Player Matchup

Guan Yu
Guan Yu
Judgment115
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 3
Nemesis
Nemesis
Miniady44
Nemesis
Level 29
God Stats
4W - 1L
1,700 SR
Queue Stats
151W - 141L
1,508 Elo+
Party 1
Cabrakan
Cabrakan
XxMarc02005
Cabrakan
Level 29
God Stats
10W - 3L
1,865 SR
Queue Stats
93W - 89L
1,369 Elo+
Party 1
Neith
Neith
titlivije
Neith
Level 18
God Stats
17W - 25L
1,451 SR
Queue Stats
26W - 35L
1,399 Elo+
Party 3
Scylla
Scylla
vrdoljaak
Scylla
Level 25
God Stats
6W - 4L
1,462 SR
Queue Stats
51W - 60L
1,390 Elo+
Party 3
Team Averages
Level 21
1,596 SR
1,428 Elo+

VS

Team Averages
Level 23
1,425 SR
1,399 Elo+
Hel
Hel
CerezaSenpai
Hel
Level 29
God Stats
2W - 8L
1,127 SR
Queue Stats
72W - 91L
1,467 Elo+
Party 2
Neith
Neith
K-gibit
Neith
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 13L
1,121 Elo+
Solo
Sol
Sol
KentySenpai
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 96L
1,465 Elo+
Party 2
Bakasura
Bakasura
docile_expander
Bakasura
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 37L
1,371 Elo+
Solo
Jing Wei
Jing Wei
pereiramargarida
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Judgment115
Guan Yu
16
6 / 4 / 11
10,046
457
8,523
17,171
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Miniady44
Nemesis
19
3 / 3 / 5
11,594
527
7,780
18,708
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
XxMarc02005
Cabrakan
16
10 / 0 / 14
11,564
526
9,967
14,385
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
titlivije
Neith
18
7 / 0 / 10
12,016
546
12,734
10,486
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
vrdoljaak
Scylla
16
7 / 4 / 8
10,299
468
26,451
10,629
3,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,302
377
11,718
17,075
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
K-gibit
Neith
15
0 / 3 / 2
8,889
404
5,394
8,667
2,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 3 / 1
10,160
462
19,113
18,443
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
13
0 / 9 / 2
8,461
385
2,381
18,672
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 10 / 3
8,066
367
8,421
20,565
5,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
33
Kills
11
11
Deaths
33
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Guan Yu
Judgment115
Guan Yu
6
4
11
2.88
L
Neith
K-gibit
Neith
0
3
2
0.33
L
6
3
1
2.17
W
Nemesis
Miniady44
Nemesis
3
3
5
1.83
W
Cabrakan
XxMarc02005
Cabrakan
10
0
14
17
L
Bakasura
0
9
2
0.11
L
3
10
3
0.45
W
Neith
titlivije
Neith
7
0
10
12
W
Scylla
vrdoljaak
Scylla
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,455
Damage
47,027
71,379
Taken
83,422
47,348
Mitigated
26,055
28,073
Healing
28,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,718
833
8,193
7,677
17,075
5,167
440
7,470
9,430
35,675
0
W
Guan Yu
Judgment115
Guan Yu
8,523
1,015
2,526
3,978
17,171
15,072
126
9,418
7,649
0
35,897
L
Neith
K-gibit
Neith
5,394
2,322
0
872
8,667
2,550
0
4,102
4,540
0
44,030
L
19,113
1,481
0
5,938
18,443
6,194
764
9,950
8,443
58,161
1,746
W
Nemesis
Miniady44
Nemesis
7,780
2,835
0
9,228
18,708
9,088
1,963
2,847
15,841
0
96,505
W
Cabrakan
XxMarc02005
Cabrakan
9,967
1,440
0
4,597
14,385
15,361
170
5,719
8,628
41,090
0
L
Bakasura
2,381
1,501
0
4,034
18,672
6,672
0
4,259
14,363
0
40,531
L
8,421
6,742
0
1,384
20,565
5,472
474
10,637
9,728
0
31,980
W
Neith
titlivije
Neith
12,734
5,853
0
5,398
10,486
4,136
3,939
4,886
5,600
0
69,485
W
Scylla
vrdoljaak
Scylla
26,451
242
0
2,346
10,629
3,691
0
7,793
2,836
57,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
43,878
501
Minions Killed
381
0
Camps Cleared
0
2,076,413
Distance Traveled
1,876,293
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,302
377
48
2
0
349,310
0
W
Guan Yu
10,046
457
54
2
0
456,875
0
L
Neith
8,889
404
89
4
0
388,677
1
L
Sol
10,160
462
116
5
0
391,194
8
W
Nemesis
11,594
527
156
7
0
446,774
2
W
Cabrakan
11,564
526
68
3
0
426,409
2
L
Bakasura
8,461
385
87
4
0
379,786
1
L
Jing Wei
8,066
367
41
2
0
367,326
1
W
Neith
12,016
546
147
7
0
381,969
0
W
Scylla
10,299
468
76
3
0
364,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role