Player Matchup

Kuzenbo
Kuzenbo
Ctyu967
Kuzenbo
Level 22
God Stats
11W - 10L
1,511 SR
Queue Stats
38W - 32L
1,445 Elo+
Party 1
Odin
Odin
PowerfulFlyer72
Odin
Level 29
God Stats
19W - 24L
1,457 SR
Queue Stats
162W - 180L
1,415 Elo+
Party 1
Discordia
Discordia
The LOTR Kid
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
UnstoppableSKLZ
The Morrigan
Level 24
God Stats
29W - 26L
1,573 SR
Queue Stats
170W - 165L
1,399 Elo+
Party 1
Fenrir
Fenrir
moistcrouton182
Fenrir
Level 25
God Stats
12W - 8L
1,667 SR
Queue Stats
48W - 46L
1,380 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,439 Elo+

VS

Team Averages
Level 20
1,514 SR
1,482 Elo+
Thanatos
Thanatos
GlueeStrainSmoke
Thanatos
Level 20
God Stats
3W - 4L
1,411 SR
Queue Stats
80W - 71L
1,511 Elo+
Solo
Artemis
Artemis
Nephew_Penguin
Artemis
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 31L
1,162 Elo+
Solo
Kukulkan
Kukulkan
Philosopher6305
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 46L
1,581 Elo+
Solo
Cthulhu
Cthulhu
c altair c
Cthulhu
Level 16
God Stats
2W - 3L
1,430 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
finalECO419
Tiamat
Level 43
God Stats
122W - 64L
1,727 SR
Queue Stats
152W - 97L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ctyu967
Kuzenbo
18
3 / 6 / 3
11,677
449
9,246
23,607
21,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
4 / 5 / 4
12,058
464
15,527
20,269
12,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
The LOTR Kid
Discordia
17
1 / 10 / 4
10,817
416
6,969
13,529
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
UnstoppableSKLZ
The Morrigan
2
0 / 0 / 0
6,719
258
0
146
20
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 6 / 4
13,275
511
19,512
22,324
13,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
15,558
598
17,722
20,530
11,260
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 1 / 0
7,840
302
144
592
107
Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
15 / 3 / 1
17,390
669
18,970
17,893
8,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
c altair c
Cthulhu
16
0 / 8 / 4
10,827
416
11,999
33,097
22,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
20
2 / 3 / 8
13,869
533
14,099
19,435
14,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
16
Kills
27
27
Deaths
17
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ctyu967
Kuzenbo
3
6
3
0.75
W
10
2
8
7
W
0
1
0
0
W
Kukulkan
15
3
1
5.17
L
4
5
4
1.2
L
Discordia
The LOTR Kid
Discordia
1
10
4
0.3
L
The Morrigan
UnstoppableSKLZ
The Morrigan
0
0
0
0
W
Cthulhu
c altair c
Cthulhu
0
8
4
0.25
W
Tiamat
2
3
8
2
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,254
Damage
62,934
79,875
Taken
91,547
52,544
Mitigated
56,239
8,287
Healing
47,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ctyu967
Kuzenbo
9,246
2,696
0
4,839
23,607
21,463
444
13,706
9,833
43,903
0
W
17,722
5,004
0
19,996
20,530
11,260
0
3,246
17,226
0
116,134
W
144
144
0
0
592
107
0
0
592
0
782
W
Kukulkan
18,970
1,698
0
5,753
17,893
8,632
3,330
3,921
13,849
155,493
0
L
15,527
2,770
0
452
20,269
12,592
228
12,111
8,078
0
69,025
L
Discordia
The LOTR Kid
Discordia
6,969
1,085
0
0
13,529
4,800
468
6,462
6,827
52,804
0
L
The Morrigan
UnstoppableSKLZ
The Morrigan
0
0
0
0
146
20
0
0
146
448
0
W
Cthulhu
c altair c
Cthulhu
11,999
947
148
10,420
33,097
22,208
1,081
3,610
29,354
47,541
0
W
Tiamat
14,099
2,611
733
10,817
19,435
14,032
5,343
4,873
14,311
96,668
0
L
19,512
6,568
0
2,996
22,324
13,669
2,612
12,433
9,811
0
75,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,546
Gold Earned
65,484
485
Minions Killed
635
0
Camps Cleared
0
1,794,154
Distance Traveled
1,936,358
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,677
449
89
3
0
463,334
8
W
Thanatos
15,558
598
156
6
0
542,867
3
W
Artemis
7,840
302
3
0
0
24,513
0
W
Kukulkan
17,390
669
235
9
0
469,271
3
L
Odin
12,058
464
158
6
0
448,251
2
L
Discordia
10,817
416
120
5
0
414,495
0
L
The Morrigan
6,719
258
0
0
0
14,801
0
W
Cthulhu
10,827
416
71
3
0
467,700
0
W
Tiamat
13,869
533
170
7
0
432,007
0
L
Fenrir
13,275
511
118
5
0
453,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role