Player Matchup

Khepri
Khepri
Baodao94
Khepri
Level 16
God Stats
23W - 22L
1,548 SR
Queue Stats
96W - 79L
1,430 Elo+
Party 2
Set
Set
FryxNow
Set
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,386 Elo+
Party 2
Skadi
Skadi
Haifisch2k
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,390 Elo+
Party 2
Guan Yu
Guan Yu
spicy_doggy
Guan Yu
Level 7
God Stats
2W - 2L
1,620 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 2
Ra
Ra
tovidu
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,412 Elo+
Party 2
Team Averages
Level 9
1,534 SR
1,402 Elo+

VS

Team Averages
Level 22
1,489 SR
1,481 Elo+
Nike
Nike
BauMaschine
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 1
Ra
Ra
BigDonga
Ra
Level 28
God Stats
3W - 1L
1,512 SR
Queue Stats
13W - 7L
1,568 Elo+
Party 1
Apollo
Apollo
Folklore84
Apollo
Level 28
God Stats
3W - 1L
1,559 SR
Queue Stats
46W - 48L
1,386 Elo+
Solo
Ymir
Ymir
RoyalDope
Ymir
Level 12
God Stats
3W - 0L
1,492 SR
Queue Stats
6W - 4L
1,657 Elo+
Party 1
Heimdallr
Heimdallr
davidsan46
Heimdallr
Level 29
God Stats
2W - 7L
1,383 SR
Queue Stats
84W - 86L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baodao94
Khepri
15
2 / 10 / 4
10,333
397
10,018
21,283
23,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
20
6 / 8 / 3
12,694
488
16,221
25,371
19,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
15
0 / 10 / 6
9,601
369
12,199
20,960
10,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
spicy_doggy
Guan Yu
15
1 / 10 / 3
9,645
371
5,825
23,856
16,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
19
3 / 6 / 4
12,031
463
20,147
13,206
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 14
12,742
490
10,393
19,336
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 5 / 12
13,381
515
17,350
24,803
21,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Folklore84
Apollo
20
18 / 1 / 5
16,010
616
29,105
20,978
11,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
6 / 2 / 15
11,328
436
9,987
22,387
25,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
davidsan46
Heimdallr
18
8 / 3 / 12
13,187
507
19,784
17,265
9,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
12
Kills
44
44
Deaths
12
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
Baodao94
Khepri
2
10
4
0.4
W
6
1
14
13
W
6
5
12
2.4
W
Apollo
Folklore84
Apollo
18
1
5
20.5
L
Set
6
8
3
0.94
L
Skadi
0
10
6
0.3
W
Ymir
6
2
15
6.75
W
Heimdallr
davidsan46
Heimdallr
8
3
12
4.67
L
Guan Yu
spicy_doggy
Guan Yu
1
10
3
0.25
L
Ra
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,410
Damage
86,619
104,676
Taken
104,769
76,908
Mitigated
83,703
13,536
Healing
47,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Baodao94
Khepri
10,018
528
0
1,122
21,283
23,858
0
5,266
15,946
34,067
0
W
10,393
1,772
0
7,705
19,336
15,946
1,684
4,102
15,054
4,675
42,992
W
17,350
2,583
6,957
13,769
24,803
21,805
2,216
5,016
19,584
111,444
0
W
Apollo
Folklore84
Apollo
29,105
23,048
0
12,813
20,978
11,277
7,242
4,865
15,862
0
148,701
L
Set
16,221
8,708
0
2,355
25,371
19,927
0
10,115
15,006
0
70,089
L
Skadi
12,199
5,588
0
2,187
20,960
10,639
0
4,774
16,086
0
60,829
W
Ymir
9,987
1,486
380
1,722
22,387
25,402
588
8,493
13,641
31,823
0
W
Heimdallr
davidsan46
Heimdallr
19,784
10,091
0
4,245
17,265
9,273
940
6,492
10,463
0
89,456
L
Guan Yu
spicy_doggy
Guan Yu
5,825
935
828
3,195
23,856
16,649
0
6,433
17,280
0
38,934
L
Ra
20,147
1,183
2,869
980
13,206
5,835
136
2,407
10,774
83,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
66,648
458
Minions Killed
654
0
Camps Cleared
0
2,332,200
Distance Traveled
2,392,740
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,333
397
38
1
0
470,839
2
W
Nike
12,742
490
81
3
0
503,911
2
W
Ra
13,381
515
177
7
0
451,565
4
W
Apollo
16,010
616
215
8
0
468,430
3
L
Set
12,694
488
109
4
0
455,186
0
L
Skadi
9,601
369
87
3
0
439,950
0
W
Ymir
11,328
436
32
1
0
461,658
1
W
Heimdallr
13,187
507
149
6
0
507,176
5
L
Guan Yu
9,645
371
58
2
0
498,210
0
L
Ra
12,031
463
166
6
0
468,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role