Player Matchup

Artemis
Artemis
Batuss
Artemis
Level 14
God Stats
1W - 1L
1,502 SR
Queue Stats
3W - 3L
1,689 Elo+
Party 1
Janus
Janus
Dedublüman
Janus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,689 Elo+
Party 1
Tiamat
Tiamat
DeletionArtist
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
XxToPooxX
Cerberus
Level 24
God Stats
9W - 10L
1,400 SR
Queue Stats
81W - 119L
1,293 Elo+
Solo
Thor
Thor
ardabey007
Thor
Level 115
God Stats
2W - 0L
1,723 SR
Queue Stats
9W - 9L
1,547 Elo+
Party 1
Team Averages
Level 41
1,525 SR
1,544 Elo+

VS

Team Averages
Level 23
1,453 SR
1,437 Elo+
Kukulkan
Kukulkan
AsKhaaN
Kukulkan
Level 40
God Stats
0W - 2L
1,296 SR
Queue Stats
34W - 42L
1,360 Elo+
Party 2
Ne Zha
Ne Zha
DefintiveEdge
Ne Zha
Level 27
God Stats
0W - 1L
1,539 SR
Queue Stats
34W - 39L
1,543 Elo+
Solo
Skadi
Skadi
KiwiiGod
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 71L
1,377 Elo+
Party 2
Chaac
Chaac
T-Owned
Chaac
Level 7
God Stats
18W - 11L
1,432 SR
Queue Stats
49W - 39L
1,417 Elo+
Party 2
Cerberus
Cerberus
Torankusu667
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batuss
Artemis
11
4 / 3 / 1
6,390
533
5,144
4,592
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 2
7,482
624
3,270
4,314
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
7,043
587
4,416
5,438
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
XxToPooxX
Cerberus
11
1 / 0 / 5
6,257
521
2,694
5,138
2,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 1 / 2
7,340
612
4,264
7,917
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsKhaaN
Kukulkan
12
2 / 3 / 0
6,789
566
4,001
4,038
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,682
474
1,663
6,394
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
KiwiiGod
Skadi
9
2 / 2 / 1
6,176
515
3,861
6,036
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
T-Owned
Chaac
11
0 / 1 / 1
5,859
488
3,174
8,918
3,598
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
Torankusu667
Cerberus
8
0 / 5 / 1
5,185
432
845
6,741
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
6
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AsKhaaN
Kukulkan
2
3
0
0.67
W
Artemis
Batuss
Artemis
4
3
1
1.5
W
4
1
2
5
L
1
3
0
0.33
W
0
1
2
1
L
Skadi
KiwiiGod
Skadi
2
2
1
1.25
L
Chaac
T-Owned
Chaac
0
1
1
0.5
L
Cerberus
Torankusu667
Cerberus
0
5
1
0.1
W
Cerberus
XxToPooxX
Cerberus
1
0
5
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
13,544
27,399
Taken
32,127
14,243
Mitigated
10,049
7,525
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AsKhaaN
Kukulkan
4,001
0
0
498
4,038
1,227
740
1,697
2,175
35,934
0
W
Artemis
Batuss
Artemis
5,144
2,513
0
404
4,592
1,579
902
499
4,093
0
30,316
W
3,270
220
0
600
4,314
1,416
488
2,417
1,897
35,902
0
L
1,663
770
0
2,687
6,394
1,635
0
638
5,674
0
23,991
W
4,416
737
0
2,266
5,438
6,650
121
717
4,721
37,558
0
L
Skadi
KiwiiGod
Skadi
3,861
1,686
0
849
6,036
1,333
0
1,678
4,358
0
29,998
L
Chaac
T-Owned
Chaac
3,174
207
0
2,674
8,918
3,598
0
4,460
3,908
0
29,187
L
Cerberus
Torankusu667
Cerberus
845
26
0
879
6,741
2,256
0
1,109
5,632
12,132
0
W
Cerberus
XxToPooxX
Cerberus
2,694
225
0
911
5,138
2,003
0
346
4,792
19,450
0
W
4,264
570
0
3,344
7,917
2,595
169
867
7,050
0
40,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
29,691
359
Minions Killed
285
0
Camps Cleared
0
1,110,506
Distance Traveled
1,170,384
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,789
566
67
6
0
214,894
2
W
Artemis
6,390
533
53
4
0
207,480
1
W
Janus
7,482
624
94
8
0
249,715
2
L
Ne Zha
5,682
474
59
5
0
261,154
0
W
Tiamat
7,043
587
89
7
0
191,407
1
L
Skadi
6,176
515
58
5
0
214,999
4
L
Chaac
5,859
488
60
5
0
238,287
0
L
Cerberus
5,185
432
41
3
0
241,050
0
W
Cerberus
6,257
521
38
3
0
220,201
2
W
Thor
7,340
612
85
7
0
241,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role