Player Matchup

Ra
Ra
DeragonSlayer69
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,426 Elo+
Party 1
Anubis
Anubis
Derkoslav
Anubis
Level 25
God Stats
19W - 13L
1,513 SR
Queue Stats
64W - 64L
1,429 Elo+
Party 1
Fenrir
Fenrir
JorníkPyčo
Fenrir
Level 22
God Stats
9W - 6L
1,608 SR
Queue Stats
88W - 95L
1,410 Elo+
Party 1
Nike
Nike
Vojtzyk
Nike
Level 24
God Stats
4W - 9L
1,161 SR
Queue Stats
35W - 33L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
Čudla
Jing Wei
Level 17
God Stats
9W - 7L
1,555 SR
Queue Stats
17W - 27L
1,342 Elo+
Party 1
Team Averages
Level 18
1,467 SR
1,406 Elo+

VS

Team Averages
Level 18
1,567 SR
1,516 Elo+
Athena
Athena
Freeforhole
Athena
Level 23
God Stats
6W - 7L
1,409 SR
Queue Stats
31W - 34L
1,555 Elo+
Solo
Scylla
Scylla
Kuramaxx
Scylla
Level 26
God Stats
23W - 20L
1,500 SR
Queue Stats
249W - 280L
1,523 Elo+
Party 2
Arachne
Arachne
OrochimaruSensei
Arachne
Level 22
God Stats
10W - 2L
1,811 SR
Queue Stats
132W - 127L
1,527 Elo+
Party 2
Izanami
Izanami
Swaqqyy
Izanami
Level 12
God Stats
2W - 2L
1,733 SR
Queue Stats
7W - 8L
1,511 Elo+
Solo
Bellona
Bellona
harumat
Bellona
Level 6
God Stats
1W - 1L
1,384 SR
Queue Stats
47W - 46L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
8,884
423
15,238
11,559
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Derkoslav
Anubis
15
9 / 9 / 2
10,238
488
20,513
22,702
13,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
15
5 / 8 / 3
9,945
474
11,564
18,406
9,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
Vojtzyk
Nike
12
2 / 4 / 4
8,029
382
8,985
17,115
8,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Čudla
Jing Wei
12
2 / 11 / 4
8,139
388
5,262
15,416
6,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 3 / 25
12,105
576
13,131
30,394
22,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Kuramaxx
Scylla
16
4 / 3 / 17
11,147
531
9,241
10,196
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
11 / 2 / 14
12,724
606
16,596
17,464
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Swaqqyy
Izanami
18
13 / 2 / 14
12,179
580
23,995
14,880
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
harumat
Bellona
17
5 / 9 / 12
10,792
514
8,632
17,748
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
19
Kills
39
39
Deaths
19
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Anubis
Derkoslav
Anubis
9
9
2
1.11
W
Athena
6
3
25
6.17
L
Fenrir
5
8
3
0.81
W
Scylla
Kuramaxx
Scylla
4
3
17
4.17
W
11
2
14
9
W
Izanami
Swaqqyy
Izanami
13
2
14
10
L
Nike
Vojtzyk
Nike
2
4
4
1
W
Bellona
harumat
Bellona
5
9
12
1.22
L
Jing Wei
Čudla
Jing Wei
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,562
Damage
71,595
85,198
Taken
90,682
43,302
Mitigated
50,681
15,843
Healing
38,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,238
1,277
951
440
11,559
4,403
304
3,325
8,068
55,014
0
L
Anubis
Derkoslav
Anubis
20,513
1,088
803
9,071
22,702
13,797
1,183
4,950
17,622
66,503
0
W
Athena
13,131
5,157
0
13,232
30,394
22,377
804
10,839
19,245
42,926
0
L
Fenrir
11,564
2,629
0
1,933
18,406
9,914
222
2,484
15,876
563
67,641
W
Scylla
Kuramaxx
Scylla
9,241
529
0
4,846
10,196
3,218
1,954
4,720
5,174
47,177
0
W
16,596
10,461
0
10,245
17,464
7,587
3,609
6,819
10,509
0
82,818
W
Izanami
Swaqqyy
Izanami
23,995
16,872
0
7,013
14,880
5,664
5,660
6,169
8,505
0
83,968
L
Nike
Vojtzyk
Nike
8,985
2,175
0
971
17,115
8,377
454
4,572
12,411
0
29,728
W
Bellona
harumat
Bellona
8,632
3,015
0
3,620
17,748
11,835
764
8,280
9,344
82
37,647
L
Jing Wei
Čudla
Jing Wei
5,262
2,729
804
870
15,416
6,811
220
6,557
8,767
100
18,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
58,947
369
Minions Killed
428
0
Camps Cleared
0
1,753,578
Distance Traveled
1,941,340
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,884
423
100
5
0
373,851
1
L
Anubis
10,238
488
90
4
0
266,685
1
W
Athena
12,105
576
49
2
0
431,585
3
L
Fenrir
9,945
474
101
5
0
347,516
6
W
Scylla
11,147
531
89
4
0
349,989
1
W
Arachne
12,724
606
109
5
0
436,382
5
W
Izanami
12,179
580
113
5
0
381,004
2
L
Nike
8,029
382
43
2
0
422,438
2
W
Bellona
10,792
514
68
3
0
342,380
1
L
Jing Wei
8,139
388
35
2
0
343,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role