Player Matchup

Heimdallr
Heimdallr
Adoomka
Heimdallr
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
344W - 352L
1,536 Elo+
Party 4
Ah Puch
Ah Puch
Mjahromi23
Ah Puch
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 171L
1,443 Elo+
Party 4
Tyr
Tyr
SuperSaiyaGOD
Tyr
Level 43
God Stats
0W - 1L
1,248 SR
Queue Stats
13W - 11L
1,371 Elo+
Party 1
Bakasura
Bakasura
grossii
Bakasura
Level 41
God Stats
2W - 1L
1,684 SR
Queue Stats
11W - 7L
1,486 Elo+
Party 1
Poseidon
Poseidon
Линвиел
Poseidon
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,486 SR
1,467 Elo+

VS

Team Averages
Level 72
1,444 SR
1,418 Elo+
Sol
Sol
Dauta
Sol
Level 88
God Stats
3W - 2L
1,301 SR
Queue Stats
66W - 70L
1,372 Elo+
Party 2
Ganesha
Ganesha
Purrrl
Ganesha
Level 64
God Stats
3W - 3L
1,211 SR
Queue Stats
382W - 457L
1,441 Elo+
Party 3
Nike
Nike
Sevenx69
Nike
Level 55
God Stats
100W - 83L
1,509 SR
Queue Stats
389W - 395L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Taichuu
Heimdallr
Level 44
God Stats
2W - 1L
1,698 SR
Queue Stats
136W - 143L
1,476 Elo+
Party 3
Serqet
Serqet
ngorovitch
Serqet
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 217L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adoomka
Heimdallr
9
2 / 6 / 4
6,298
450
8,241
11,463
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Mjahromi23
Ah Puch
9
0 / 7 / 0
5,799
414
4,418
8,108
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 1
6,156
440
2,380
8,853
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
grossii
Bakasura
11
2 / 4 / 1
7,088
506
5,824
9,884
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
11
2 / 7 / 3
6,675
477
8,511
11,189
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dauta
Sol
15
9 / 0 / 6
9,283
663
10,045
10,079
3,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Purrrl
Ganesha
12
0 / 3 / 12
7,610
544
4,243
12,413
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
14
6 / 0 / 3
8,532
609
8,021
9,367
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Taichuu
Heimdallr
14
7 / 3 / 4
8,269
591
10,250
11,672
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ngorovitch
Serqet
14
5 / 1 / 3
8,315
594
3,850
10,086
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
27
27
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adoomka
Heimdallr
2
6
4
0.67
W
Sol
Dauta
Sol
9
0
6
12
L
Ah Puch
Mjahromi23
Ah Puch
0
7
0
0
W
Ganesha
Purrrl
Ganesha
0
3
12
2
W
Nike
6
0
3
7.5
L
1
3
1
0.5
W
Heimdallr
Taichuu
Heimdallr
7
3
4
3
L
Bakasura
grossii
Bakasura
2
4
1
0.63
W
Serqet
ngorovitch
Serqet
5
1
3
6.5
L
Poseidon
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,374
Damage
36,409
49,497
Taken
53,617
15,862
Mitigated
27,906
9,998
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adoomka
Heimdallr
8,241
4,377
0
2,447
11,463
3,494
457
1,585
9,828
0
26,429
W
Sol
Dauta
Sol
10,045
3,069
0
5,588
10,079
3,366
3,168
3,441
6,179
47,042
0
L
Ah Puch
Mjahromi23
Ah Puch
4,418
91
0
1,713
8,108
2,398
0
4,005
4,028
23,670
0
W
Ganesha
Purrrl
Ganesha
4,243
925
600
4,124
12,413
8,944
307
5,241
7,066
22,881
0
W
Nike
8,021
623
0
3,415
9,367
7,674
792
302
9,025
1,756
34,945
L
2,380
389
0
1,107
8,853
4,183
0
1,329
7,145
29
16,369
W
Heimdallr
Taichuu
Heimdallr
10,250
5,445
0
2,558
11,672
4,258
2,585
2,391
9,281
0
46,359
L
Bakasura
grossii
Bakasura
5,824
3,012
0
1,323
9,884
3,312
108
2,963
6,551
0
36,060
W
Serqet
ngorovitch
Serqet
3,850
1,062
0
4,789
10,086
3,664
260
1,085
8,879
0
43,405
L
Poseidon
8,511
1,628
439
2,969
11,189
2,475
130
4,847
6,078
43,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
42,009
257
Minions Killed
373
0
Camps Cleared
0
1,366,843
Distance Traveled
1,426,576
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,298
450
32
2
0
288,653
1
W
Sol
9,283
663
128
9
0
286,297
7
L
Ah Puch
5,799
414
40
3
0
229,147
0
W
Ganesha
7,610
544
5
0
0
233,788
1
W
Nike
8,532
609
73
5
0
297,278
2
L
Tyr
6,156
440
32
2
0
309,178
1
W
Heimdallr
8,269
591
88
6
0
310,263
3
L
Bakasura
7,088
506
76
5
0
285,325
1
W
Serqet
8,315
594
79
6
0
298,950
5
L
Poseidon
6,675
477
77
6
0
254,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role