Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
jorge000x
Ymir
Level 64
God Stats
27W - 32L
1,552 SR
Queue Stats
509W - 604L
1,428 Elo+
Solo
Heimdallr
Heimdallr
levers2k
Heimdallr
Level 89
God Stats
8W - 4L
1,567 SR
Queue Stats
317W - 313L
1,356 Elo+
Party 2
Ra
Ra
xESx-FIFA_TriKz
Ra
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 140L
1,411 Elo+
Party 2
Team Averages
Level 80
1,524 SR
1,439 Elo+

VS

Team Averages
Level 76
1,534 SR
1,433 Elo+
Danzaburou
Danzaburou
Celween-XX
Danzaburou
Level 62
God Stats
5W - 4L
1,684 SR
Queue Stats
42W - 41L
1,468 Elo+
Party 1
Achilles
Achilles
EZ_AsE_31
Achilles
Level 88
God Stats
3W - 3L
1,495 SR
Queue Stats
149W - 133L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
WiseGuyHarrie
Amaterasu
Level 69
God Stats
30W - 21L
1,495 SR
Queue Stats
1,093W - 1,129L
1,383 Elo+
Solo
Anubis
Anubis
clayton_MLT69
Anubis
Level 64
God Stats
28W - 31L
1,496 SR
Queue Stats
303W - 329L
1,414 Elo+
Solo
Fenrir
Fenrir
dark_neovortex
Fenrir
Level 95
God Stats
7W - 5L
1,500 SR
Queue Stats
197W - 186L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 1 / 1
6,413
583
6,048
3,791
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
 
Tsukuyomi
11
1 / 2 / 5
6,210
565
4,619
7,409
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
3 / 2 / 2
5,619
511
3,067
7,820
3,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
levers2k
Heimdallr
10
1 / 2 / 1
5,535
503
2,936
4,497
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 0 / 1
6,875
625
4,632
3,880
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Celween-XX
Danzaburou
8
1 / 0 / 0
5,020
456
2,502
3,218
881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
EZ_AsE_31
Achilles
10
0 / 1 / 1
4,838
440
1,927
5,421
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
WiseGuyHarrie
Amaterasu
8
1 / 3 / 3
5,815
529
2,630
8,576
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 2
6,018
547
4,711
8,442
3,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 4 / 0
5,578
507
3,904
7,107
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
1
4.5
W
Tsukuyomi
 
Tsukuyomi
1
2
5
1.75
L
Danzaburou
Celween-XX
Danzaburou
1
0
0
1
L
Achilles
EZ_AsE_31
Achilles
0
1
1
0.5
L
Amaterasu
WiseGuyHarrie
Amaterasu
1
3
3
0.83
L
1
3
2
0.67
L
4
4
0
1
W
Ymir
3
2
2
2
W
Heimdallr
levers2k
Heimdallr
1
2
1
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,302
Damage
15,674
27,397
Taken
32,764
10,286
Mitigated
14,224
9,200
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,048
390
0
250
3,791
998
720
1,553
2,213
31,118
0
W
Tsukuyomi
 
Tsukuyomi
4,619
1,518
0
3,973
7,409
2,015
0
1,321
6,088
0
35,673
L
Danzaburou
Celween-XX
Danzaburou
2,502
1,138
0
1,107
3,218
881
328
448
2,770
0
22,153
L
Achilles
EZ_AsE_31
Achilles
1,927
234
0
2,647
5,421
4,004
0
2,766
2,413
0
20,354
L
Amaterasu
WiseGuyHarrie
Amaterasu
2,630
514
161
1,841
8,576
3,216
0
3,344
5,101
0
16,044
L
4,711
67
195
3,935
8,442
3,964
0
4,546
3,470
36,348
0
L
3,904
628
0
1,683
7,107
2,159
78
1,694
5,263
0
15,395
W
Ymir
3,067
307
268
1,959
7,820
3,910
0
1,562
6,233
19,390
0
W
Heimdallr
levers2k
Heimdallr
2,936
551
0
702
4,497
1,419
727
0
4,497
0
23,968
W
4,632
626
79
1,969
3,880
1,944
188
275
3,380
45,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
27,269
318
Minions Killed
226
0
Camps Cleared
0
1,022,140
Distance Traveled
1,007,817
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,413
583
67
6
0
200,238
0
W
Tsukuyomi
6,210
565
76
7
0
224,282
0
L
Danzaburou
5,020
456
36
3
0
207,030
3
L
Achilles
4,838
440
40
4
0
187,417
0
L
Amaterasu
5,815
529
33
3
0
206,016
2
L
Anubis
6,018
547
91
8
0
178,796
1
L
Fenrir
5,578
507
26
2
0
228,558
0
W
Ymir
5,619
511
29
3
0
209,929
4
W
Heimdallr
5,535
503
50
5
0
185,545
0
W
Ra
6,875
625
96
9
0
202,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role