Player Matchup

Skadi
Skadi
Gold IV
KingTaine
Skadi
Gold IV
Level 68
God Stats
131W - 88L
1,675 SR
Queue Stats
283W - 294L
1,434 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
NineTailWolf
Erlang Shen
Gold IV
Level 156
God Stats
7W - 7L
1,515 SR
Queue Stats
121W - 114L
1,329 MMR
Party 1
Ah Puch
Ah Puch
Gold III
Slayer__Uchiha
Ah Puch
Gold III
Level 148
God Stats
8W - 9L
1,566 SR
Queue Stats
55W - 51L
1,556 MMR
Party 1
Mulan
Mulan
Bronze III
poolshark4041
Mulan
Bronze III
Level 125
God Stats
3W - 2L
1,726 SR
Queue Stats
15W - 18L
1,459 MMR
Solo
Sobek
Sobek
Gold III
xLG Hadouken
Sobek
Gold III
Level 156
God Stats
11W - 20L
1,439 SR
Queue Stats
187W - 196L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,584 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,557 SR
1,459 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
Adom91
Athena
Gold IV
Level 153
God Stats
42W - 36L
1,603 SR
Queue Stats
94W - 103L
1,433 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Arrowking2001
Aphrodite
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,457 MMR
Solo
Nike
Nike
Gold IV
T-Major35
Nike
Gold IV
Level 124
God Stats
22W - 28L
1,525 SR
Queue Stats
50W - 57L
1,463 MMR
Solo
Medusa
Medusa
Gold V
xYoungTitanx
Medusa
Gold V
Level 101
God Stats
147W - 117L
1,657 SR
Queue Stats
1,232W - 1,267L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KingTaine
Skadi
20
12 / 0 / 2
13,486
674
15,912
11,585
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
NineTailWolf
Erlang Shen
18
3 / 1 / 14
11,744
587
8,791
18,994
13,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 1 / 7
12,738
637
18,275
7,326
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 7
11,381
569
11,314
14,161
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 1 / 15
10,717
536
6,323
16,156
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
DanzaburouSetCu ChulainnNu WaScylla

VS

Bans
CthulhuCerberusApolloTsukuyomiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 3 / 0
9,307
465
8,217
15,035
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Adom91
Athena
12
1 / 7 / 2
8,317
416
4,436
20,262
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Arrowking2001
Aphrodite
14
0 / 8 / 4
8,114
406
5,119
15,465
6,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
2 / 5 / 0
8,733
437
5,894
16,379
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
0 / 7 / 1
8,361
418
3,514
14,222
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
30
Kills
6
6
Deaths
30
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
0
1
L
Athena
Adom91
Athena
1
7
2
0.29
L
Aphrodite
Arrowking2001
Aphrodite
0
8
4
0.25
W
Skadi
KingTaine
Skadi
12
0
2
13
W
Erlang Shen
NineTailWolf
Erlang Shen
3
1
14
10
W
12
1
7
15.5
L
Nike
2
5
0
0.4
W
1
3
7
1.5
W
2
1
15
9.5
L
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,615
Damage
27,180
68,222
Taken
81,363
48,805
Mitigated
40,161
33,951
Healing
22,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,217
2,004
0
3,207
15,035
13,263
0
2,141
12,372
0
48,924
L
Athena
Adom91
Athena
4,436
1,366
0
3,103
20,262
10,031
0
7,964
12,051
29,090
0
L
Aphrodite
Arrowking2001
Aphrodite
5,119
390
1,094
6,362
15,465
6,415
0
6,031
8,991
45,344
0
W
Skadi
KingTaine
Skadi
15,912
9,161
0
7,154
11,585
4,793
5,168
791
10,794
0
122,130
W
Erlang Shen
NineTailWolf
Erlang Shen
8,791
4,379
0
9,597
18,994
13,185
1,780
3,982
14,987
0
74,203
W
18,275
550
0
4,372
7,326
2,556
1,132
885
6,391
80,382
0
L
Nike
5,894
777
0
3,364
16,379
6,467
0
6,144
9,970
0
51,962
W
11,314
1,844
0
6,265
14,161
13,072
1,554
1,860
11,801
0
70,313
W
6,323
360
0
6,563
16,156
15,199
234
3,190
12,941
27,214
0
L
Medusa
3,514
1,432
0
5,158
14,222
3,985
639
1,356
12,856
0
52,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,066
Gold Earned
42,832
591
Minions Killed
460
0
Camps Cleared
0
1,842,615
Distance Traveled
1,720,900
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,307
465
119
6
0
346,129
10
L
Athena
8,317
416
56
3
0
385,585
3
L
Aphrodite
8,114
406
95
5
0
332,643
2
W
Skadi
13,486
674
171
9
0
352,130
6
W
Erlang Shen
11,744
587
116
6
0
395,475
7
W
Ah Puch
12,738
637
154
8
0
383,164
6
L
Nike
8,733
437
88
4
0
366,519
7
W
Mulan
11,381
569
132
7
0
336,027
4
W
Sobek
10,717
536
18
1
0
375,819
10
L
Medusa
8,361
418
102
5
0
290,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role