Player Matchup

Ra
Ra
Cotton-Candy976
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,299 Elo+
Solo
Neith
Neith
Kisame_TheShark
Neith
Level 40
God Stats
12W - 12L
1,517 SR
Queue Stats
274W - 262L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
KiyoshiJIn
Erlang Shen
Level 44
God Stats
3W - 2L
1,283 SR
Queue Stats
81W - 37L
1,687 Elo+
Party 3
He Bo
He Bo
Marauder2003
He Bo
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 92L
1,651 Elo+
Party 3
Nemesis
Nemesis
bossosuarus909
Nemesis
Level 126
God Stats
9W - 4L
1,607 SR
Queue Stats
264W - 196L
1,656 Elo+
Party 3
Team Averages
Level 68
1,481 SR
1,568 Elo+

VS

Team Averages
Level 56
1,450 SR
1,499 Elo+
Fafnir
Fafnir
BONKFIRE
Fafnir
Level 40
God Stats
4W - 10L
1,417 SR
Queue Stats
408W - 434L
1,530 Elo+
Party 2
Anubis
Anubis
Darksider831
Anubis
Level 105
God Stats
6W - 10L
1,561 SR
Queue Stats
336W - 322L
1,470 Elo+
Party 1
Ullr
Ullr
UncleBenjamin
Ullr
Level 61
God Stats
6W - 6L
1,467 SR
Queue Stats
258W - 277L
1,497 Elo+
Party 1
Freya
Freya
smtripod
Freya
Level 45
God Stats
5W - 7L
1,383 SR
Queue Stats
542W - 534L
1,532 Elo+
Party 2
Awilix
Awilix
whiteboicheese
Awilix
Level 29
God Stats
17W - 10L
1,424 SR
Queue Stats
259W - 264L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
8,693
580
4,457
9,641
5,251
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 0
8,646
576
5,381
7,509
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
KiyoshiJIn
Erlang Shen
14
2 / 6 / 2
8,065
538
7,153
17,449
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 1 / 2
9,244
616
6,024
6,594
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 4 / 3
8,871
591
8,620
10,764
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BONKFIRE
Fafnir
12
1 / 0 / 1
7,284
486
2,154
7,236
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
7 / 5 / 2
8,699
580
14,591
11,373
5,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 4
6,967
464
6,029
8,876
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
smtripod
Freya
13
0 / 2 / 1
7,296
486
2,539
8,775
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 4 / 4
7,404
494
6,076
10,478
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
14
Kills
12
12
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BONKFIRE
Fafnir
1
0
1
1.5
W
1
0
9
5.5
L
Anubis
7
5
2
1.6
W
2
1
0
2
W
Erlang Shen
KiyoshiJIn
Erlang Shen
2
6
2
0.5
W
5
1
2
6
L
1
3
4
1
W
4
4
3
1.38
L
Freya
smtripod
Freya
0
2
1
0.25
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
31,389
51,957
Taken
46,738
22,778
Mitigated
19,658
21,105
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BONKFIRE
Fafnir
2,154
344
0
2,982
7,236
5,069
32
3,139
4,035
19,261
0
W
4,457
811
1,130
4,224
9,641
5,251
632
2,307
7,334
41,861
0
L
Anubis
14,591
421
0
4,276
11,373
5,514
508
1,500
9,817
47,294
0
W
5,381
2,050
0
4,571
7,509
3,353
595
2,501
5,008
0
64,447
W
Erlang Shen
KiyoshiJIn
Erlang Shen
7,153
4,211
0
7,171
17,449
7,984
236
9,647
7,802
0
43,612
W
6,024
109
0
2,253
6,594
1,767
52
1,630
4,964
59,083
0
L
6,029
3,103
0
1,679
8,876
2,977
116
3,532
5,128
0
39,635
W
8,620
3,957
0
1,756
10,764
4,423
0
3,199
7,565
0
69,558
L
Freya
smtripod
Freya
2,539
915
0
4,479
8,775
2,397
0
630
8,145
41,529
0
L
6,076
2,421
0
2,543
10,478
3,701
0
1,266
9,132
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
37,650
513
Minions Killed
332
0
Camps Cleared
0
1,432,289
Distance Traveled
1,382,604
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,284
486
26
2
0
314,004
3
W
Ra
8,693
580
76
5
0
276,102
5
L
Anubis
8,699
580
88
6
0
229,568
7
W
Neith
8,646
576
139
9
0
246,610
2
W
Erlang Shen
8,065
538
76
5
0
290,780
2
W
He Bo
9,244
616
106
7
0
296,847
2
L
Ullr
6,967
464
79
5
0
250,341
3
W
Nemesis
8,871
591
116
8
0
321,950
2
L
Freya
7,296
486
87
6
0
290,595
3
L
Awilix
7,404
494
52
3
0
298,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role