Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
ItsDuhFlash
Tsukuyomi
Gold V
Level 125
God Stats
3W - 9L
1,322 SR
Queue Stats
195W - 193L
1,230 MMR
Solo
Sobek
Sobek
Bronze IV
Regime103
Sobek
Bronze IV
Level 75
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 7L
1,216 MMR
Solo
Anhur
Anhur
Silver IV
YefersonV
Anhur
Silver IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
petmyfish
Bellona
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
xMGxPaco
Cupid
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,434 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,543 SR
1,225 MMR
Cernunnos
Cernunnos
Gold IV
Crashleox23
Cernunnos
Gold IV
Level 128
God Stats
64W - 56L
1,610 SR
Queue Stats
505W - 500L
1,265 MMR
Party 1
Cerberus
Cerberus
Gold IV
Kitsader
Cerberus
Gold IV
Level 135
God Stats
25W - 26L
1,538 SR
Queue Stats
620W - 634L
1,247 MMR
Solo
Kukulkan
Kukulkan
Gold V
LUFFYTHEMONKEY
Kukulkan
Gold V
Level 126
God Stats
5W - 1L
1,487 SR
Queue Stats
71W - 87L
1,254 MMR
Solo
Ravana
Ravana
Gold V
Stevenx1
Ravana
Gold V
Level 146
God Stats
10W - 18L
1,613 SR
Queue Stats
336W - 331L
1,236 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
ThiccMacMeal
Sun Wukong
Silver II
Level 78
God Stats
1W - 0L
1,468 SR
Queue Stats
98W - 98L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsDuhFlash
Tsukuyomi
19
6 / 8 / 5
12,585
503
13,340
20,022
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Regime103
Sobek
17
3 / 6 / 5
11,589
464
6,767
19,202
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
YefersonV
Anhur
19
0 / 5 / 3
11,727
469
4,399
12,680
3,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
petmyfish
Bellona
19
2 / 6 / 2
11,971
479
12,877
22,415
15,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
xMGxPaco
Cupid
19
4 / 5 / 6
12,450
498
9,636
19,801
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouSetApolloNemesis

VS

Bans
AphroditeScyllaGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crashleox23
Cernunnos
20
9 / 2 / 5
14,947
598
16,113
13,742
7,777
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kitsader
Cerberus
18
4 / 2 / 20
13,539
542
20,893
20,435
28,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
20
6 / 4 / 5
14,119
565
10,991
6,958
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Stevenx1
Ravana
20
9 / 4 / 9
13,802
552
11,294
13,125
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ThiccMacMeal
Sun Wukong
19
2 / 3 / 10
12,890
516
10,073
19,216
24,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
15
Kills
30
30
Deaths
15
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Crashleox23
Cernunnos
9
2
5
5.75
L
Tsukuyomi
ItsDuhFlash
Tsukuyomi
6
8
5
1.06
W
Cerberus
Kitsader
Cerberus
4
2
20
7
W
Kukulkan
6
4
5
2.13
L
Sobek
Regime103
Sobek
3
6
5
0.92
W
Ravana
Stevenx1
Ravana
9
4
9
3.38
W
Sun Wukong
ThiccMacMeal
Sun Wukong
2
3
10
2.33
L
Anhur
YefersonV
Anhur
0
5
3
0.3
L
Bellona
petmyfish
Bellona
2
6
2
0.5
L
Cupid
xMGxPaco
Cupid
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,019
Damage
69,364
94,120
Taken
73,476
49,720
Mitigated
69,660
27,353
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Crashleox23
Cernunnos
16,113
8,699
0
6,927
13,742
7,777
6,045
1,450
12,292
0
128,420
L
Tsukuyomi
ItsDuhFlash
Tsukuyomi
13,340
3,611
0
5,411
20,022
6,146
0
7,066
12,776
0
96,071
W
Cerberus
Kitsader
Cerberus
20,893
1,331
0
7,346
20,435
28,696
156
3,338
17,097
67,926
0
W
Kukulkan
10,991
1,044
0
560
6,958
2,720
1,376
961
5,997
89,847
0
L
Sobek
Regime103
Sobek
6,767
456
0
3,343
19,202
17,782
0
6,527
12,454
23,235
0
W
Ravana
Stevenx1
Ravana
11,294
3,124
0
5,985
13,125
6,049
0
2,027
11,098
0
86,294
W
Sun Wukong
ThiccMacMeal
Sun Wukong
10,073
3,084
0
4,634
19,216
24,418
1,109
2,642
16,574
0
67,305
L
Anhur
YefersonV
Anhur
4,399
1,648
0
2,437
12,680
3,761
2,176
774
11,881
0
87,781
L
Bellona
petmyfish
Bellona
12,877
3,687
0
6,813
22,415
15,409
58
7,741
14,193
7,735
83,814
L
Cupid
xMGxPaco
Cupid
9,636
6,915
550
8,799
19,801
6,622
0
9,368
10,191
0
97,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,322
Gold Earned
69,297
664
Minions Killed
677
0
Camps Cleared
0
2,285,878
Distance Traveled
2,469,991
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,947
598
160
6
0
470,186
8
L
Tsukuyomi
12,585
503
139
6
0
482,709
4
W
Cerberus
13,539
542
128
5
0
499,113
3
W
Kukulkan
14,119
565
170
7
0
491,325
8
L
Sobek
11,589
464
21
1
0
497,091
9
W
Ravana
13,802
552
85
3
0
516,687
3
W
Sun Wukong
12,890
516
134
5
0
492,680
0
L
Anhur
11,727
469
160
6
0
434,515
12
L
Bellona
11,971
479
174
7
0
417,756
5
L
Cupid
12,450
498
170
7
0
453,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role