Player Matchup

Neith
Neith
JavierGZ2003
Neith
Level 4
God Stats
1W - 4L
1,346 SR
Queue Stats
3W - 4L
1,213 Elo+
Party 1
Ymir
Ymir
KAloGOod
Ymir
Level 27
God Stats
23W - 25L
1,230 SR
Queue Stats
396W - 418L
1,376 Elo+
Solo
Da Ji
Da Ji
M4dd M0nk
Da Ji
Level 10
God Stats
6W - 3L
1,514 SR
Queue Stats
40W - 35L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Oldetown
Baron Samedi
Level 28
God Stats
3W - 9L
1,307 SR
Queue Stats
129W - 147L
1,484 Elo+
Solo
Thor
Thor
PabloVP18
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,213 Elo+
Party 1
Team Averages
Level 15
1,379 SR
1,357 Elo+

VS

Team Averages
Level 11
1,344 SR
1,351 Elo+
Merlin
Merlin
 
Merlin
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chillingtown
Bellona
Level 3
God Stats
1W - 1L
1,199 SR
Queue Stats
2W - 1L
1,124 Elo+
Solo
Chang'e
Chang'e
DrunkOrange
Chang'e
Level 11
God Stats
1W - 0L
1,193 SR
Queue Stats
4W - 8L
1,252 Elo+
Solo
Arachne
Arachne
GoEasy__onMe
Arachne
Level 13
God Stats
33W - 25L
1,517 SR
Queue Stats
61W - 55L
1,550 Elo+
Solo
Hachiman
Hachiman
whobertbuyer
Hachiman
Level 17
God Stats
3W - 1L
1,312 SR
Queue Stats
14W - 21L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 3
8,314
416
6,527
14,035
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
3 / 6 / 5
8,121
406
8,381
18,502
15,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
M4dd M0nk
Da Ji
16
5 / 7 / 2
10,033
502
10,359
16,419
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Oldetown
Baron Samedi
16
5 / 5 / 2
9,803
490
9,174
12,641
6,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
13
5 / 7 / 4
8,778
439
6,656
12,122
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 6 / 6
10,132
507
5,398
9,947
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Chillingtown
Bellona
19
7 / 3 / 1
12,410
621
9,136
16,102
11,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
DrunkOrange
Chang'e
14
1 / 5 / 4
8,900
445
6,887
10,047
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GoEasy__onMe
Arachne
20
24 / 1 / 2
14,996
750
24,827
19,743
10,608
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
whobertbuyer
Hachiman
14
2 / 5 / 7
9,088
454
7,156
13,316
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
19
Kills
36
36
Deaths
20
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
6
6
0.83
W
Bellona
Chillingtown
Bellona
7
3
1
2.5
W
Chang'e
DrunkOrange
Chang'e
1
5
4
0.6
W
Arachne
GoEasy__onMe
Arachne
24
1
2
25
L
1
11
3
0.23
L
Ymir
3
6
5
0.92
L
Da Ji
M4dd M0nk
Da Ji
5
7
2
0.86
L
Baron Samedi
Oldetown
Baron Samedi
5
5
2
1.2
L
Thor
5
7
4
1
W
Hachiman
whobertbuyer
Hachiman
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
53,404
73,719
Taken
69,155
39,419
Mitigated
38,013
7,977
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,398
234
0
0
9,947
3,705
1,197
5,073
4,874
49,224
0
W
Bellona
Chillingtown
Bellona
9,136
2,937
0
7,542
16,102
11,452
3,465
769
15,333
0
76,781
W
Chang'e
DrunkOrange
Chang'e
6,887
1,461
1,709
1,775
10,047
6,101
2,032
2,573
7,474
30,663
0
W
Arachne
GoEasy__onMe
Arachne
24,827
17,112
0
6,045
19,743
10,608
697
4,064
15,679
0
136,326
L
6,527
3,946
0
1,057
14,035
4,736
1,342
1,568
12,232
0
40,551
L
Ymir
8,381
2,037
56
2,745
18,502
15,957
38
3,474
14,327
30,514
0
L
Da Ji
M4dd M0nk
Da Ji
10,359
3,573
0
0
16,419
6,488
0
1,594
14,635
0
63,486
L
Baron Samedi
Oldetown
Baron Samedi
9,174
478
203
3,415
12,641
6,625
0
1,238
11,207
62,102
0
L
Thor
6,656
2,138
0
501
12,122
5,613
648
3,212
8,449
101
23,938
W
Hachiman
whobertbuyer
Hachiman
7,156
4,276
0
1,978
13,316
6,147
2,282
5,177
8,139
0
31,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
55,526
370
Minions Killed
552
0
Camps Cleared
0
1,699,690
Distance Traveled
1,792,485
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,132
507
95
5
0
326,968
2
W
Bellona
12,410
621
150
8
0
377,179
1
W
Chang'e
8,900
445
55
3
0
340,592
0
W
Arachne
14,996
750
198
10
0
432,876
1
L
Neith
8,314
416
85
4
0
304,458
0
L
Ymir
8,121
406
45
2
0
340,062
1
L
Da Ji
10,033
502
104
5
0
375,825
1
L
Baron Samedi
9,803
490
106
5
0
323,496
11
L
Thor
8,778
439
30
2
0
355,849
2
W
Hachiman
9,088
454
54
3
0
314,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role