Player Matchup

Scylla
Scylla
ElPolloLocoa
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
IdiotEller
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,422 Elo+
Party 2
Hercules
Hercules
Logio13
Hercules
Level 26
God Stats
1W - 1L
1,917 SR
Queue Stats
20W - 36L
1,484 Elo+
Party 2
Apollo
Apollo
tcheh
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,718 Elo+
Party 2
Janus
Janus
xEric_10
Janus
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
30W - 14L
1,500 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,519 Elo+

VS

Team Averages
Level 20
1,483 SR
1,522 Elo+
Susano
Susano
Lady-_-darksouls
Susano
Level 16
God Stats
4W - 2L
1,611 SR
Queue Stats
11W - 10L
1,415 Elo+
Solo
Osiris
Osiris
NatSoul49
Osiris
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 45L
1,513 Elo+
Solo
Ares
Ares
gleaming-cake495
Ares
Level 17
God Stats
9W - 3L
1,719 SR
Queue Stats
218W - 167L
1,574 Elo+
Party 1
The Morrigan
The Morrigan
monlancerr
The Morrigan
Level 28
God Stats
1W - 1L
1,086 SR
Queue Stats
49W - 54L
1,475 Elo+
Solo
Cupid
Cupid
xXlHBKlXx
Cupid
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 27L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 7 / 4
10,292
355
5,218
14,455
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
IdiotEller
Kuzenbo
15
3 / 10 / 6
10,457
361
13,183
25,897
31,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Logio13
Hercules
18
8 / 3 / 2
12,518
432
20,129
38,542
54,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
tcheh
Apollo
15
2 / 11 / 4
10,335
356
6,989
16,397
6,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
xEric_10
Janus
20
1 / 4 / 3
13,689
472
13,496
22,291
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 6
13,867
478
11,189
21,397
11,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
NatSoul49
Osiris
20
4 / 5 / 5
14,695
507
16,231
22,569
25,989
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 2 / 17
14,010
483
23,982
29,726
43,379
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
monlancerr
The Morrigan
20
8 / 2 / 10
15,133
522
21,726
9,254
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
xXlHBKlXx
Cupid
20
10 / 5 / 14
14,062
485
22,703
19,596
10,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
16
Kills
35
35
Deaths
16
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
4
0.57
L
Kuzenbo
IdiotEller
Kuzenbo
3
10
6
0.6
W
3
2
6
3
L
Hercules
Logio13
Hercules
8
3
2
3
W
Osiris
NatSoul49
Osiris
4
5
5
1.3
W
10
2
17
9.25
W
The Morrigan
monlancerr
The Morrigan
8
2
10
6.5
L
Apollo
tcheh
Apollo
2
11
4
0.36
L
Janus
xEric_10
Janus
1
4
3
0.63
W
Cupid
xXlHBKlXx
Cupid
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,015
Damage
95,831
117,582
Taken
102,542
106,070
Mitigated
96,044
23,908
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,218
1,176
168
270
14,455
5,197
0
6,085
7,941
29,391
0
L
Kuzenbo
IdiotEller
Kuzenbo
13,183
3,752
0
578
25,897
31,181
0
8,329
17,392
39,977
0
W
11,189
1,659
0
6,994
21,397
11,853
368
6,003
15,187
0
118,096
L
Hercules
Logio13
Hercules
20,129
5,655
0
14,702
38,542
54,073
136
10,097
28,185
610
61,721
W
Osiris
NatSoul49
Osiris
16,231
5,224
0
4,477
22,569
25,989
633
5,418
16,554
0
101,106
W
23,982
2,182
0
3,218
29,726
43,379
283
9,903
19,471
57,937
0
W
The Morrigan
monlancerr
The Morrigan
21,726
2,983
0
2,189
9,254
4,693
3,973
4,646
4,319
98,264
6,215
L
Apollo
tcheh
Apollo
6,989
4,830
0
0
16,397
6,795
2,461
4,273
12,102
0
44,310
L
Janus
xEric_10
Janus
13,496
600
216
7,974
22,291
8,824
0
11,741
10,334
140,962
0
W
Cupid
xXlHBKlXx
Cupid
22,703
12,822
2,557
8,301
19,596
10,130
1,792
10,650
8,784
0
101,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
71,767
527
Minions Killed
659
0
Camps Cleared
0
2,617,168
Distance Traveled
2,702,216
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,292
355
57
2
0
500,408
0
L
Kuzenbo
10,457
361
32
1
0
559,332
3
W
Susano
13,867
478
160
6
0
570,562
0
L
Hercules
12,518
432
108
4
0
555,866
3
W
Osiris
14,695
507
154
5
0
534,164
3
W
Ares
14,010
483
38
1
0
567,267
12
W
The Morrigan
15,133
522
172
6
0
469,397
0
L
Apollo
10,335
356
102
4
0
462,670
1
L
Janus
13,689
472
228
8
0
538,892
1
W
Cupid
14,062
485
135
5
0
560,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role