Player Matchup

Merlin
Merlin
CrustySquirt
Merlin
Level 29
God Stats
12W - 12L
1,500 SR
Queue Stats
126W - 160L
1,480 Elo+
Party 1
Chaac
Chaac
Jonjonyjon
Chaac
Level 27
God Stats
4W - 1L
1,722 SR
Queue Stats
97W - 120L
1,455 Elo+
Solo
Danzaburou
Danzaburou
SixFootLongTurd
Danzaburou
Level 27
God Stats
14W - 22L
1,491 SR
Queue Stats
130W - 150L
1,520 Elo+
Party 1
Team Averages
Level 28
1,571 SR
1,485 Elo+

VS

Team Averages
Level 26
1,541 SR
1,368 Elo+
Kukulkan
Kukulkan
D13G0 DA K1NGX
Kukulkan
Level 46
God Stats
19W - 19L
1,565 SR
Queue Stats
157W - 184L
1,420 Elo+
Party 2
Neith
Neith
Elieboygaming
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Achilles
Achilles
zakpak730
Achilles
Level 27
God Stats
63W - 78L
1,558 SR
Queue Stats
209W - 249L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 2 / 11
8,910
685
10,406
5,356
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
12
4 / 1 / 9
8,971
690
8,195
9,369
7,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
SixFootLongTurd
Danzaburou
14
10 / 1 / 4
10,949
842
10,581
7,663
2,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 5 / 1
7,975
613
6,312
11,248
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 9 / 3
7,411
570
3,006
9,977
3,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
zakpak730
Achilles
10
2 / 4 / 1
7,971
613
5,650
17,971
18,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
4
4
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
11
3.75
L
Kukulkan
2
5
1
0.5
L
0
9
3
0.17
W
Chaac
4
1
9
8.5
W
Danzaburou
SixFootLongTurd
Danzaburou
10
1
4
12
L
Achilles
zakpak730
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
14,968
22,388
Taken
39,196
11,310
Mitigated
25,810
6,103
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,406
591
0
250
5,356
1,581
1,130
1,220
3,930
32,993
0
L
Kukulkan
6,312
375
123
457
11,248
3,869
271
1,955
8,997
33,795
0
L
3,006
1,140
0
472
9,977
3,320
981
2,425
7,302
0
16,105
W
Chaac
8,195
599
0
3,025
9,369
7,026
78
2,249
6,703
0
26,544
W
Danzaburou
SixFootLongTurd
Danzaburou
10,581
5,245
0
2,828
7,663
2,703
1,301
2,353
4,929
0
40,970
L
Achilles
zakpak730
Achilles
5,650
940
282
3,391
17,971
18,621
0
5,285
12,169
0
19,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,830
Gold Earned
23,357
151
Minions Killed
114
0
Camps Cleared
0
673,721
Distance Traveled
629,006
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,910
685
49
4
0
196,941
0
L
Kukulkan
7,975
613
54
4
0
215,846
1
L
Neith
7,411
570
27
2
0
188,638
0
W
Chaac
8,971
690
37
3
0
242,322
0
W
Danzaburou
10,949
842
65
5
0
234,458
2
L
Achilles
7,971
613
33
3
0
224,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role