Player Matchup

Sobek
Sobek
Badman2000
Sobek
Level 131
God Stats
0W - 1L
1,800 SR
Queue Stats
62W - 32L
1,715 Elo+
Party 2
Vamana
Vamana
Delvx
Vamana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 40L
1,718 Elo+
Party 2
Danzaburou
Danzaburou
Pawląso2002
Danzaburou
Level 69
God Stats
11W - 7L
1,664 SR
Queue Stats
30W - 16L
1,731 Elo+
Party 2
Janus
Janus
fajeczek00
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 108
1,616 SR
1,666 Elo+

VS

Team Averages
Level 108
1,580 SR
1,525 Elo+
Izanami
Izanami
BonsGamePlay
Izanami
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 62L
1,528 Elo+
Party 1
Fenrir
Fenrir
coekie1000
Fenrir
Level 68
God Stats
2W - 3L
1,643 SR
Queue Stats
62W - 49L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
iEyez
Aphrodite
Level 120
God Stats
12W - 9L
1,678 SR
Queue Stats
95W - 66L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
kaymay22
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 75L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 1 / 0
4,172
834
475
1,761
844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Delvx
Vamana
7
0 / 0 / 0
4,138
828
267
1,607
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Pawląso2002
Danzaburou
7
0 / 1 / 0
4,157
831
970
1,425
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
8
1 / 3 / 0
4,618
924
2,350
3,379
829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BonsGamePlay
Izanami
9
0 / 0 / 2
5,512
1,102
1,260
1,116
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
coekie1000
Fenrir
10
3 / 0 / 1
6,040
1,208
1,809
2,980
1,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
iEyez
Aphrodite
9
1 / 0 / 2
5,698
1,140
1,350
2,644
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
kaymay22
Kuzenbo
9
1 / 1 / 2
5,538
1,108
1,574
4,328
2,415
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
0
0
W
Izanami
BonsGamePlay
Izanami
0
0
2
1
L
Vamana
Delvx
Vamana
0
0
0
0
L
Danzaburou
Pawląso2002
Danzaburou
0
1
0
0
W
Fenrir
coekie1000
Fenrir
3
0
1
3.5
L
Janus
1
3
0
0.33
W
Aphrodite
iEyez
Aphrodite
1
0
2
2
W
Kuzenbo
kaymay22
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,062
Damage
5,993
8,172
Taken
11,068
2,616
Mitigated
5,178
791
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
475
0
0
390
1,761
844
0
633
1,076
1,459
0
W
Izanami
BonsGamePlay
Izanami
1,260
982
0
512
1,116
370
2,457
730
386
0
15,357
L
Vamana
Delvx
Vamana
267
198
0
344
1,607
524
0
992
615
0
3,098
L
Danzaburou
Pawląso2002
Danzaburou
970
634
0
57
1,425
419
0
594
806
0
5,009
W
Fenrir
coekie1000
Fenrir
1,809
427
0
196
2,980
1,478
1,451
751
2,229
0
11,238
L
Janus
2,350
74
0
0
3,379
829
0
1,042
2,287
9,375
0
W
Aphrodite
iEyez
Aphrodite
1,350
140
1,616
1,895
2,644
915
1,350
628
2,016
12,248
0
W
Kuzenbo
kaymay22
Kuzenbo
1,574
840
180
216
4,328
2,415
696
930
3,071
9,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,085
Gold Earned
22,788
38
Minions Killed
96
4
Camps Cleared
4
173,734
Distance Traveled
343,009
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,172
834
2
0
0
30,108
1
W
Izanami
5,512
1,102
40
8
2
58,245
1
L
Vamana
4,138
828
6
1
0
46,108
1
L
Danzaburou
4,157
831
11
2
2
31,552
1
W
Fenrir
6,040
1,208
18
4
1
103,939
0
L
Janus
4,618
924
19
4
2
65,966
0
W
Aphrodite
5,698
1,140
23
5
1
81,580
0
W
Kuzenbo
5,538
1,108
15
3
0
99,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role