Player Matchup

Geb
Geb
GIUME
Geb
Level 89
God Stats
19W - 22L
1,489 SR
Queue Stats
57W - 100L
1,405 Elo+
Party 4
Heimdallr
Heimdallr
Murrimaru
Heimdallr
Level 41
God Stats
2W - 3L
1,253 SR
Queue Stats
100W - 121L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oras00
Tsukuyomi
Level 27
God Stats
9W - 10L
1,451 SR
Queue Stats
65W - 82L
1,367 Elo+
Party 4
Anubis
Anubis
PungHole
Anubis
Level 53
God Stats
1W - 1L
1,696 SR
Queue Stats
8W - 18L
1,246 Elo+
Party 1
Bellona
Bellona
lilnuggett
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,292 Elo+
Party 1
Team Averages
Level 49
1,478 SR
1,335 Elo+

VS

Team Averages
Level 40
1,437 SR
1,397 Elo+
Olorun
Olorun
Ms-Honey-Moon
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
dersupporter
Sylvanus
Level 22
God Stats
25W - 36L
1,526 SR
Queue Stats
272W - 326L
1,457 Elo+
Party 3
Arachne
Arachne
infinitemage
Arachne
Level 29
God Stats
12W - 16L
1,388 SR
Queue Stats
46W - 58L
1,344 Elo+
Party 2
Chaac
Chaac
malikalkir
Chaac
Level 53
God Stats
29W - 29L
1,396 SR
Queue Stats
363W - 359L
1,341 Elo+
Party 2
Sol
Sol
mumipanther
Sol
Level 49
God Stats
8W - 14L
1,376 SR
Queue Stats
131W - 145L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
GIUME
Geb
9
2 / 1 / 5
5,685
517
2,243
5,890
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Murrimaru
Heimdallr
9
4 / 1 / 3
6,017
547
7,404
7,151
2,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Oras00
Tsukuyomi
10
2 / 2 / 1
6,035
549
2,545
6,922
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
PungHole
Anubis
11
4 / 0 / 1
6,561
596
4,788
1,863
1,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
lilnuggett
Bellona
11
2 / 1 / 3
6,407
582
4,864
6,808
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,659
424
1,862
5,769
1,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
dersupporter
Sylvanus
8
0 / 4 / 1
5,199
473
2,809
7,701
4,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
infinitemage
Arachne
10
3 / 3 / 1
6,014
547
3,099
8,406
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
11
1 / 4 / 0
5,886
535
3,893
8,765
5,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 0
5,484
499
472
2,169
568
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
GIUME
Geb
2
1
5
4.5
L
1
3
0
0.33
W
Heimdallr
Murrimaru
Heimdallr
4
1
3
5.5
W
Tsukuyomi
Oras00
Tsukuyomi
2
2
1
1.25
W
Anubis
PungHole
Anubis
4
0
1
4.5
L
Sylvanus
dersupporter
Sylvanus
0
4
1
0.13
L
Arachne
infinitemage
Arachne
3
3
1
1.17
W
Bellona
lilnuggett
Bellona
2
1
3
3.5
L
Chaac
1
4
0
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
12,135
28,634
Taken
32,810
13,426
Mitigated
14,237
12,107
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
GIUME
Geb
2,243
379
453
1,614
5,890
3,283
437
1,479
4,411
15,483
0
L
1,862
626
750
1,381
5,769
1,684
0
963
4,756
13,142
0
W
Heimdallr
Murrimaru
Heimdallr
7,404
4,019
0
2,716
7,151
2,806
625
3,036
4,115
0
36,331
W
Tsukuyomi
Oras00
Tsukuyomi
2,545
661
0
3,316
6,922
2,167
0
60
6,844
0
30,557
W
Anubis
PungHole
Anubis
4,788
0
0
1,418
1,863
1,040
0
568
1,295
29,628
0
L
Sylvanus
dersupporter
Sylvanus
2,809
1,129
819
1,820
7,701
4,131
0
1,897
5,579
12,521
0
L
Arachne
infinitemage
Arachne
3,099
2,114
0
2,974
8,406
2,819
0
2,088
6,318
0
32,336
W
Bellona
lilnuggett
Bellona
4,864
1,540
0
2,590
6,808
4,130
483
0
6,458
0
27,491
L
Chaac
3,893
524
0
3,383
8,765
5,035
0
786
7,979
0
27,173
L
472
244
0
1,198
2,169
568
0
1,022
1,147
23,020
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
27,242
259
Minions Killed
236
0
Camps Cleared
0
994,424
Distance Traveled
910,411
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,685
517
24
2
0
206,464
0
L
Olorun
4,659
424
22
2
0
181,134
1
W
Heimdallr
6,017
547
52
5
0
169,468
1
W
Tsukuyomi
6,035
549
59
5
0
233,431
5
W
Anubis
6,561
596
64
6
0
188,163
4
L
Sylvanus
5,199
473
30
3
0
151,723
1
L
Arachne
6,014
547
65
6
0
210,004
1
W
Bellona
6,407
582
60
5
0
196,898
1
L
Chaac
5,886
535
57
5
0
191,336
4
L
Sol
5,484
499
62
6
0
176,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role