Player Matchup

Hercules
Hercules
DaddyPryme
Hercules
Level 17
God Stats
6W - 6L
1,579 SR
Queue Stats
7W - 13L
1,295 Elo+
Party 1
Skadi
Skadi
DivineWidth
Skadi
Level 27
God Stats
16W - 13L
1,594 SR
Queue Stats
31W - 30L
1,483 Elo+
Party 1
Set
Set
HashtagStu
Set
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 81L
1,454 Elo+
Party 1
Zeus
Zeus
ManofSheel
Zeus
Level 23
God Stats
4W - 4L
1,450 SR
Queue Stats
9W - 12L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
caIiforya
Cu Chulainn
Level 27
God Stats
10W - 11L
1,508 SR
Queue Stats
149W - 182L
1,439 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,407 Elo+

VS

Team Averages
Level 31
1,562 SR
1,429 Elo+
Hel
Hel
ApexGemini
Hel
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,336 Elo+
Solo
Vulcan
Vulcan
CM300ZXTT
Vulcan
Level 30
God Stats
2W - 3L
1,452 SR
Queue Stats
172W - 179L
1,461 Elo+
Party 2
Fenrir
Fenrir
Chungus_Fungus17
Fenrir
Level 68
God Stats
8W - 9L
1,641 SR
Queue Stats
225W - 231L
1,491 Elo+
Party 2
Medusa
Medusa
Emm_D_R
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,474 Elo+
Party 2
Chaac
Chaac
TiptoeDoom777
Chaac
Level 17
God Stats
13W - 6L
1,717 SR
Queue Stats
28W - 31L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaddyPryme
Hercules
15
5 / 0 / 14
10,660
508
5,529
14,804
12,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 1 / 6
11,415
544
12,101
8,771
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 3
10,500
500
8,757
11,342
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 0
10,854
517
6,035
8,650
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
caIiforya
Cu Chulainn
16
0 / 2 / 2
9,889
471
4,615
12,149
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
7,108
338
3,468
8,737
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
CM300ZXTT
Vulcan
15
0 / 2 / 0
9,138
435
9,642
7,301
2,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 3
10,055
479
5,126
14,244
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Emm_D_R
Medusa
8
0 / 6 / 0
6,770
322
2,002
8,106
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 0
9,993
476
7,207
16,426
15,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
5
5
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Vulcan
CM300ZXTT
Vulcan
0
2
0
0
L
1
4
3
0.63
W
Hercules
DaddyPryme
Hercules
5
0
14
12
W
12
1
6
15
L
Medusa
Emm_D_R
Medusa
0
6
0
0
W
3
1
3
4.5
W
3
1
0
3
L
4
3
0
1.33
W
Cu Chulainn
caIiforya
Cu Chulainn
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,037
Damage
27,445
55,716
Taken
54,814
33,118
Mitigated
27,768
20,446
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,468
388
675
1,405
8,737
2,055
528
256
8,439
24,657
0
L
Vulcan
CM300ZXTT
Vulcan
9,642
1,063
255
2,352
7,301
2,369
292
795
6,434
65,962
0
L
5,126
517
0
5,321
14,244
6,059
19
1,119
12,912
0
75,165
W
Hercules
DaddyPryme
Hercules
5,529
1,472
0
6,176
14,804
12,104
424
5,692
9,087
0
18,884
W
12,101
6,090
0
1,711
8,771
2,878
4,305
2,422
6,299
0
56,772
L
Medusa
Emm_D_R
Medusa
2,002
803
0
1,070
8,106
1,576
126
0
8,106
0
13,712
W
8,757
4,002
0
5,594
11,342
4,990
150
1,602
9,715
0
77,028
W
6,035
619
657
3,677
8,650
3,005
1,092
1,510
7,090
74,799
0
L
7,207
892
0
7,229
16,426
15,709
347
3,436
12,425
0
52,564
W
Cu Chulainn
caIiforya
Cu Chulainn
4,615
693
0
2,631
12,149
10,141
0
1,884
9,990
0
57,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,318
Gold Earned
43,064
517
Minions Killed
412
0
Camps Cleared
0
1,992,064
Distance Traveled
1,715,625
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,108
338
43
2
0
270,019
0
L
Vulcan
9,138
435
113
5
0
366,445
0
L
Fenrir
10,055
479
135
6
0
343,996
3
W
Hercules
10,660
508
21
1
0
381,191
2
W
Skadi
11,415
544
103
5
0
390,495
5
L
Medusa
6,770
322
26
1
0
335,725
0
W
Set
10,500
500
125
6
0
445,548
5
W
Zeus
10,854
517
142
7
0
392,055
1
L
Chaac
9,993
476
95
5
0
399,440
3
W
Cu Chulainn
9,889
471
126
6
0
382,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role