Player Matchup

Athena
Athena
Gold III
Its an Oddworld
Athena
Gold III
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 165L
1,522 MMR
Solo
Mercury
Mercury
Silver III
MaRc A BiLLie
Mercury
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 118L
1,515 MMR
Solo
Anhur
Anhur
Gold II
Zoroboros_03
Anhur
Gold II
Level 128
God Stats
8W - 12L
1,488 SR
Queue Stats
116W - 117L
1,525 MMR
Party 1
The Morrigan
The Morrigan
Gold III
deadman80009
The Morrigan
Gold III
Level 129
God Stats
12W - 9L
1,584 SR
Queue Stats
116W - 116L
1,525 MMR
Party 1
Fafnir
Fafnir
Gold III
optimalbob202
Fafnir
Gold III
Level 147
God Stats
15W - 23L
1,458 SR
Queue Stats
311W - 304L
1,514 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,506 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,581 SR
1,521 MMR
Cupid
Cupid
Gold IV
BigTeeSupreme
Cupid
Gold IV
Level 101
God Stats
24W - 19L
1,584 SR
Queue Stats
161W - 153L
1,519 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Knapper745896
Sun Wukong
Gold III
Level 110
God Stats
12W - 3L
1,292 SR
Queue Stats
234W - 237L
1,526 MMR
Solo
Serqet
Serqet
Gold III
RussianBlueBear
Serqet
Gold III
Level 127
God Stats
16W - 15L
1,719 SR
Queue Stats
198W - 198L
1,526 MMR
Solo
Chang'e
Chang'e
Gold III
YourMother5677
Chang'e
Gold III
Level 125
God Stats
15W - 15L
1,696 SR
Queue Stats
424W - 418L
1,514 MMR
Solo
Sylvanus
Sylvanus
Gold II
jewelingturtle
Sylvanus
Gold II
Level 85
God Stats
20W - 14L
1,614 SR
Queue Stats
235W - 250L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,314
490
9,625
19,411
14,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
14
3 / 4 / 6
9,225
486
5,178
12,446
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 6 / 8
9,386
494
5,993
14,848
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
deadman80009
The Morrigan
16
5 / 6 / 4
9,836
518
10,827
10,530
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 6 / 8
9,736
512
9,940
19,068
19,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetCu ChulainnPersephoneDanzaburouCthulhu

VS

Bans
NemesisArachneCerberusTsukuyomiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 17
10,651
561
12,654
12,220
5,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Knapper745896
Sun Wukong
18
5 / 2 / 8
11,299
595
7,497
14,278
9,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 3 / 7
10,381
546
7,594
16,540
9,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 5 / 4
10,774
567
15,516
12,442
4,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
16
4 / 3 / 14
10,183
536
11,046
12,265
8,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
16
Kills
25
25
Deaths
17
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
L
4
3
6
2.33
W
Sun Wukong
Knapper745896
Sun Wukong
5
2
8
4.5
L
Mercury
3
4
6
1.5
W
5
3
7
2.83
W
7
5
4
1.8
L
0
6
8
0.67
L
The Morrigan
deadman80009
The Morrigan
5
6
4
1.17
W
Sylvanus
4
3
14
3.67
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,563
Damage
54,307
76,303
Taken
67,745
47,642
Mitigated
37,686
21,334
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,654
8,349
658
3,544
12,220
5,031
2,497
5,833
6,280
0
51,273
L
9,625
2,501
0
6,374
19,411
14,881
518
4,542
14,597
40,972
0
W
Sun Wukong
Knapper745896
Sun Wukong
7,497
1,806
0
3,671
14,278
9,583
1,095
3,517
10,436
0
68,749
L
Mercury
5,178
2,141
0
4,124
12,446
4,711
498
2,574
9,760
0
55,986
W
7,594
2,050
0
4,739
16,540
9,641
468
4,812
11,494
0
61,284
W
15,516
1,328
3,223
3,516
12,442
4,455
1,798
7,501
4,709
66,859
0
L
5,993
3,594
0
5,711
14,848
4,733
1,479
4,961
9,590
0
71,452
L
The Morrigan
deadman80009
The Morrigan
10,827
2,245
0
1,768
10,530
3,841
0
5,246
4,360
63,334
1,986
W
Sylvanus
11,046
3,333
2,105
2,435
12,265
8,976
831
5,990
6,159
40,060
7,130
L
9,940
3,150
0
3,357
19,068
19,476
0
8,443
10,241
24,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
53,288
484
Minions Killed
484
0
Camps Cleared
0
1,641,334
Distance Traveled
1,768,812
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,651
561
76
4
0
358,737
4
L
Athena
9,314
490
88
5
0
387,252
0
W
Sun Wukong
11,299
595
127
7
0
332,243
1
L
Mercury
9,225
486
96
5
0
352,753
2
W
Serqet
10,381
546
113
6
0
404,850
2
W
Chang'e
10,774
567
109
6
0
341,919
7
L
Anhur
9,386
494
144
8
0
288,406
1
L
The Morrigan
9,836
518
140
7
0
292,433
2
W
Sylvanus
10,183
536
59
3
0
331,063
4
L
Fafnir
9,736
512
16
1
0
320,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role