Player Matchup

Fenrir
Fenrir
KidGamerPreston
Fenrir
Level 5
God Stats
1W - 3L
1,407 SR
Queue Stats
2W - 7L
1,235 Elo+
Solo
Xbalanque
Xbalanque
KingFrills
Xbalanque
Level 160
God Stats
2W - 2L
1,439 SR
Queue Stats
482W - 454L
1,489 Elo+
Party 1
Hel
Hel
Lost R3c1aim3r
Hel
Level 17
God Stats
15W - 7L
1,781 SR
Queue Stats
114W - 99L
1,362 Elo+
Solo
Fafnir
Fafnir
NoVa Ppchees
Fafnir
Level 24
God Stats
25W - 16L
1,665 SR
Queue Stats
257W - 277L
1,294 Elo+
Solo
Neith
Neith
learnedit1
Neith
Level 8
God Stats
3W - 6L
1,479 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 1
Team Averages
Level 43
1,554 SR
1,366 Elo+

VS

Team Averages
Level 26
1,423 SR
1,484 Elo+
Danzaburou
Danzaburou
AdeptClimber06
Danzaburou
Level 24
God Stats
20W - 14L
1,486 SR
Queue Stats
113W - 111L
1,557 Elo+
Solo
Khepri
Khepri
CrudeDegree
Khepri
Level 29
God Stats
7W - 4L
1,096 SR
Queue Stats
251W - 241L
1,296 Elo+
Solo
Bakasura
Bakasura
LA GRINGA PROX3
Bakasura
Level 29
God Stats
6W - 3L
1,438 SR
Queue Stats
186W - 151L
1,555 Elo+
Solo
King Arthur
King Arthur
PETROX2000
King Arthur
Level 19
God Stats
10W - 7L
1,465 SR
Queue Stats
23W - 19L
1,400 Elo+
Solo
Anubis
Anubis
PetrYanFan
Anubis
Level 29
God Stats
4W - 2L
1,628 SR
Queue Stats
38W - 23L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 10 / 0
6,314
287
272
7,268
1,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
KingFrills
Xbalanque
19
9 / 5 / 2
12,352
561
23,831
21,246
7,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 8 / 6
10,001
455
7,067
15,802
5,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
13
0 / 8 / 1
8,490
386
6,185
24,003
22,834
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
3 / 7 / 1
11,758
534
16,046
21,034
8,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdeptClimber06
Danzaburou
18
10 / 3 / 8
12,633
574
18,135
12,086
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
2 / 0 / 18
11,276
513
7,936
14,727
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
20
11 / 3 / 3
13,163
598
12,750
19,603
9,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PETROX2000
King Arthur
16
2 / 3 / 9
11,205
509
7,169
25,828
21,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
PetrYanFan
Anubis
18
9 / 4 / 7
11,961
544
16,822
17,381
9,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
12
Kills
34
38
Deaths
13
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdeptClimber06
Danzaburou
10
3
8
4.67
W
Khepri
2
0
18
11
L
0
10
0
0
L
Xbalanque
KingFrills
Xbalanque
9
5
2
2
W
Bakasura
11
3
3
4.17
L
0
8
6
0.38
L
Fafnir
0
8
1
0.06
W
King Arthur
PETROX2000
King Arthur
2
3
9
2.17
W
Anubis
PetrYanFan
Anubis
9
4
7
3.13
L
Neith
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,401
Damage
62,812
89,353
Taken
89,625
45,725
Mitigated
63,360
22,984
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdeptClimber06
Danzaburou
18,135
9,496
0
2,066
12,086
5,245
3,307
5,363
6,723
0
86,708
W
Khepri
7,936
1,113
0
2,604
14,727
18,133
629
4,552
9,419
22,572
0
L
272
250
0
0
7,268
1,567
0
3,105
4,085
0
2,485
L
Xbalanque
KingFrills
Xbalanque
23,831
9,381
0
4,476
21,246
7,722
40
6,060
13,996
0
104,312
W
Bakasura
12,750
7,999
0
3,896
19,603
9,308
2,076
3,415
15,765
0
92,271
L
7,067
781
3,451
4,301
15,802
5,589
136
5,276
10,073
47,192
0
L
Fafnir
6,185
1,773
0
2,055
24,003
22,834
297
6,370
16,965
35,957
0
W
King Arthur
PETROX2000
King Arthur
7,169
1,021
0
7,731
25,828
21,452
119
1,793
24,035
0
55,450
W
Anubis
PetrYanFan
Anubis
16,822
1,147
0
7,761
17,381
9,222
2,064
3,287
14,094
77,355
0
L
Neith
16,046
8,946
0
8,701
21,034
8,013
0
2,733
17,338
0
74,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
60,238
394
Minions Killed
522
0
Camps Cleared
0
1,655,765
Distance Traveled
2,032,612
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,633
574
104
5
0
344,882
1
W
Khepri
11,276
513
34
2
0
421,560
3
L
Fenrir
6,314
287
2
0
0
159,116
1
L
Xbalanque
12,352
561
148
7
0
392,781
6
W
Bakasura
13,163
598
159
7
0
484,146
1
L
Hel
10,001
455
73
3
0
373,999
1
L
Fafnir
8,490
386
42
2
0
390,453
1
W
King Arthur
11,205
509
98
4
0
463,437
1
W
Anubis
11,961
544
127
6
0
318,587
0
L
Neith
11,758
534
129
6
0
339,416
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role