Player Matchup

Tiamat
Tiamat
Ariverd
Tiamat
Level 42
God Stats
7W - 10L
1,545 SR
Queue Stats
27W - 39L
1,373 Elo+
Party 1
Fenrir
Fenrir
ItsJustAve
Fenrir
Level 7
God Stats
12W - 25L
1,221 SR
Queue Stats
16W - 35L
1,156 Elo+
Party 3
Yemoja
Yemoja
Kingspaneque
Yemoja
Level 4
God Stats
2W - 3L
1,188 SR
Queue Stats
22W - 25L
1,304 Elo+
Party 1
Thoth
Thoth
iron_man286
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,322 Elo+
Solo
Skadi
Skadi
rosemullins15
Skadi
Level 6
God Stats
12W - 18L
1,304 SR
Queue Stats
15W - 32L
1,266 Elo+
Party 3
Team Averages
Level 14
1,352 SR
1,284 Elo+

VS

Team Averages
Level 26
1,440 SR
1,426 Elo+
Cupid
Cupid
D3MONBXBY
Cupid
Level 16
God Stats
2W - 1L
1,243 SR
Queue Stats
45W - 50L
1,298 Elo+
Solo
Cthulhu
Cthulhu
DonCrispy
Cthulhu
Level 24
God Stats
7W - 4L
1,455 SR
Queue Stats
222W - 228L
1,557 Elo+
Solo
Olorun
Olorun
IronAngel92
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
OMGitshadow
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Splits Lo
Tsukuyomi
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
20W - 25L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ariverd
Tiamat
17
6 / 7 / 8
11,638
1,164
20,203
20,296
13,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ItsJustAve
Fenrir
17
7 / 5 / 9
12,651
1,265
13,589
22,819
12,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Yemoja
16
0 / 9 / 8
9,609
961
9,056
23,127
25,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
0 / 13 / 7
9,042
904
1,583
14,584
4,910
17
4 / 11 / 9
11,040
1,104
12,573
22,568
8,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
D3MONBXBY
Cupid
18
7 / 2 / 17
11,169
1,117
8,929
9,104
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DonCrispy
Cthulhu
18
4 / 3 / 21
11,673
1,167
12,105
19,486
19,528
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
20
9 / 3 / 22
12,583
1,258
17,533
11,743
5,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
OMGitshadow
Artemis
20
15 / 2 / 17
13,751
1,375
37,950
12,088
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Splits Lo
Tsukuyomi
19
10 / 7 / 21
12,432
1,243
20,081
15,831
6,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
143
17
Kills
45
45
Deaths
17
41
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ariverd
Tiamat
6
7
8
1.43
W
Cupid
D3MONBXBY
Cupid
7
2
17
7.75
W
Cthulhu
DonCrispy
Cthulhu
4
3
21
4.83
W
Olorun
9
3
22
6.67
L
Fenrir
ItsJustAve
Fenrir
7
5
9
2.3
L
Yemoja
0
9
8
0.44
W
Artemis
OMGitshadow
Artemis
15
2
17
11.75
W
Tsukuyomi
Splits Lo
Tsukuyomi
10
7
21
2.93
L
0
13
7
0.27
L
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,004
Damage
96,598
103,394
Taken
68,252
65,272
Mitigated
39,341
6,447
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ariverd
Tiamat
20,203
3,649
471
2,816
20,296
13,632
0
7,957
12,339
32,725
0
W
Cupid
D3MONBXBY
Cupid
8,929
6,029
218
294
9,104
3,386
0
3,634
5,470
0
19,254
W
Cthulhu
DonCrispy
Cthulhu
12,105
2,730
0
3,799
19,486
19,528
0
9,988
9,498
30,942
0
W
Olorun
17,533
10,815
1,451
5,069
11,743
5,013
0
5,502
6,241
35,489
0
L
Fenrir
ItsJustAve
Fenrir
13,589
3,827
0
0
22,819
12,843
0
5,253
17,566
0
27,795
L
Yemoja
9,056
2,206
1,779
709
23,127
25,079
0
4,553
18,574
26,479
0
W
Artemis
OMGitshadow
Artemis
37,950
31,776
621
5,525
12,088
4,737
0
5,330
6,758
0
59,350
W
Tsukuyomi
Splits Lo
Tsukuyomi
20,081
6,635
0
3,264
15,831
6,677
0
6,388
8,790
0
32,919
L
1,583
190
0
0
14,584
4,910
0
5,207
9,377
3,482
0
L
12,573
6,418
0
672
22,568
8,808
0
6,668
15,900
0
27,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,980
Gold Earned
61,608
131
Minions Killed
169
3
Camps Cleared
9
806,213
Distance Traveled
905,939
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,638
1,164
22
2
2
189,575
0
W
Cupid
11,169
1,117
27
3
0
201,854
0
W
Cthulhu
11,673
1,167
47
5
1
196,121
0
W
Olorun
12,583
1,258
41
4
0
143,831
2
L
Fenrir
12,651
1,265
40
4
0
217,874
0
L
Yemoja
9,609
961
36
4
1
122,964
0
W
Artemis
13,751
1,375
29
3
7
170,857
0
W
Tsukuyomi
12,432
1,243
25
3
1
193,276
1
L
Thoth
9,042
904
2
0
0
124,717
1
L
Skadi
11,040
1,104
31
3
0
151,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role