Player Matchup

Pele
Pele
A_CUPOF_YOGURT9
Pele
Level 29
God Stats
16W - 11L
1,677 SR
Queue Stats
177W - 175L
1,532 Elo+
Solo
Cupid
Cupid
Missing_Child1
Cupid
Level 23
God Stats
13W - 4L
1,749 SR
Queue Stats
400W - 405L
1,501 Elo+
Solo
Cerberus
Cerberus
The-Royyy
Cerberus
Level 14
God Stats
5W - 8L
1,458 SR
Queue Stats
18W - 15L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Xerkoid
Erlang Shen
Level 17
God Stats
26W - 21L
1,607 SR
Queue Stats
152W - 147L
1,521 Elo+
Solo
Cthulhu
Cthulhu
XxCobraKillerxXF
Cthulhu
Level 23
God Stats
21W - 18L
1,609 SR
Queue Stats
460W - 459L
1,556 Elo+
Solo
Team Averages
Level 21
1,620 SR
1,520 Elo+

VS

Team Averages
Level 25
1,492 SR
1,508 Elo+
Sobek
Sobek
Ingonyama11
Sobek
Level 17
God Stats
24W - 21L
1,569 SR
Queue Stats
100W - 105L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lord_Gwynn
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
Anubis
Anubis
MrKoobra
Anubis
Level 26
God Stats
13W - 11L
1,498 SR
Queue Stats
14W - 12L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
SirSalts
Sun Wukong
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
140W - 146L
1,574 Elo+
Solo
Neith
Neith
lFaraonLoveShady
Neith
Level 25
God Stats
1W - 3L
1,396 SR
Queue Stats
48W - 45L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,576
658
3,805
3,728
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 3
5,750
575
2,735
3,668
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
The-Royyy
Cerberus
7
0 / 0 / 3
4,774
477
1,640
5,137
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Xerkoid
Erlang Shen
12
6 / 2 / 3
7,019
702
6,925
7,764
2,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 4
5,089
509
3,189
5,607
1,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,729
473
932
7,646
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Lord_Gwynn
Tsukuyomi
7
0 / 3 / 0
4,607
461
2,099
6,539
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MrKoobra
Anubis
9
1 / 3 / 0
5,039
504
2,318
4,884
2,872
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
SirSalts
Sun Wukong
8
1 / 4 / 1
5,532
553
2,925
7,648
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,744
474
3,430
4,320
1,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
3
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
0
2
0
0
L
Tsukuyomi
Lord_Gwynn
Tsukuyomi
0
3
0
0
W
1
1
3
2.5
L
Anubis
MrKoobra
Anubis
1
3
0
0.33
L
Sun Wukong
SirSalts
Sun Wukong
1
4
1
0.38
W
Cerberus
The-Royyy
Cerberus
0
0
3
1.5
W
Erlang Shen
Xerkoid
Erlang Shen
6
2
3
3.75
W
1
0
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
11,704
25,904
Taken
31,037
8,496
Mitigated
12,844
8,840
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,805
965
0
1,862
3,728
1,055
0
178
3,550
0
25,583
L
932
70
0
3,220
7,646
3,544
0
2,190
5,456
13,328
0
L
Tsukuyomi
Lord_Gwynn
Tsukuyomi
2,099
741
0
1,956
6,539
2,034
0
350
6,189
0
20,668
W
2,735
1,562
0
864
3,668
937
1,462
1,418
2,250
0
25,794
L
Anubis
MrKoobra
Anubis
2,318
22
0
1,238
4,884
2,872
408
488
4,396
22,017
0
L
Sun Wukong
SirSalts
Sun Wukong
2,925
1,003
147
2,232
7,648
3,293
0
0
7,648
0
18,668
W
Cerberus
The-Royyy
Cerberus
1,640
52
0
1,602
5,137
1,970
0
386
4,751
13,787
0
W
Erlang Shen
Xerkoid
Erlang Shen
6,925
3,555
0
2,158
7,764
2,846
0
194
7,570
0
37,605
W
3,189
146
337
2,017
5,607
1,688
0
1,074
4,533
18,534
0
L
3,430
1,336
0
1,242
4,320
1,101
0
1,801
2,519
0
23,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
24,651
253
Minions Killed
186
0
Camps Cleared
0
907,303
Distance Traveled
889,995
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,576
658
44
4
0
219,749
0
L
Sobek
4,729
473
17
2
0
192,009
3
L
Tsukuyomi
4,607
461
48
5
0
208,412
0
W
Cupid
5,750
575
60
6
0
159,502
0
L
Anubis
5,039
504
36
4
0
137,867
0
L
Sun Wukong
5,532
553
32
3
0
184,948
2
W
Cerberus
4,774
477
32
3
0
176,096
0
W
Erlang Shen
7,019
702
80
8
0
180,496
0
W
Cthulhu
5,089
509
37
4
0
171,460
1
L
Neith
4,744
474
53
5
0
166,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role