Player Matchup

Hercules
Hercules
G0dLik3Qc
Hercules
Level 160
God Stats
3W - 9L
1,322 SR
Queue Stats
1,713W - 1,641L
1,554 Elo+
Party 1
Fenrir
Fenrir
GoldenBroQc98
Fenrir
Level 142
God Stats
0W - 1L
1,524 SR
Queue Stats
219W - 127L
1,630 Elo+
Party 1
Hel
Hel
ritchQCbolo
Hel
Level 47
God Stats
3W - 6L
1,266 SR
Queue Stats
180W - 248L
1,497 Elo+
Party 1
Team Averages
Level 116
1,371 SR
1,560 Elo+

VS

Team Averages
Level 54
1,526 SR
1,362 Elo+
Janus
Janus
Juggernawtt1
Janus
Level 40
God Stats
2W - 2L
1,374 SR
Queue Stats
8W - 9L
1,379 Elo+
Party 2
Chang'e
Chang'e
Merick
Chang'e
Level 62
God Stats
4W - 2L
1,813 SR
Queue Stats
15W - 18L
1,371 Elo+
Party 2
Fenrir
Fenrir
Trapppeer
Fenrir
Level 60
God Stats
12W - 14L
1,392 SR
Queue Stats
192W - 230L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G0dLik3Qc
Hercules
13
1 / 4 / 3
10,485
583
9,608
23,902
14,257
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 10 / 1
13,871
771
16,616
22,140
15,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 10 / 6
10,736
596
2,093
15,337
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
12,504
695
18,199
9,089
2,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Merick
Chang'e
16
6 / 4 / 15
12,804
711
13,369
13,829
10,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Trapppeer
Fenrir
18
13 / 3 / 9
13,899
772
20,509
22,736
12,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
24
24
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
G0dLik3Qc
Hercules
1
4
3
0.63
L
9
10
1
0.95
W
5
3
13
3.83
W
Chang'e
Merick
Chang'e
6
4
15
3.38
W
Fenrir
Trapppeer
Fenrir
13
3
9
5.83
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
52,077
61,379
Taken
45,654
35,780
Mitigated
25,550
13,435
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
G0dLik3Qc
Hercules
9,608
1,560
0
6,157
23,902
14,257
0
11,443
12,421
0
47,718
L
16,616
4,244
0
2,103
22,140
15,167
0
10,405
11,557
0
49,427
W
18,199
1,350
1,052
609
9,089
2,901
103
203
8,811
77,473
0
W
Chang'e
Merick
Chang'e
13,369
1,362
4,596
6,011
13,829
10,138
666
1,012
12,592
60,297
0
W
Fenrir
Trapppeer
Fenrir
20,509
12,219
399
4,672
22,736
12,511
921
1,063
19,992
0
40,848
L
2,093
287
2,879
2,296
15,337
6,356
636
9,561
5,700
20,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
39,207
152
Minions Killed
215
0
Camps Cleared
0
953,163
Distance Traveled
997,227
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,485
583
61
3
0
356,667
3
L
Fenrir
13,871
771
61
3
0
312,970
8
W
Janus
12,504
695
116
6
0
323,890
0
W
Chang'e
12,804
711
73
4
0
315,350
0
W
Fenrir
13,899
772
26
1
0
357,987
0
L
Hel
10,736
596
30
2
0
283,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role