Player Matchup

Thor
Thor
AnDeado
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Tyr
Tyr
De_iv_is
Tyr
Level 17
God Stats
1W - 2L
1,714 SR
Queue Stats
15W - 11L
1,673 Elo+
Solo
Cerberus
Cerberus
Helllyesss
Cerberus
Level 15
God Stats
1W - 3L
1,715 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Chernobog
Chernobog
Sylver70
Chernobog
Level 24
God Stats
9W - 4L
1,821 SR
Queue Stats
13W - 8L
1,766 Elo+
Party 2
Ra
Ra
alexfire2001
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,766 Elo+
Party 2
Team Averages
Level 17
1,650 SR
1,641 Elo+

VS

Team Averages
Level 28
1,466 SR
1,534 Elo+
Yemoja
Yemoja
Gwendalire
Yemoja
Level 17
God Stats
14W - 14L
1,560 SR
Queue Stats
36W - 48L
1,515 Elo+
Party 3
Kali
Kali
Unholyshift
Kali
Level 28
God Stats
12W - 3L
1,634 SR
Queue Stats
54W - 34L
1,560 Elo+
Party 1
Bastet
Bastet
WickedBone
Bastet
Level 31
God Stats
19W - 10L
1,543 SR
Queue Stats
51W - 34L
1,574 Elo+
Party 1
Agni
Agni
mufinsman
Agni
Level 38
God Stats
9W - 11L
1,518 SR
Queue Stats
95W - 100L
1,575 Elo+
Party 3
Anhur
Anhur
zitzpirri
Anhur
Level 27
God Stats
14W - 20L
1,073 SR
Queue Stats
36W - 38L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AnDeado
Thor
8
0 / 6 / 0
5,812
363
723
10,305
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 0
7,291
456
5,937
10,170
4,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Helllyesss
Cerberus
9
3 / 4 / 1
7,016
439
6,892
13,031
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Sylver70
Chernobog
10
0 / 6 / 3
6,493
406
6,579
11,308
2,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 10 / 2
8,128
508
8,999
11,654
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gwendalire
Yemoja
15
3 / 2 / 8
9,522
595
3,415
8,475
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 2
9,980
624
9,648
13,539
6,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
WickedBone
Bastet
15
6 / 3 / 4
9,842
615
8,368
13,249
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
17
7 / 4 / 6
10,712
670
11,770
8,881
2,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zitzpirri
Anhur
15
6 / 0 / 4
9,548
597
9,066
9,482
3,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
11
Kills
28
29
Deaths
11
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
AnDeado
Thor
0
6
0
0
L
3
3
0
1
W
Yemoja
Gwendalire
Yemoja
3
2
8
3.5
L
Cerberus
Helllyesss
Cerberus
3
4
1
0.88
L
Chernobog
Sylver70
Chernobog
0
6
3
0.25
W
6
2
2
3.5
W
Bastet
WickedBone
Bastet
6
3
4
2.67
L
5
10
2
0.6
W
Agni
7
4
6
2.5
W
Anhur
zitzpirri
Anhur
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,130
Damage
42,267
56,468
Taken
53,626
22,856
Mitigated
23,183
11,915
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AnDeado
Thor
723
217
0
2,257
10,305
2,613
0
1,309
8,996
0
21,797
L
5,937
695
0
3,400
10,170
4,572
0
384
9,786
0
31,264
W
Yemoja
Gwendalire
Yemoja
3,415
594
1,494
1,049
8,475
5,781
1,189
1,884
6,511
27,246
0
L
Cerberus
Helllyesss
Cerberus
6,892
431
0
2,281
13,031
8,897
0
4,031
9,000
20,219
0
L
Chernobog
Sylver70
Chernobog
6,579
4,000
482
2,015
11,308
2,701
0
2,319
8,989
0
38,441
W
9,648
5,636
0
5,991
13,539
6,837
2,870
1,341
12,192
0
58,394
W
Bastet
WickedBone
Bastet
8,368
3,098
0
5,038
13,249
4,407
708
3,606
9,499
0
54,180
L
8,999
1,323
86
1,394
11,654
4,073
0
7,142
4,512
34,346
0
W
Agni
11,770
1,271
0
1,170
8,881
2,667
1,240
4,629
4,038
66,886
0
W
Anhur
zitzpirri
Anhur
9,066
4,704
0
2,303
9,482
3,491
3,836
3,857
5,495
0
65,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
49,604
297
Minions Killed
477
0
Camps Cleared
0
1,328,101
Distance Traveled
1,507,983
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,812
363
48
3
0
289,218
1
L
Tyr
7,291
456
65
4
0
184,089
2
W
Yemoja
9,522
595
43
3
0
320,694
1
L
Cerberus
7,016
439
43
3
0
314,884
1
L
Chernobog
6,493
406
65
4
0
282,529
2
W
Kali
9,980
624
111
7
0
294,049
0
W
Bastet
9,842
615
90
6
0
308,422
0
L
Ra
8,128
508
76
5
0
257,381
0
W
Agni
10,712
670
121
8
0
306,240
3
W
Anhur
9,548
597
112
7
0
278,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role