Player Matchup

Hera
Hera
Aiendir
Hera
Level 21
God Stats
7W - 7L
1,505 SR
Queue Stats
72W - 66L
1,508 Elo+
Solo
Fenrir
Fenrir
Mancogolf
Fenrir
Level 24
God Stats
4W - 4L
1,597 SR
Queue Stats
74W - 83L
1,368 Elo+
Solo
Ares
Ares
PeronComunista
Ares
Level 6
God Stats
1W - 1L
1,317 SR
Queue Stats
17W - 19L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
Sonicobite
Sun Wukong
Level 25
God Stats
32W - 26L
1,576 SR
Queue Stats
50W - 50L
1,414 Elo+
Party 1
Ra
Ra
VoltageGAME9990
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,407 Elo+

VS

Team Averages
Level 12
1,436 SR
1,435 Elo+
Medusa
Medusa
ChimiKappA
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EnzoxDD1318
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
fofaogostosao
Cerberus
Level 20
God Stats
0W - 6L
1,198 SR
Queue Stats
20W - 29L
1,399 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 22
God Stats
157W - 145L
1,482 SR
Queue Stats
182W - 187L
1,378 Elo+
Solo
Thor
Thor
sankeplay
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aiendir
Hera
10
3 / 0 / 9
6,429
584
5,902
2,719
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Mancogolf
Fenrir
11
13 / 1 / 2
7,487
681
8,116
8,217
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 1 / 5
5,391
490
1,980
6,688
2,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Sonicobite
Sun Wukong
12
3 / 0 / 2
7,102
646
3,710
5,620
4,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 1
4,810
437
646
2,454
723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChimiKappA
Medusa
5
0 / 6 / 1
4,238
385
1,645
6,317
2,399
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
EnzoxDD1318
Cthulhu
1
0 / 3 / 0
3,645
331
186
1,918
492
Cerberus
fofaogostosao
Cerberus
7
4 / 6 / 0
5,358
487
4,369
9,275
4,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 2
5,200
473
4,110
5,068
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
5
0 / 7 / 2
4,113
374
1,120
5,404
1,417
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
4
4
Deaths
24
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
Aiendir
Hera
3
0
9
7.5
L
Medusa
ChimiKappA
Medusa
0
6
1
0.08
L
Cthulhu
EnzoxDD1318
Cthulhu
0
3
0
0
W
Fenrir
Mancogolf
Fenrir
13
1
2
14
W
3
1
5
5.5
W
Sun Wukong
Sonicobite
Sun Wukong
3
0
2
4
W
0
2
1
0.25
L
Cerberus
fofaogostosao
Cerberus
4
6
0
0.67
L
0
2
2
0.5
L
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
11,430
25,698
Taken
27,982
11,098
Mitigated
10,304
6,028
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Aiendir
Hera
5,902
1,242
0
872
2,719
775
1,282
1,056
1,663
31,251
0
L
Medusa
ChimiKappA
Medusa
1,645
770
0
40
6,317
2,399
0
1,680
4,511
0
10,458
L
Cthulhu
EnzoxDD1318
Cthulhu
186
117
0
0
1,918
492
0
162
1,748
2,535
0
W
Fenrir
Mancogolf
Fenrir
8,116
2,931
0
2,855
8,217
2,729
540
2,390
5,827
0
29,883
W
1,980
477
0
1,408
6,688
2,741
409
2,580
4,108
9,342
0
W
Sun Wukong
Sonicobite
Sun Wukong
3,710
1,469
0
643
5,620
4,130
1,709
672
4,948
0
43,691
W
646
239
0
250
2,454
723
578
1,967
487
10,920
0
L
Cerberus
fofaogostosao
Cerberus
4,369
323
142
1,900
9,275
4,621
0
2,643
6,514
17,021
0
L
4,110
1,502
0
1,978
5,068
1,375
0
1,297
3,677
26,188
0
L
Thor
1,120
569
0
420
5,404
1,417
0
2,206
3,004
0
5,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
22,554
253
Minions Killed
109
0
Camps Cleared
0
1,076,292
Distance Traveled
768,137
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,429
584
64
6
0
202,204
3
L
Medusa
4,238
385
16
1
0
153,267
2
L
Cthulhu
3,645
331
4
0
0
54,201
2
W
Fenrir
7,487
681
46
4
0
252,684
1
W
Ares
5,391
490
26
2
0
229,084
0
W
Sun Wukong
7,102
646
101
9
0
185,758
2
W
Ra
4,810
437
16
1
0
206,562
1
L
Cerberus
5,358
487
41
4
0
214,721
1
L
Sol
5,200
473
47
4
0
179,507
0
L
Thor
4,113
374
1
0
0
166,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role