Player Matchup

Ares
Ares
LikeTheDust
Ares
Level 109
God Stats
6W - 10L
1,713 SR
Queue Stats
519W - 519L
1,504 Elo+
Solo
Hercules
Hercules
Matei606
Hercules
Level 124
God Stats
3W - 7L
1,156 SR
Queue Stats
211W - 205L
1,601 Elo+
Solo
Hachiman
Hachiman
SpookyGoatLord
Hachiman
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
414W - 406L
1,519 Elo+
Solo
Hun Batz
Hun Batz
TheRoty4
Hun Batz
Level 126
God Stats
10W - 2L
1,996 SR
Queue Stats
77W - 65L
1,510 Elo+
Party 3
Kukulkan
Kukulkan
Vickymubar
Kukulkan
Level 126
God Stats
33W - 26L
1,572 SR
Queue Stats
49W - 46L
1,501 Elo+
Party 3
Team Averages
Level 122
1,587 SR
1,527 Elo+

VS

Team Averages
Level 113
1,572 SR
1,574 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DanGo0
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,596 Elo+
Party 2
Neith
Neith
Mone91
Neith
Level 139
God Stats
6W - 3L
1,676 SR
Queue Stats
42W - 47L
1,540 Elo+
Party 1
Thanatos
Thanatos
eyefire
Thanatos
Level 66
God Stats
6W - 3L
1,567 SR
Queue Stats
108W - 92L
1,619 Elo+
Party 2
Sol
Sol
matifa
Sol
Level 129
God Stats
30W - 19L
1,616 SR
Queue Stats
150W - 146L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 0
7,542
629
7,891
7,574
4,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Matei606
Hercules
10
4 / 3 / 2
5,970
498
5,435
9,239
3,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
9
2 / 3 / 3
5,570
464
4,615
7,885
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
TheRoty4
Hun Batz
9
0 / 1 / 3
5,638
470
1,747
6,693
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Vickymubar
Kukulkan
10
0 / 3 / 0
6,011
501
3,127
4,512
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 4 / 4
6,390
533
2,485
9,335
5,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
DanGo0
Horus
10
0 / 6 / 1
5,711
476
2,247
9,349
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Mone91
Neith
11
4 / 2 / 1
6,605
550
8,379
7,524
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
eyefire
Thanatos
10
2 / 2 / 0
5,974
498
2,706
7,316
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sol
matifa
Sol
13
4 / 0 / 0
7,567
631
5,792
5,898
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
14
Kills
11
11
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
4
4
0.75
W
Horus
DanGo0
Horus
0
6
1
0.08
L
8
1
0
8
L
Hercules
Matei606
Hercules
4
3
2
1.67
W
Neith
Mone91
Neith
4
2
1
2.25
L
Hachiman
2
3
3
1.17
L
Hun Batz
TheRoty4
Hun Batz
0
1
3
1.5
L
Kukulkan
Vickymubar
Kukulkan
0
3
0
0
W
Thanatos
eyefire
Thanatos
2
2
0
1
W
Sol
matifa
Sol
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
21,609
35,903
Taken
39,422
13,617
Mitigated
19,928
11,161
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,485
774
0
930
9,335
5,462
132
0
9,335
15,909
0
W
Horus
DanGo0
Horus
2,247
1,101
127
1,902
9,349
6,526
0
5,708
3,641
0
22,351
L
7,891
356
0
3,161
7,574
4,416
0
0
7,249
36,796
0
L
Hercules
Matei606
Hercules
5,435
1,800
199
2,030
9,239
3,613
0
1,878
7,361
0
22,089
W
Neith
Mone91
Neith
8,379
4,384
0
3,456
7,524
3,596
390
0
7,524
0
37,049
L
Hachiman
4,615
2,337
0
2,576
7,885
1,963
0
1,750
6,135
0
28,012
L
Hun Batz
TheRoty4
Hun Batz
1,747
645
0
2,945
6,693
2,021
0
1,334
5,359
0
28,162
L
Kukulkan
Vickymubar
Kukulkan
3,127
316
0
250
4,512
1,604
0
3,315
1,197
36,289
0
W
Thanatos
eyefire
Thanatos
2,706
369
0
6,342
7,316
2,488
0
2,635
4,615
0
21,086
W
Sol
matifa
Sol
5,792
1,409
0
5,244
5,898
1,856
968
2,425
3,289
50,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
32,247
299
Minions Killed
285
0
Camps Cleared
0
1,095,456
Distance Traveled
1,117,841
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,390
533
18
2
0
236,134
2
W
Horus
5,711
476
40
3
0
200,772
1
L
Ares
7,542
629
68
6
0
219,527
5
L
Hercules
5,970
498
38
3
0
241,282
2
W
Neith
6,605
550
70
6
0
210,996
6
L
Hachiman
5,570
464
50
4
0
216,362
4
L
Hun Batz
5,638
470
59
5
0
216,329
4
L
Kukulkan
6,011
501
84
7
0
201,956
5
W
Thanatos
5,974
498
47
4
0
249,538
4
W
Sol
7,567
631
110
9
0
220,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role