Player Matchup

Skadi
Skadi
Bryson0525
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,485 Elo+
Solo
Ra
Ra
C9_thomasBr
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Ratatoskr
Ratatoskr
Jxy-Cee
Ratatoskr
Level 8
God Stats
1W - 3L
1,788 SR
Queue Stats
76W - 64L
1,707 Elo+
Party 1
Ymir
Ymir
Lobos92
Ymir
Level 8
God Stats
12W - 15L
1,473 SR
Queue Stats
12W - 15L
1,456 Elo+
Solo
Tiamat
Tiamat
XyPHrY
Tiamat
Level 11
God Stats
4W - 6L
1,378 SR
Queue Stats
97W - 81L
1,622 Elo+
Party 1
Team Averages
Level 7
1,528 SR
1,517 Elo+

VS

Team Averages
Level 14
1,511 SR
1,508 Elo+
Chaac
Chaac
Akela2013
Chaac
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 7L
1,832 Elo+
Solo
Ymir
Ymir
FancyBinkie7590
Ymir
Level 5
God Stats
6W - 2L
1,706 SR
Queue Stats
51W - 23L
1,545 Elo+
Solo
Ra
Ra
FlockaveliADAMS
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,018 Elo+
Solo
King Arthur
King Arthur
Pizza Man7971
King Arthur
Level 29
God Stats
14W - 10L
1,516 SR
Queue Stats
296W - 288L
1,606 Elo+
Solo
Artemis
Artemis
grown-metal3
Artemis
Level 11
God Stats
1W - 1L
1,333 SR
Queue Stats
13W - 11L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 14 / 4
7,499
395
3,368
17,152
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 3 / 0
5,215
274
0
1,636
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
Jxy-Cee
Ratatoskr
14
4 / 7 / 4
9,007
474
8,476
17,755
6,853
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Lobos92
Ymir
10
3 / 9 / 5
7,371
388
6,555
20,788
10,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
XyPHrY
Tiamat
14
5 / 11 / 1
9,697
510
12,582
16,744
18,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akela2013
Chaac
17
10 / 1 / 8
11,349
597
13,816
16,648
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
12 / 1 / 19
11,927
628
16,863
18,117
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 9 / 7
9,585
504
6,947
12,083
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Pizza Man7971
King Arthur
16
5 / 2 / 13
10,830
570
9,157
17,522
15,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
grown-metal3
Artemis
15
12 / 4 / 13
11,289
594
16,528
10,729
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
13
Kills
43
44
Deaths
17
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akela2013
Chaac
10
1
8
14
L
Skadi
1
14
4
0.21
L
0
3
0
0
W
12
1
19
21.5
W
4
9
7
0.83
L
Ratatoskr
Jxy-Cee
Ratatoskr
4
7
4
0.86
L
Ymir
Lobos92
Ymir
3
9
5
0.61
W
King Arthur
Pizza Man7971
King Arthur
5
2
13
5.75
L
Tiamat
XyPHrY
Tiamat
5
11
1
0.5
W
Artemis
grown-metal3
Artemis
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,981
Damage
63,311
74,075
Taken
75,099
42,259
Mitigated
60,158
7,133
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akela2013
Chaac
13,816
3,003
0
8,282
16,648
17,714
1,691
4,354
11,780
0
65,945
L
Skadi
3,368
1,371
0
0
17,152
6,082
8
8,290
8,542
0
16,152
L
0
0
0
0
1,636
297
0
165
1,471
3,135
0
W
16,863
3,618
0
6,321
18,117
17,856
1,289
3,652
14,266
65,235
0
W
6,947
1,781
1,074
2,038
12,083
4,538
776
1,880
10,141
42,928
0
L
Ratatoskr
Jxy-Cee
Ratatoskr
8,476
2,476
390
3,667
17,755
6,853
0
5,630
11,915
0
43,469
L
Ymir
Lobos92
Ymir
6,555
1,203
0
286
20,788
10,665
0
5,711
14,782
14,460
0
W
King Arthur
Pizza Man7971
King Arthur
9,157
1,816
0
2,478
17,522
15,106
454
4,702
12,550
0
69,268
L
Tiamat
XyPHrY
Tiamat
12,582
1,330
0
2,790
16,744
18,362
0
3,530
12,814
36,689
0
W
Artemis
grown-metal3
Artemis
16,528
9,928
1,460
1,377
10,729
4,944
5,793
3,377
7,225
0
47,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
54,980
177
Minions Killed
492
0
Camps Cleared
0
1,302,458
Distance Traveled
1,650,442
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,349
597
122
6
0
344,139
0
L
Skadi
7,499
395
30
2
0
244,146
0
L
Ra
5,215
274
4
0
0
84,443
1
W
Ymir
11,927
628
93
5
0
348,784
0
W
Ra
9,585
504
84
4
0
295,437
0
L
Ratatoskr
9,007
474
67
4
0
332,667
5
L
Ymir
7,371
388
16
1
0
339,395
1
W
King Arthur
10,830
570
123
6
0
361,917
0
L
Tiamat
9,697
510
60
3
0
301,807
4
W
Artemis
11,289
594
70
4
0
300,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role