Player Matchup

Cthulhu
Cthulhu
BlackBerryWin
Cthulhu
Level 7
God Stats
6W - 8L
1,347 SR
Queue Stats
12W - 14L
1,387 Elo+
Solo
Artemis
Artemis
FakeTaxi99
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
OwnRian
Ah Puch
Level 59
God Stats
1W - 1L
1,728 SR
Queue Stats
160W - 171L
1,491 Elo+
Party 1
Thor
Thor
PotulnyDruid
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,177 Elo+
Solo
Bellona
Bellona
TheKIMURA
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,328 Elo+

VS

Team Averages
Level 25
1,562 SR
1,427 Elo+
Rama
Rama
GoRelax
Rama
Level 27
God Stats
36W - 18L
1,702 SR
Queue Stats
157W - 132L
1,558 Elo+
Party 2
Chaac
Chaac
MadjeOG
Chaac
Level 28
God Stats
11W - 9L
1,314 SR
Queue Stats
65W - 80L
1,482 Elo+
Party 2
Yemoja
Yemoja
Randaliertier
Yemoja
Level 14
God Stats
5W - 2L
1,735 SR
Queue Stats
26W - 33L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
SGT_SKAM
Tsukuyomi
Level 29
God Stats
19W - 11L
1,565 SR
Queue Stats
93W - 92L
1,436 Elo+
Solo
Chang'e
Chang'e
xkesd02
Chang'e
Level 28
God Stats
1W - 1L
1,493 SR
Queue Stats
23W - 22L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 3 / 1
6,609
441
6,007
7,449
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
FakeTaxi99
Artemis
10
2 / 8 / 0
6,260
417
6,026
9,052
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
OwnRian
Ah Puch
10
0 / 9 / 2
5,962
397
6,431
9,354
2,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 0
7,142
476
3,793
8,716
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TheKIMURA
Bellona
11
3 / 4 / 1
6,967
464
7,159
10,818
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GoRelax
Rama
16
15 / 0 / 3
9,955
664
12,681
12,819
4,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MadjeOG
Chaac
14
2 / 2 / 3
8,195
546
6,314
12,190
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 2 / 14
8,532
569
3,580
8,487
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
SGT_SKAM
Tsukuyomi
15
3 / 1 / 3
8,727
582
4,913
7,356
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
xkesd02
Chang'e
12
4 / 4 / 3
7,984
532
5,140
8,691
2,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
9
Kills
26
26
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
1
0.5
L
Artemis
FakeTaxi99
Artemis
2
8
0
0.25
W
Rama
GoRelax
Rama
15
0
3
16.5
W
Chaac
MadjeOG
Chaac
2
2
3
1.75
L
Ah Puch
OwnRian
Ah Puch
0
9
2
0.11
L
3
2
0
1.5
W
2
2
14
4.5
W
Tsukuyomi
SGT_SKAM
Tsukuyomi
3
1
3
4.5
L
Bellona
TheKIMURA
Bellona
3
4
1
0.88
W
Chang'e
xkesd02
Chang'e
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
32,628
45,389
Taken
49,543
20,586
Mitigated
24,933
6,035
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,007
305
512
332
7,449
4,492
148
1,981
5,348
24,984
0
L
Artemis
FakeTaxi99
Artemis
6,026
2,698
0
15
9,052
3,257
474
1,841
7,211
0
24,815
W
Rama
GoRelax
Rama
12,681
11,263
0
6,645
12,819
4,429
1,742
2,976
9,843
0
76,312
W
Chaac
MadjeOG
Chaac
6,314
1,149
0
5,919
12,190
9,218
0
2,384
9,627
0
33,894
L
Ah Puch
OwnRian
Ah Puch
6,431
932
0
970
9,354
2,271
332
2,069
7,285
26,347
0
L
3,793
697
0
2,384
8,716
2,920
0
1,504
7,212
0
34,412
W
3,580
426
2,057
1,705
8,487
5,716
34
3,455
5,032
23,221
0
W
Tsukuyomi
SGT_SKAM
Tsukuyomi
4,913
1,307
0
3,922
7,356
2,709
22
494
6,820
0
54,365
L
Bellona
TheKIMURA
Bellona
7,159
2,451
0
1,822
10,818
7,646
225
1,325
9,168
0
24,724
W
Chang'e
xkesd02
Chang'e
5,140
1,180
222
2,365
8,691
2,861
1,034
2,574
5,783
28,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
43,393
249
Minions Killed
365
0
Camps Cleared
0
1,309,226
Distance Traveled
1,418,379
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,609
441
43
3
0
298,029
6
L
Artemis
6,260
417
50
3
0
229,810
2
W
Rama
9,955
664
96
6
0
277,598
3
W
Chaac
8,195
546
73
5
0
283,635
3
L
Ah Puch
5,962
397
35
2
0
250,718
0
L
Thor
7,142
476
73
5
0
267,578
0
W
Yemoja
8,532
569
40
3
0
271,739
0
W
Tsukuyomi
8,727
582
109
7
0
348,588
4
L
Bellona
6,967
464
48
3
0
263,091
1
W
Chang'e
7,984
532
47
3
0
236,819
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role