Player Matchup

Thanatos
Thanatos
LeitoXoup
Thanatos
Level 18
God Stats
1W - 2L
1,192 SR
Queue Stats
6W - 11L
1,373 Elo+
Party 1
Kuzenbo
Kuzenbo
ShamanShampo
Kuzenbo
Level 33
God Stats
2W - 0L
1,664 SR
Queue Stats
72W - 78L
1,483 Elo+
Party 2
Anubis
Anubis
ThaEiDS
Anubis
Level 21
God Stats
18W - 9L
1,521 SR
Queue Stats
36W - 31L
1,475 Elo+
Party 2
Neith
Neith
tekelazert
Neith
Level 26
God Stats
14W - 9L
1,689 SR
Queue Stats
33W - 26L
1,508 Elo+
Solo
Anhur
Anhur
zIvanov
Anhur
Level 4
God Stats
2W - 1L
1,457 SR
Queue Stats
3W - 2L
1,331 Elo+
Party 1
Team Averages
Level 20
1,505 SR
1,434 Elo+

VS

Team Averages
Level 35
1,547 SR
1,560 Elo+
Nu Wa
Nu Wa
FireFlyRT2
Nu Wa
Level 7
God Stats
2W - 1L
1,759 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 3
Horus
Horus
ICanTankIt
Horus
Level 8
God Stats
6W - 6L
1,473 SR
Queue Stats
54W - 46L
1,491 Elo+
Solo
Cthulhu
Cthulhu
IncRedIble1337
Cthulhu
Level 7
God Stats
9W - 7L
1,521 SR
Queue Stats
10W - 8L
1,529 Elo+
Solo
Anubis
Anubis
IxF Sqinner
Anubis
Level 125
God Stats
0W - 1L
1,480 SR
Queue Stats
27W - 20L
1,640 Elo+
Party 3
Fenrir
Fenrir
Raendel
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LeitoXoup
Thanatos
20
21 / 11 / 11
17,850
1,275
31,225
30,244
10,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
ShamanShampo
Kuzenbo
20
2 / 2 / 29
14,047
1,003
14,725
26,433
34,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
ThaEiDS
Anubis
20
4 / 4 / 31
15,308
1,093
31,775
21,127
9,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
11 / 7 / 20
16,232
1,159
32,879
25,696
7,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
zIvanov
Anhur
20
2 / 8 / 22
13,414
958
14,618
20,434
6,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 8 / 18
15,342
1,096
31,020
18,327
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
20
2 / 6 / 18
13,273
948
10,848
26,086
24,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 21
15,831
1,131
29,024
27,116
38,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
10 / 15 / 20
16,917
1,208
33,275
37,365
15,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Raendel
Fenrir
20
7 / 7 / 13
14,425
1,030
13,739
25,004
13,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
122
40
Kills
32
32
Deaths
40
113
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
6
8
18
1.88
L
Horus
2
6
18
1.83
L
7
4
21
4.38
L
Anubis
10
15
20
1.33
W
Thanatos
LeitoXoup
Thanatos
21
11
11
2.41
L
Fenrir
Raendel
Fenrir
7
7
13
1.93
W
Kuzenbo
ShamanShampo
Kuzenbo
2
2
29
8.25
W
Anubis
ThaEiDS
Anubis
4
4
31
4.88
W
Neith
11
7
20
3
W
Anhur
zIvanov
Anhur
2
8
22
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,222
Damage
117,906
123,934
Taken
133,898
67,713
Mitigated
98,274
19,068
Healing
29,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
31,020
6,999
0
0
18,327
5,388
0
4,820
13,507
76,289
0
L
Horus
10,848
4,622
6,715
4,743
26,086
24,756
0
9,427
16,307
0
16,840
L
29,024
570
3,363
0
27,116
38,867
0
10,336
16,780
42,711
0
L
Anubis
33,275
1,677
962
12,814
37,365
15,913
0
13,878
23,487
84,629
0
W
Thanatos
LeitoXoup
Thanatos
31,225
10,036
0
11,617
30,244
10,250
0
19,832
10,412
0
43,287
L
Fenrir
Raendel
Fenrir
13,739
4,046
0
767
25,004
13,350
0
8,039
16,965
0
29,422
W
Kuzenbo
ShamanShampo
Kuzenbo
14,725
4,171
0
0
26,433
34,151
0
18,650
7,783
39,364
0
W
Anubis
ThaEiDS
Anubis
31,775
1,005
167
7,008
21,127
9,632
0
16,258
4,869
91,124
0
W
Neith
32,879
23,977
0
276
25,696
7,583
0
21,271
4,425
0
76,437
W
Anhur
zIvanov
Anhur
14,618
7,777
0
0
20,434
6,097
0
17,308
3,126
0
31,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,851
Gold Earned
75,788
329
Minions Killed
289
5
Camps Cleared
5
1,295,581
Distance Traveled
1,386,231
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,342
1,096
90
6
5
243,554
2
L
Horus
13,273
948
7
1
0
314,305
0
L
Cthulhu
15,831
1,131
37
3
0
317,908
0
L
Anubis
16,917
1,208
129
9
0
211,423
2
W
Thanatos
17,850
1,275
27
2
2
269,652
2
L
Fenrir
14,425
1,030
26
2
0
299,041
1
W
Kuzenbo
14,047
1,003
45
3
2
306,482
3
W
Anubis
15,308
1,093
152
11
0
263,095
2
W
Neith
16,232
1,159
80
6
1
242,097
0
W
Anhur
13,414
958
25
2
0
214,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role