Player Matchup

Ao Kuang
Ao Kuang
Conn2277
Ao Kuang
Level 26
God Stats
11W - 13L
1,203 SR
Queue Stats
297W - 283L
1,589 Elo+
Party 1
Achilles
Achilles
JHK_1_2
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,595 Elo+
Solo
Izanami
Izanami
JJScxtt
Izanami
Level 29
God Stats
40W - 23L
1,649 SR
Queue Stats
213W - 184L
1,512 Elo+
Solo
Athena
Athena
JaredRees7
Athena
Level 28
God Stats
10W - 7L
1,813 SR
Queue Stats
341W - 291L
1,565 Elo+
Party 1
Apollo
Apollo
Silky660
Apollo
Level 24
God Stats
86W - 64L
1,655 SR
Queue Stats
200W - 168L
1,646 Elo+
Party 1
Team Averages
Level 27
1,564 SR
1,581 Elo+

VS

Team Averages
Level 18
1,610 SR
1,533 Elo+
Ymir
Ymir
Coolgeek2021
Ymir
Level 24
God Stats
26W - 17L
1,702 SR
Queue Stats
68W - 63L
1,581 Elo+
Solo
Cernunnos
Cernunnos
Jayzel787
Cernunnos
Level 25
God Stats
6W - 6L
1,918 SR
Queue Stats
73W - 74L
1,419 Elo+
Solo
Nemesis
Nemesis
SpectralHatred
Nemesis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,596 Elo+
Solo
Kukulkan
Kukulkan
Spunkin Blonuts
Kukulkan
Level 24
God Stats
5W - 9L
1,428 SR
Queue Stats
184W - 184L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
yehiys
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Conn2277
Ao Kuang
13
5 / 0 / 2
7,897
526
3,997
11,543
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
JHK_1_2
Achilles
12
3 / 2 / 3
7,573
505
3,746
7,191
8,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
JJScxtt
Izanami
14
8 / 2 / 2
8,503
567
8,299
9,343
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
JaredRees7
Athena
12
2 / 2 / 5
7,620
508
3,826
11,074
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Silky660
Apollo
13
2 / 1 / 1
7,493
500
2,871
9,861
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
5,934
396
5,201
10,172
3,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Jayzel787
Cernunnos
10
2 / 6 / 2
6,342
423
7,014
9,184
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
6,109
407
5,286
9,077
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
12
3 / 2 / 0
7,639
509
8,061
4,569
1,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
yehiys
Kuzenbo
4
0 / 3 / 0
4,562
304
747
3,325
1,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
20
Kills
6
7
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Conn2277
Ao Kuang
5
0
2
6
L
0
7
4
0.29
W
Achilles
JHK_1_2
Achilles
3
2
3
2.25
W
Izanami
JJScxtt
Izanami
8
2
2
4.5
W
Athena
JaredRees7
Athena
2
2
5
2.25
L
Cernunnos
Jayzel787
Cernunnos
2
6
2
0.5
W
Apollo
Silky660
Apollo
2
1
1
2.5
L
1
3
1
0.5
L
Kukulkan
3
2
0
1.5
L
Kuzenbo
yehiys
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
26,309
49,012
Taken
36,327
29,204
Mitigated
13,025
20,733
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Conn2277
Ao Kuang
3,997
1,050
0
7,120
11,543
4,884
566
4,985
6,410
35,460
0
L
5,201
792
196
444
10,172
3,428
0
2,780
7,346
23,999
0
W
Achilles
JHK_1_2
Achilles
3,746
995
0
1,740
7,191
8,426
898
2,144
4,977
0
30,639
W
Izanami
JJScxtt
Izanami
8,299
5,361
540
3,278
9,343
4,191
1,763
1,467
7,832
0
59,749
W
Athena
JaredRees7
Athena
3,826
845
521
2,310
11,074
8,075
811
2,660
8,346
17,183
0
L
Cernunnos
Jayzel787
Cernunnos
7,014
3,655
0
948
9,184
3,598
0
1,704
7,430
0
29,947
W
Apollo
Silky660
Apollo
2,871
1,487
171
5,053
9,861
3,628
750
2,351
7,438
0
50,947
L
5,286
1,889
0
1,565
9,077
2,910
0
1,860
7,121
0
21,324
L
Kukulkan
8,061
658
0
0
4,569
1,538
0
452
4,067
33,793
0
L
Kuzenbo
yehiys
Kuzenbo
747
522
0
96
3,325
1,551
0
1,027
2,298
5,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
30,586
388
Minions Killed
197
0
Camps Cleared
0
1,394,363
Distance Traveled
1,154,180
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,897
526
64
4
0
303,898
2
L
Ymir
5,934
396
40
3
0
226,702
0
W
Achilles
7,573
505
67
4
0
270,993
0
W
Izanami
8,503
567
114
8
0
246,213
1
W
Athena
7,620
508
35
2
0
290,916
3
L
Cernunnos
6,342
423
44
3
0
251,727
2
W
Apollo
7,493
500
108
7
0
282,343
1
L
Nemesis
6,109
407
38
3
0
294,802
1
L
Kukulkan
7,639
509
71
5
0
268,057
8
L
Kuzenbo
4,562
304
4
0
0
112,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role