564 Elo+
Serqet
Serqet
ChiIdishHambino
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 83L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
N0RIHC
Nu Wa
Level 27
God Stats
13W - 17L
1,545 SR
Queue Stats
77W - 58L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
pipusplace
Erlang Shen
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
137W - 93L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jv3Stock
Cthulhu
10
0 / 0 / 8
7,410
741
5,874
8,789
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 2 / 3
6,998
700
2,856
4,011
1,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
xoMafioso
Artemis
11
6 / 4 / 2
8,037
804
6,803
7,823
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
7,073
707
4,679
6,221
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
N0RIHC
Nu Wa
11
2 / 1 / 4
7,364
736
5,660
3,672
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
pipusplace
Erlang Shen
10
1 / 4 / 5
7,091
709
6,414
10,371
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
6
6
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Cthulhu
Jv3Stock
Cthulhu
0
0
8
4
L
Nu Wa
N0RIHC
Nu Wa
2
1
4
4
L
Erlang Shen
pipusplace
Erlang Shen
1
4
5
0.88
W
2
2
3
1.75
W
Artemis
xoMafioso
Artemis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
16,753
20,623
Taken
20,264
9,176
Mitigated
8,049
3,476
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,679
1,290
0
63
6,221
2,424
0
2,826
3,395
0
14,638
W
Cthulhu
Jv3Stock
Cthulhu
5,874
352
0
1,721
8,789
5,197
224
2,657
5,869
15,287
0
L
Nu Wa
N0RIHC
Nu Wa
5,660
829
0
0
3,672
1,062
0
1,429
2,243
36,500
0
L
Erlang Shen
pipusplace
Erlang Shen
6,414
2,844
0
2,205
10,371
4,563
150
4,602
5,769
0
30,446
W
2,856
33
610
723
4,011
1,632
120
988
2,744
26,024
0
W
Artemis
xoMafioso
Artemis
6,803
2,483
47
375
7,823
2,347
1,480
1,500
5,737
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
21,528
121
Minions Killed
141
0
Camps Cleared
0
499,403
Distance Traveled
560,397
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,073
707
20
2
0
188,227
1
W
Cthulhu
7,410
741
25
3
0
178,233
1
L
Nu Wa
7,364
736
86
9
0
180,240
5
L
Erlang Shen
7,091
709
35
4
0
191,930
0
W
Anubis
6,998
700
56
6
0
165,270
4
W
Artemis
8,037
804
40
4
0
155,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role