Player Matchup

Nemesis
Nemesis
BoliJakSikam
Nemesis
Level 29
God Stats
14W - 7L
1,758 SR
Queue Stats
68W - 64L
1,510 Elo+
Party 2
Bellona
Bellona
Onelovex
Bellona
Level 28
God Stats
2W - 2L
1,400 SR
Queue Stats
124W - 92L
1,529 Elo+
Solo
Cerberus
Cerberus
Ptryk2461863
Cerberus
Level 18
God Stats
8W - 3L
1,620 SR
Queue Stats
14W - 12L
1,465 Elo+
Party 3
Scylla
Scylla
WysraemKufelKrwi
Scylla
Level 29
God Stats
5W - 6L
1,230 SR
Queue Stats
72W - 75L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
persy9090
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,473 Elo+
Party 3
Team Averages
Level 24
1,502 SR
1,489 Elo+

VS

Team Averages
Level 9
1,490 SR
1,411 Elo+
Thanatos
Thanatos
CILGINYILDIRIM31
Thanatos
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DokiTheHuman
Cu Chulainn
Level 12
God Stats
1W - 2L
1,679 SR
Queue Stats
13W - 10L
1,608 Elo+
Party 1
Izanami
Izanami
Eradur01
Izanami
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,608 Elo+
Party 1
Ra
Ra
NagumoSvll
Ra
Level 3
God Stats
1W - 3L
1,510 SR
Queue Stats
47W - 48L
1,279 Elo+
Party 4
Cerberus
Cerberus
wearieer
Cerberus
Level 3
God Stats
13W - 10L
1,262 SR
Queue Stats
55W - 51L
1,179 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoliJakSikam
Nemesis
15
6 / 1 / 5
9,658
604
8,644
11,404
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Onelovex
Bellona
16
8 / 4 / 2
9,946
622
14,871
14,240
12,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Ptryk2461863
Cerberus
13
0 / 2 / 14
8,657
541
9,171
12,550
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
8,861
554
5,878
5,217
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
persy9090
Danzaburou
15
12 / 3 / 3
10,076
630
11,499
12,651
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,337
584
9,097
13,246
4,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
DokiTheHuman
Cu Chulainn
13
2 / 5 / 1
8,063
504
8,669
15,578
14,486
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Eradur01
Izanami
12
2 / 6 / 4
7,636
477
7,770
12,897
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 1
8,364
523
3,519
8,984
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
wearieer
Cerberus
12
0 / 5 / 6
8,036
502
6,927
13,831
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
11
11
Deaths
28
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BoliJakSikam
Nemesis
6
1
5
8.5
L
4
5
3
1.1
L
Cu Chulainn
DokiTheHuman
Cu Chulainn
2
5
1
0.5
L
Izanami
Eradur01
Izanami
2
6
4
0.67
L
3
7
1
0.5
W
Bellona
Onelovex
Bellona
8
4
2
2.25
W
Cerberus
Ptryk2461863
Cerberus
0
2
14
3.5
W
2
1
1
2.5
W
Danzaburou
persy9090
Danzaburou
12
3
3
4.5
L
Cerberus
wearieer
Cerberus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,063
Damage
35,982
56,062
Taken
64,536
32,571
Mitigated
34,097
21,032
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BoliJakSikam
Nemesis
8,644
4,529
0
5,289
11,404
4,329
1,416
1,491
9,841
0
52,306
L
9,097
2,907
0
10,296
13,246
4,599
0
571
12,675
0
45,378
L
Cu Chulainn
DokiTheHuman
Cu Chulainn
8,669
2,072
0
2,317
15,578
14,486
1,002
1,379
14,127
0
40,147
L
Izanami
Eradur01
Izanami
7,770
4,792
0
1,753
12,897
2,969
84
4,815
8,034
0
37,230
L
3,519
696
20
352
8,984
2,681
1,655
2,863
5,805
37,341
0
W
Bellona
Onelovex
Bellona
14,871
6,299
0
4,025
14,240
12,880
2,376
858
13,370
0
52,511
W
Cerberus
Ptryk2461863
Cerberus
9,171
275
0
3,760
12,550
8,782
849
3,887
8,601
22,029
0
W
5,878
239
0
1,388
5,217
1,541
71
1,353
3,714
43,583
0
W
Danzaburou
persy9090
Danzaburou
11,499
5,715
0
6,570
12,651
5,039
3,388
2,459
10,090
0
57,537
L
Cerberus
wearieer
Cerberus
6,927
486
0
2,236
13,831
9,362
0
4,939
8,846
23,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,198
Gold Earned
41,436
397
Minions Killed
340
0
Camps Cleared
0
1,468,293
Distance Traveled
1,447,595
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,658
604
96
6
0
343,472
0
L
Thanatos
9,337
584
71
4
0
315,839
0
L
Cu Chulainn
8,063
504
84
5
0
270,245
0
L
Izanami
7,636
477
76
5
0
294,192
2
L
Ra
8,364
523
79
5
0
262,807
1
W
Bellona
9,946
622
87
5
0
332,000
2
W
Cerberus
8,657
541
21
1
0
295,594
4
W
Scylla
8,861
554
92
6
0
246,372
0
W
Danzaburou
10,076
630
101
6
0
250,855
5
L
Cerberus
8,036
502
30
2
0
304,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role