Player Matchup

Cupid
Cupid
Borsodi2000
Cupid
Level 24
God Stats
1W - 1L
1,237 SR
Queue Stats
34W - 34L
1,380 Elo+
Party 1
Vamana
Vamana
Holoemiter
Vamana
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,370 Elo+
Solo
Sol
Sol
TothValen
Sol
Level 16
God Stats
2W - 5L
1,223 SR
Queue Stats
18W - 29L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
lupilu_97
Jormungandr
Level 26
God Stats
31W - 18L
1,580 SR
Queue Stats
93W - 107L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
thebeagles20
Nu Wa
Level 49
God Stats
1W - 4L
1,258 SR
Queue Stats
13W - 19L
1,368 Elo+
Party 1
Team Averages
Level 24
1,360 SR
1,369 Elo+

VS

Team Averages
Level 13
1,423 SR
1,442 Elo+
Merlin
Merlin
Grancrest27
Merlin
Level 7
God Stats
4W - 5L
1,452 SR
Queue Stats
6W - 10L
1,446 Elo+
Solo
Thor
Thor
Rankfordiamd
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 2
Bellona
Bellona
Zottolus
Bellona
Level 17
God Stats
20W - 31L
1,143 SR
Queue Stats
105W - 132L
1,425 Elo+
Solo
Jing Wei
Jing Wei
pabloozess04
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,274 Elo+
Party 2
Aphrodite
Aphrodite
saabjaime22
Aphrodite
Level 26
God Stats
13W - 15L
1,522 SR
Queue Stats
30W - 41L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 7
12,705
552
22,840
18,700
7,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Holoemiter
Vamana
15
1 / 5 / 13
10,612
461
6,717
16,267
16,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 5 / 7
12,596
548
13,032
14,892
5,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
lupilu_97
Jormungandr
16
4 / 5 / 21
10,642
463
12,962
20,006
12,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 7 / 15
11,646
506
17,009
14,077
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 7 / 6
12,207
531
15,205
12,650
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 6 / 7
11,991
521
15,951
20,760
9,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Zottolus
Bellona
19
6 / 6 / 3
11,839
515
10,870
17,798
11,968
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
pabloozess04
Jing Wei
13
0 / 11 / 9
8,586
373
7,179
18,011
6,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
saabjaime22
Aphrodite
14
4 / 10 / 11
10,075
438
10,600
22,084
18,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
40
Kills
26
27
Deaths
40
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
5
7
3.3
L
Merlin
6
7
6
1.29
W
Vamana
Holoemiter
Vamana
1
5
13
1.5
L
10
6
7
2.25
W
12
5
7
3.1
L
Bellona
Zottolus
Bellona
6
6
3
1.25
W
Jormungandr
lupilu_97
Jormungandr
4
5
21
2.9
L
Jing Wei
pabloozess04
Jing Wei
0
11
9
0.41
L
Aphrodite
saabjaime22
Aphrodite
4
10
11
0.95
W
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,560
Damage
59,805
83,942
Taken
91,303
46,526
Mitigated
51,039
19,249
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,840
15,091
0
5,198
18,700
7,030
3,975
3,336
15,364
0
78,915
L
Merlin
15,205
586
0
516
12,650
5,487
180
6,304
6,346
79,913
0
W
Vamana
Holoemiter
Vamana
6,717
4,173
0
4,278
16,267
16,079
210
829
15,438
0
50,107
L
15,951
5,186
0
5,727
20,760
9,101
210
6,465
14,295
0
69,210
W
13,032
2,817
1,116
3,123
14,892
5,602
2,052
6,099
8,793
63,414
0
L
Bellona
Zottolus
Bellona
10,870
2,066
0
3,422
17,798
11,968
1,996
5,882
11,916
0
55,974
W
Jormungandr
lupilu_97
Jormungandr
12,962
1,586
1,540
2,547
20,006
12,721
407
8,816
11,190
33,260
0
L
Jing Wei
pabloozess04
Jing Wei
7,179
5,225
0
0
18,011
6,288
888
9,834
8,177
0
32,824
L
Aphrodite
saabjaime22
Aphrodite
10,600
1,091
3,477
8,594
22,084
18,195
706
14,518
7,566
47,948
0
W
17,009
7,724
435
1,012
14,077
5,094
879
6,725
7,352
49,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
54,698
400
Minions Killed
482
0
Camps Cleared
0
1,978,356
Distance Traveled
1,821,475
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,705
552
134
6
0
403,335
2
L
Merlin
12,207
531
157
7
0
361,204
0
W
Vamana
10,612
461
76
3
0
373,344
1
L
Thor
11,991
521
103
4
0
377,876
1
W
Sol
12,596
548
98
4
0
392,860
1
L
Bellona
11,839
515
109
5
0
419,586
3
W
Jormungandr
10,642
463
35
2
0
428,428
8
L
Jing Wei
8,586
373
51
2
0
337,383
0
L
Aphrodite
10,075
438
62
3
0
325,426
0
W
Nu Wa
11,646
506
57
2
0
380,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role