Player Matchup

Jing Wei
Jing Wei
Assassinllldude
Jing Wei
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 11L
1,811 Elo+
Party 1
Xing Tian
Xing Tian
Franky0806
Xing Tian
Level 127
God Stats
18W - 4L
1,681 SR
Queue Stats
310W - 204L
1,659 Elo+
Party 1
Ra
Ra
Gralo
Ra
Level 66
God Stats
48W - 44L
1,556 SR
Queue Stats
232W - 184L
1,604 Elo+
Party 1
Team Averages
Level 73
1,579 SR
1,691 Elo+

VS

Team Averages
Level 51
1,597 SR
1,591 Elo+
Medusa
Medusa
Danasty42
Medusa
Level 12
God Stats
21W - 16L
1,628 SR
Queue Stats
150W - 152L
1,608 Elo+
Party 2
Ah Puch
Ah Puch
Fuzobo
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,738 Elo+
Party 2
Chaac
Chaac
eddyelikeLGND
Chaac
Level 98
God Stats
7W - 4L
1,662 SR
Queue Stats
282W - 343L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
16 / 2 / 8
11,775
906
15,697
13,401
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Franky0806
Xing Tian
13
7 / 5 / 13
11,104
854
9,211
13,424
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
14
4 / 4 / 18
10,209
785
10,349
8,916
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danasty42
Medusa
11
2 / 9 / 3
8,277
637
5,926
12,000
4,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Fuzobo
Ah Puch
13
6 / 11 / 3
10,539
811
8,771
13,442
4,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 7 / 5
8,614
663
12,136
17,369
12,293
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
10
11
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
16
2
8
10
L
Medusa
Danasty42
Medusa
2
9
3
0.39
W
Xing Tian
Franky0806
Xing Tian
7
5
13
2.7
L
Ah Puch
Fuzobo
Ah Puch
6
11
3
0.68
W
Ra
4
4
18
3.25
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
26,833
35,741
Taken
42,811
20,362
Mitigated
21,360
9,588
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,697
11,874
0
5,481
13,401
5,481
788
2,375
11,026
0
40,544
L
Medusa
Danasty42
Medusa
5,926
2,500
0
557
12,000
4,489
0
4,780
7,070
0
16,479
W
Xing Tian
Franky0806
Xing Tian
9,211
1,143
0
711
13,424
11,490
717
3,283
10,141
21,263
0
L
Ah Puch
Fuzobo
Ah Puch
8,771
1,018
318
1,313
13,442
4,578
0
6,934
6,316
26,894
0
W
Ra
10,349
1,038
987
2,409
8,916
3,391
353
3,151
5,765
44,751
0
L
12,136
2,636
348
5,338
17,369
12,293
0
7,269
9,826
0
38,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
27,430
155
Minions Killed
102
0
Camps Cleared
0
739,368
Distance Traveled
634,055
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,775
906
52
4
0
248,735
1
L
Medusa
8,277
637
29
2
0
222,203
0
W
Xing Tian
11,104
854
23
2
0
252,770
0
L
Ah Puch
10,539
811
33
3
0
174,466
0
W
Ra
10,209
785
80
6
0
237,863
0
L
Chaac
8,614
663
40
3
0
237,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role