Player Matchup

Cthulhu
Cthulhu
BlackBerryWin
Cthulhu
Level 7
God Stats
6W - 8L
1,292 SR
Queue Stats
12W - 14L
1,320 Elo+
Solo
Izanami
Izanami
MAJINNASHTAY
Izanami
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
206W - 190L
1,675 Elo+
Party 1
Fenrir
Fenrir
RazyRex
Fenrir
Level 21
God Stats
34W - 14L
1,730 SR
Queue Stats
150W - 111L
1,653 Elo+
Party 1
Ymir
Ymir
SebTheCrab
Ymir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 2
Thor
Thor
Torjacob
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 2
Team Averages
Level 28
1,504 SR
1,481 Elo+

VS

Team Averages
Level 26
1,455 SR
1,545 Elo+
Tyr
Tyr
BigObamaJuice
Tyr
Level 28
God Stats
6W - 6L
1,490 SR
Queue Stats
102W - 87L
1,623 Elo+
Solo
Apollo
Apollo
GoobiTheNoobi
Apollo
Level 28
God Stats
14W - 17L
1,454 SR
Queue Stats
102W - 98L
1,610 Elo+
Solo
Poseidon
Poseidon
Shuriken000
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 166L
1,454 Elo+
Solo
Achilles
Achilles
Ssamu27
Achilles
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
125W - 102L
1,660 Elo+
Solo
Cerberus
Cerberus
Strit98
Cerberus
Level 21
God Stats
26W - 16L
1,547 SR
Queue Stats
32W - 31L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
3 / 3 / 2
5,003
500
2,941
5,095
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MAJINNASHTAY
Izanami
9
3 / 2 / 1
5,450
545
4,977
5,299
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
RazyRex
Fenrir
10
1 / 5 / 3
5,796
580
4,638
9,026
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
4,319
432
1,935
6,176
2,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
7
0 / 5 / 0
4,347
435
1,232
6,397
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,511
651
3,982
5,771
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 4
5,782
578
4,056
5,171
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Shuriken000
Poseidon
10
3 / 3 / 4
6,157
616
5,765
4,078
1,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Ssamu27
Achilles
12
6 / 0 / 2
6,886
689
6,338
5,810
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Strit98
Cerberus
8
1 / 2 / 3
4,896
490
2,310
7,274
3,095
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
18
18
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Cthulhu
3
3
2
1.33
W
2
1
4
4
L
Izanami
MAJINNASHTAY
Izanami
3
2
1
1.75
L
Fenrir
RazyRex
Fenrir
1
5
3
0.5
L
0
3
2
0.33
W
Poseidon
Shuriken000
Poseidon
3
3
4
1.67
W
Achilles
Ssamu27
Achilles
6
0
2
7
W
Cerberus
Strit98
Cerberus
1
2
3
1.25
L
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,723
Damage
22,451
31,993
Taken
28,104
10,993
Mitigated
12,635
6,452
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,982
787
0
2,376
5,771
2,261
0
874
4,771
0
24,771
L
Cthulhu
2,941
664
212
87
5,095
2,228
0
1,267
3,803
7,951
0
W
4,056
2,330
0
2,871
5,171
1,397
0
1,310
3,695
0
29,778
L
Izanami
MAJINNASHTAY
Izanami
4,977
3,407
0
1,986
5,299
1,529
624
2,197
3,102
0
32,909
L
Fenrir
RazyRex
Fenrir
4,638
688
0
2,427
9,026
3,434
0
1,446
7,505
0
32,300
L
1,935
804
0
751
6,176
2,221
164
3,165
3,011
7,782
0
W
Poseidon
Shuriken000
Poseidon
5,765
1,357
0
790
4,078
1,041
632
707
3,269
28,183
0
W
Achilles
Ssamu27
Achilles
6,338
1,648
0
1,828
5,810
4,841
436
189
5,575
0
32,386
W
Cerberus
Strit98
Cerberus
2,310
384
0
2,298
7,274
3,095
431
1,348
5,918
11,669
0
L
Thor
1,232
274
0
989
6,397
1,581
0
0
6,122
0
11,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
30,232
181
Minions Killed
284
0
Camps Cleared
0
995,817
Distance Traveled
974,429
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,511
651
57
6
0
196,525
0
L
Cthulhu
5,003
500
16
2
0
218,076
3
W
Apollo
5,782
578
49
5
0
181,121
1
L
Izanami
5,450
545
61
6
0
193,888
3
L
Fenrir
5,796
580
71
7
0
192,938
0
L
Ymir
4,319
432
16
2
0
225,177
0
W
Poseidon
6,157
616
63
6
0
198,705
2
W
Achilles
6,886
689
73
7
0
197,388
0
W
Cerberus
4,896
490
42
4
0
200,690
4
L
Thor
4,347
435
17
2
0
165,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role