Player Matchup

Ra
Ra
ChapperFTW
Ra
Level 147
God Stats
8W - 5L
1,927 SR
Queue Stats
118W - 89L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
LeCannibal
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 59L
1,771 Elo+
Party 1
Kali
Kali
MantisJJ
Kali
Level 148
God Stats
5W - 0L
1,682 SR
Queue Stats
124W - 72L
1,732 Elo+
Party 1
Chaac
Chaac
Soraxus
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
loppol
Hercules
Level 43
God Stats
6W - 1L
1,754 SR
Queue Stats
57W - 7L
2,043 Elo+
Party 1
Team Averages
Level 124
1,673 SR
1,747 Elo+

VS

Team Averages
Level 67
1,420 SR
1,529 Elo+
Danzaburou
Danzaburou
ArmedTropicWolf
Danzaburou
Level 25
God Stats
17W - 22L
1,474 SR
Queue Stats
24W - 39L
1,391 Elo+
Party 3
Cabrakan
Cabrakan
BjornPanda
Cabrakan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 119L
1,614 Elo+
Party 2
Achilles
Achilles
Cords123824
Achilles
Level 85
God Stats
0W - 3L
1,316 SR
Queue Stats
206W - 205L
1,528 Elo+
Party 3
Awilix
Awilix
OlaKochaEevee
Awilix
Level 13
God Stats
5W - 6L
1,575 SR
Queue Stats
98W - 92L
1,624 Elo+
Party 2
Scylla
Scylla
wibblytibbly
Scylla
Level 92
God Stats
1W - 5L
1,238 SR
Queue Stats
406W - 405L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,415
742
4,455
5,696
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
LeCannibal
Ne Zha
11
9 / 0 / 5
6,990
699
6,810
8,380
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
10
2 / 2 / 8
6,253
625
2,817
7,010
3,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Soraxus
Chaac
12
7 / 1 / 1
7,357
736
9,165
7,678
5,184
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
loppol
Hercules
10
2 / 1 / 5
6,112
611
2,161
6,816
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmedTropicWolf
Danzaburou
8
0 / 6 / 1
4,902
490
2,671
6,126
1,320
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
BjornPanda
Cabrakan
9
3 / 5 / 1
5,897
590
3,388
7,775
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Cords123824
Achilles
8
1 / 5 / 0
5,001
500
3,130
9,420
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 3
5,755
576
3,563
7,836
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
10
1 / 4 / 2
5,548
555
3,766
5,525
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
7
7
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArmedTropicWolf
Danzaburou
0
6
1
0.08
L
Cabrakan
BjornPanda
Cabrakan
3
5
1
0.7
W
5
3
3
2.17
L
Achilles
Cords123824
Achilles
1
5
0
0.2
W
Ne Zha
LeCannibal
Ne Zha
9
0
5
11.5
W
Kali
2
2
8
3
L
2
5
3
0.7
W
Chaac
Soraxus
Chaac
7
1
1
7.5
W
Hercules
loppol
Hercules
2
1
5
4.5
L
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
16,518
35,580
Taken
36,682
16,463
Mitigated
15,330
13,691
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArmedTropicWolf
Danzaburou
2,671
1,575
0
845
6,126
1,320
1,128
893
5,064
0
22,786
L
Cabrakan
BjornPanda
Cabrakan
3,388
571
0
1,658
7,775
4,794
0
672
6,884
16,108
0
W
4,455
376
681
2,460
5,696
1,941
58
1,924
3,578
37,897
0
L
Achilles
Cords123824
Achilles
3,130
457
0
2,647
9,420
5,122
0
1,039
8,381
0
20,286
W
Ne Zha
LeCannibal
Ne Zha
6,810
2,324
0
3,815
8,380
3,798
631
2,061
6,273
0
32,024
W
Kali
2,817
1,416
0
2,614
7,010
3,211
597
1,435
5,525
0
28,494
L
3,563
1,385
0
1,259
7,836
2,582
0
926
6,815
0
22,521
W
Chaac
Soraxus
Chaac
9,165
1,788
0
3,129
7,678
5,184
111
218
7,149
5,212
34,925
W
Hercules
loppol
Hercules
2,161
1,013
0
992
6,816
2,329
0
1,168
5,565
0
31,133
L
Scylla
3,766
632
0
1,065
5,525
1,512
0
2,165
3,144
33,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
27,103
303
Minions Killed
233
0
Camps Cleared
0
997,063
Distance Traveled
922,886
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,902
490
52
5
0
160,658
1
L
Cabrakan
5,897
590
24
2
0
173,282
0
W
Ra
7,415
742
90
9
0
220,026
4
L
Achilles
5,001
500
45
5
0
209,143
1
W
Ne Zha
6,990
699
41
4
0
198,110
3
W
Kali
6,253
625
42
4
0
193,436
1
L
Awilix
5,755
576
52
5
0
209,149
2
W
Chaac
7,357
736
70
7
0
185,113
1
W
Hercules
6,112
611
60
6
0
200,378
2
L
Scylla
5,548
555
60
6
0
170,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role