Player Matchup

Nemesis
Nemesis
Keenenhawk
Nemesis
Level 62
God Stats
2W - 2L
1,747 SR
Queue Stats
227W - 236L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lordjayr11
Tsukuyomi
Level 23
God Stats
15W - 15L
1,477 SR
Queue Stats
55W - 86L
1,305 Elo+
Party 2
Nox
Nox
Pletypus
Nox
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 62L
1,295 Elo+
Solo
Skadi
Skadi
Yandhex
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
koningpjot03
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,245 Elo+
Party 2
Team Averages
Level 29
1,545 SR
1,347 Elo+

VS

Team Averages
Level 19
1,369 SR
1,345 Elo+
Yemoja
Yemoja
Irimaris
Yemoja
Level 16
God Stats
2W - 3L
1,243 SR
Queue Stats
8W - 13L
1,256 Elo+
Solo
Thanatos
Thanatos
Legenda97
Thanatos
Level 17
God Stats
3W - 4L
1,293 SR
Queue Stats
14W - 35L
1,116 Elo+
Party 1
Bastet
Bastet
Mirzaur16
Bastet
Level 18
God Stats
5W - 11L
1,310 SR
Queue Stats
18W - 40L
1,155 Elo+
Party 1
Baron Samedi
Baron Samedi
Tadylex223
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,839 Elo+
Solo
Pele
Pele
gatoseco12
Pele
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Keenenhawk
Nemesis
17
15 / 0 / 6
10,533
702
13,837
10,991
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Lordjayr11
Tsukuyomi
15
7 / 2 / 9
9,246
616
6,965
8,207
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 6
7,981
532
4,357
8,007
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Yandhex
Skadi
11
3 / 2 / 1
7,186
479
5,065
6,447
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
6,675
445
2,277
7,949
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Irimaris
Yemoja
13
0 / 4 / 3
7,193
480
4,570
8,990
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Legenda97
Thanatos
5
0 / 4 / 1
5,061
337
1,930
3,879
939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
Mirzaur16
Bastet
11
1 / 8 / 0
6,667
444
2,302
9,257
2,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Tadylex223
Baron Samedi
13
4 / 5 / 0
7,424
495
10,627
9,572
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 1
7,900
527
4,401
14,443
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
27
Kills
8
8
Deaths
28
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Irimaris
Yemoja
0
4
3
0.38
W
Nemesis
Keenenhawk
Nemesis
15
0
6
18
L
Thanatos
Legenda97
Thanatos
0
4
1
0.13
W
Tsukuyomi
Lordjayr11
Tsukuyomi
7
2
9
5.75
L
Bastet
Mirzaur16
Bastet
1
8
0
0.13
W
1
2
6
2
L
Baron Samedi
Tadylex223
Baron Samedi
4
5
0
0.8
W
Skadi
Yandhex
Skadi
3
2
1
1.75
L
3
7
1
0.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
23,830
41,601
Taken
46,141
15,989
Mitigated
16,187
9,148
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Irimaris
Yemoja
4,570
999
37
1,101
8,990
4,212
0
2,526
6,408
31,992
0
W
Nemesis
Keenenhawk
Nemesis
13,837
6,994
0
3,659
10,991
5,364
60
1,480
9,377
0
64,696
L
Thanatos
Legenda97
Thanatos
1,930
592
0
905
3,879
939
0
0
3,879
0
8,183
W
Tsukuyomi
Lordjayr11
Tsukuyomi
6,965
2,205
0
2,656
8,207
2,789
99
1,793
6,276
0
44,535
L
Bastet
Mirzaur16
Bastet
2,302
938
0
930
9,257
2,537
0
231
9,014
0
26,805
W
4,357
212
0
2,353
8,007
2,893
457
4,773
2,692
34,273
0
L
Baron Samedi
Tadylex223
Baron Samedi
10,627
454
540
2,654
9,572
3,821
297
1,559
7,861
34,109
0
W
Skadi
Yandhex
Skadi
5,065
2,288
0
480
6,447
1,767
336
2,673
3,696
0
26,358
L
4,401
1,334
0
4,575
14,443
4,678
0
1,942
12,345
0
53,382
W
2,277
675
0
0
7,949
3,176
96
3,532
4,363
19,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
34,245
338
Minions Killed
298
0
Camps Cleared
0
1,473,500
Distance Traveled
1,119,907
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,193
480
68
5
0
210,041
0
W
Nemesis
10,533
702
99
7
0
355,060
3
L
Thanatos
5,061
337
13
1
0
147,559
0
W
Tsukuyomi
9,246
616
88
6
0
307,730
0
L
Bastet
6,667
444
64
4
0
227,016
0
W
Nox
7,981
532
74
5
0
286,295
4
L
Baron Samedi
7,424
495
52
3
0
258,648
2
W
Skadi
7,186
479
41
3
0
255,568
0
L
Pele
7,900
527
101
7
0
276,643
0
W
Ymir
6,675
445
36
2
0
268,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role