Player Matchup

Cerberus
Cerberus
Camillamanda
Cerberus
Level 27
God Stats
19W - 20L
1,544 SR
Queue Stats
75W - 98L
1,441 Elo+
Solo
Neith
Neith
PeronComunista
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 19L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Sonicobite
Sun Wukong
Level 25
God Stats
32W - 26L
1,586 SR
Queue Stats
50W - 50L
1,424 Elo+
Party 2
Kali
Kali
cdorfl
Kali
Level 24
God Stats
15W - 9L
1,597 SR
Queue Stats
91W - 80L
1,424 Elo+
Party 2
Ra
Ra
uKaki
Ra
Level 28
God Stats
11W - 6L
1,665 SR
Queue Stats
84W - 83L
1,500 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,446 Elo+

VS

Team Averages
Level 32
1,540 SR
1,327 Elo+
Aphrodite
Aphrodite
Leoriah
Aphrodite
Level 5
God Stats
3W - 8L
1,357 SR
Queue Stats
30W - 40L
1,014 Elo+
Party 3
Anhur
Anhur
ReseK23
Anhur
Level 8
God Stats
2W - 1L
1,732 SR
Queue Stats
11W - 7L
1,601 Elo+
Party 1
Ymir
Ymir
andres91aquiles
Ymir
Level 117
God Stats
15W - 17L
1,519 SR
Queue Stats
343W - 347L
1,572 Elo+
Party 1
Chang'e
Chang'e
pedrafamart
Chang'e
Level 5
God Stats
5W - 4L
1,357 SR
Queue Stats
13W - 23L
1,014 Elo+
Party 3
Loki
Loki
uroboross2272
Loki
Level 26
God Stats
4W - 4L
1,735 SR
Queue Stats
75W - 81L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Camillamanda
Cerberus
14
6 / 7 / 16
10,408
578
8,575
18,096
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 7 / 11
10,826
601
12,963
11,327
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Sonicobite
Sun Wukong
16
4 / 0 / 6
10,730
596
10,797
11,921
7,683
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
cdorfl
Kali
18
13 / 1 / 9
12,137
674
15,025
16,384
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
17
6 / 6 / 11
11,096
616
12,948
9,965
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Leoriah
Aphrodite
11
1 / 8 / 1
7,167
398
8,238
13,491
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
ReseK23
Anhur
14
14 / 6 / 1
10,165
565
14,729
13,177
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 14
8,610
478
6,223
19,961
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
pedrafamart
Chang'e
11
0 / 10 / 3
7,015
390
7,052
15,973
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 8 / 5
9,034
502
10,104
15,143
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
36
Kills
21
21
Deaths
36
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Camillamanda
Cerberus
6
7
16
2
L
Aphrodite
Leoriah
Aphrodite
1
8
1
0.19
W
7
7
11
1.79
L
Anhur
ReseK23
Anhur
14
6
1
2.42
W
Sun Wukong
Sonicobite
Sun Wukong
4
0
6
7
L
1
4
14
2
W
Kali
cdorfl
Kali
13
1
9
17.5
L
Chang'e
pedrafamart
Chang'e
0
10
3
0.15
W
Ra
6
6
11
1.92
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,308
Damage
46,346
67,693
Taken
77,745
31,457
Mitigated
34,527
16,709
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Camillamanda
Cerberus
8,575
467
499
4,908
18,096
8,147
314
5,576
12,214
23,904
0
L
Aphrodite
Leoriah
Aphrodite
8,238
1,428
2,668
5,215
13,491
4,714
520
3,960
9,493
25,300
0
W
12,963
8,210
0
2,984
11,327
3,316
3,697
3,940
7,285
0
46,587
L
Anhur
ReseK23
Anhur
14,729
7,665
0
3,961
13,177
4,574
0
3,887
9,208
0
45,537
W
Sun Wukong
Sonicobite
Sun Wukong
10,797
1,917
0
1,246
11,921
7,683
2,765
3,163
8,464
0
62,666
L
6,223
1,116
0
1,305
19,961
15,974
0
6,389
13,365
31,271
0
W
Kali
cdorfl
Kali
15,025
7,850
0
4,328
16,384
8,272
2,832
5,194
10,848
0
86,391
L
Chang'e
pedrafamart
Chang'e
7,052
1,598
651
2,614
15,973
4,541
606
3,684
12,000
31,388
0
W
Ra
12,948
1,872
838
1,906
9,965
4,039
703
2,504
7,369
61,848
0
L
10,104
4,320
477
3,779
15,143
4,724
0
2,883
12,156
0
54,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
41,991
491
Minions Killed
291
0
Camps Cleared
0
1,709,524
Distance Traveled
1,445,738
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,408
578
52
3
0
356,836
0
L
Aphrodite
7,167
398
48
3
0
252,315
0
W
Neith
10,826
601
72
4
0
317,368
4
L
Anhur
10,165
565
64
4
0
282,289
0
W
Sun Wukong
10,730
596
117
7
0
337,365
7
L
Ymir
8,610
478
47
3
0
321,109
3
W
Kali
12,137
674
131
7
0
367,134
1
L
Chang'e
7,015
390
44
2
0
275,664
3
W
Ra
11,096
616
119
7
0
330,821
4
L
Loki
9,034
502
88
5
0
314,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role