Player Matchup

Achilles
Achilles
Marco_V_le_pgm
Achilles
Level 42
God Stats
3W - 4L
1,600 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Chaac
Chaac
PicKle_Wrath
Chaac
Level 17
God Stats
13W - 14L
1,550 SR
Queue Stats
16W - 20L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
coerrance
Aphrodite
Level 67
God Stats
9W - 5L
1,646 SR
Queue Stats
34W - 35L
1,570 Elo+
Party 2
Neith
Neith
mijilaaa
Neith
Level 18
God Stats
11W - 14L
1,519 SR
Queue Stats
16W - 20L
1,515 Elo+
Party 2
Zeus
Zeus
wisspi99
Zeus
Level 109
God Stats
9W - 10L
1,452 SR
Queue Stats
38W - 36L
1,567 Elo+
Party 2
Team Averages
Level 51
1,554 SR
1,537 Elo+

VS

Team Averages
Level 73
1,580 SR
1,589 Elo+
Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BigPoppaHoughton
Guan Yu
Level 19
God Stats
54W - 19L
1,740 SR
Queue Stats
115W - 48L
1,667 Elo+
Party 1
Geb
Geb
Laraneus
Geb
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 31L
1,686 Elo+
Party 1
Agni
Agni
SillyStealthySpy
Agni
Level 141
God Stats
4W - 0L
1,560 SR
Queue Stats
165W - 98L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
caocaobu
Baron Samedi
Level 40
God Stats
4W - 9L
1,599 SR
Queue Stats
140W - 153L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
1 / 6 / 5
9,691
881
11,667
22,905
21,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 6 / 6
9,601
873
10,671
23,993
23,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
coerrance
Aphrodite
15
3 / 5 / 2
10,086
917
5,934
17,289
8,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
mijilaaa
Neith
15
0 / 8 / 4
9,314
847
7,454
18,045
6,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
15
3 / 10 / 3
10,163
924
24,556
20,678
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

64

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 1 / 19
11,961
1,087
24,684
14,592
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 2 / 19
11,189
1,017
10,967
16,355
15,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 3 / 27
11,953
1,087
13,660
16,046
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 1 / 17
12,393
1,127
28,529
10,802
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
caocaobu
Baron Samedi
18
9 / 1 / 20
12,018
1,093
18,737
8,633
4,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
137
8
Kills
35
35
Deaths
8
20
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
19
17.5
W
6
2
19
7.75
W
2
3
27
5.17
L
Achilles
1
6
5
0.58
L
1
6
6
0.67
W
10
1
17
18.5
W
Baron Samedi
caocaobu
Baron Samedi
9
1
20
19
L
Aphrodite
coerrance
Aphrodite
3
5
2
0.8
L
Neith
mijilaaa
Neith
0
8
4
0.25
L
Zeus
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,282
Damage
96,577
102,910
Taken
66,428
67,596
Mitigated
48,592
20,094
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,684
19,666
0
3,633
14,592
6,425
0
7,066
7,401
0
47,483
W
10,967
1,457
4,116
4,715
16,355
15,398
0
7,811
8,139
0
20,865
W
13,660
1,021
0
2,562
16,046
17,900
0
6,855
8,729
18,044
0
L
Achilles
11,667
4,575
0
1,316
22,905
21,990
0
10,565
11,822
0
21,929
L
10,671
2,042
270
3,094
23,993
23,321
0
15,318
8,242
0
30,762
W
28,529
965
148
2,974
10,802
4,635
0
4,128
6,524
50,864
0
W
Baron Samedi
caocaobu
Baron Samedi
18,737
1,157
4,939
3,346
8,633
4,234
0
4,630
3,878
37,946
0
L
Aphrodite
coerrance
Aphrodite
5,934
178
6,419
6,900
17,289
8,928
0
10,479
6,554
26,106
0
L
Neith
mijilaaa
Neith
7,454
2,673
0
969
18,045
6,155
0
9,937
7,848
0
22,699
L
Zeus
24,556
1,394
0
1,126
20,678
7,202
0
12,810
7,518
35,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
59,514
172
Minions Killed
198
3
Camps Cleared
9
1,017,722
Distance Traveled
1,082,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,961
1,087
53
5
3
190,387
0
W
Guan Yu
11,189
1,017
30
3
0
234,352
0
W
Geb
11,953
1,087
5
0
0
228,735
0
L
Achilles
9,691
881
13
1
0
209,232
0
L
Chaac
9,601
873
36
3
0
211,181
0
W
Agni
12,393
1,127
74
7
1
218,353
0
W
Baron Samedi
12,018
1,093
36
3
5
210,772
0
L
Aphrodite
10,086
917
59
5
3
213,968
0
L
Neith
9,314
847
38
3
0
194,191
0
L
Zeus
10,163
924
26
2
0
189,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role