Player Matchup

Medusa
Medusa
Chef_PANDA_71
Medusa
Level 75
God Stats
19W - 18L
1,501 SR
Queue Stats
24W - 27L
1,366 Elo+
Party 1
Fafnir
Fafnir
Danteros13
Fafnir
Level 96
God Stats
3W - 6L
1,359 SR
Queue Stats
57W - 53L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
Henno005
Ne Zha
Level 98
God Stats
0W - 2L
1,284 SR
Queue Stats
55W - 52L
1,461 Elo+
Solo
Vamana
Vamana
Zelephs
Vamana
Level 135
God Stats
4W - 8L
1,344 SR
Queue Stats
29W - 33L
1,429 Elo+
Party 1
Sol
Sol
raptorkill77
Sol
Level 89
God Stats
12W - 11L
1,633 SR
Queue Stats
224W - 217L
1,530 Elo+
Party 1
Team Averages
Level 99
1,424 SR
1,446 Elo+

VS

Team Averages
Level 81
1,571 SR
1,469 Elo+
Medusa
Medusa
Ace-Sayajin
Medusa
Level 65
God Stats
109W - 87L
1,576 SR
Queue Stats
287W - 291L
1,412 Elo+
Party 2
Zeus
Zeus
DANNYG9674
Zeus
Level 86
God Stats
30W - 27L
1,530 SR
Queue Stats
118W - 110L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
DuckDuck94410
Cthulhu
Level 69
God Stats
10W - 12L
1,600 SR
Queue Stats
68W - 70L
1,479 Elo+
Party 2
Thor
Thor
RMickyy
Thor
Level 83
God Stats
12W - 5L
1,500 SR
Queue Stats
291W - 225L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
SenseiPanther
Kuzenbo
Level 103
God Stats
5W - 3L
1,649 SR
Queue Stats
143W - 135L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,324
484
6,399
7,023
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
Danteros13
Fafnir
9
3 / 1 / 2
6,379
580
4,387
6,354
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Henno005
Ne Zha
9
0 / 6 / 2
5,368
488
2,397
7,649
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Zelephs
Vamana
10
0 / 3 / 0
5,592
508
4,018
7,607
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 4 / 0
6,085
553
3,668
7,592
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 2 / 1
5,728
521
3,808
5,881
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
8 / 2 / 2
6,809
619
7,397
4,787
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
9
0 / 2 / 3
5,403
491
3,182
8,396
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
RMickyy
Thor
11
3 / 0 / 3
6,374
579
3,997
5,547
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
12
4 / 0 / 0
7,079
644
6,440
7,078
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
17
17
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
1
1.25
L
2
3
2
1
W
8
2
2
4.5
L
Fafnir
Danteros13
Fafnir
3
1
2
4
W
Cthulhu
0
2
3
0.75
L
Ne Zha
Henno005
Ne Zha
0
6
2
0.17
W
Thor
RMickyy
Thor
3
0
3
4.5
W
Kuzenbo
4
0
0
4
L
Vamana
Zelephs
Vamana
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
24,824
36,225
Taken
31,689
13,918
Mitigated
14,712
10,181
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,808
1,898
0
1,440
5,881
1,346
0
2,199
3,682
0
27,701
L
6,399
3,316
99
1,338
7,023
2,108
462
3,405
3,574
0
24,835
W
7,397
707
0
1,760
4,787
1,482
279
2,671
2,116
31,296
0
L
Fafnir
Danteros13
Fafnir
4,387
958
0
3,079
6,354
3,841
58
1,467
4,859
16,902
0
W
Cthulhu
3,182
294
711
2,518
8,396
2,947
0
1,831
6,565
18,733
0
L
Ne Zha
Henno005
Ne Zha
2,397
659
0
248
7,649
2,095
0
2,330
5,203
0
28,557
W
Thor
RMickyy
Thor
3,997
1,181
0
3,116
5,547
1,715
0
1,354
4,168
0
36,437
W
Kuzenbo
6,440
1,587
0
3,313
7,078
7,222
561
0
6,784
37,442
0
L
Vamana
Zelephs
Vamana
4,018
1,735
0
1,954
7,607
3,674
0
5,124
2,058
0
31,155
L
3,668
1,580
0
3,463
7,592
2,200
852
3,874
3,512
38,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,748
Gold Earned
31,393
264
Minions Killed
309
0
Camps Cleared
0
940,066
Distance Traveled
1,000,176
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,728
521
46
4
0
193,076
2
L
Medusa
5,324
484
46
4
0
189,958
0
W
Zeus
6,809
619
70
6
0
182,167
3
L
Fafnir
6,379
580
16
1
0
204,049
2
W
Cthulhu
5,403
491
35
3
0
216,326
4
L
Ne Zha
5,368
488
59
5
0
187,701
2
W
Thor
6,374
579
80
7
0
211,435
4
W
Kuzenbo
7,079
644
78
7
0
197,172
0
L
Vamana
5,592
508
61
6
0
168,215
0
L
Sol
6,085
553
82
7
0
190,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role