Player Matchup

Olorun
Olorun
Cadenjg
Olorun
Level 68
God Stats
0W - 1L
1,505 SR
Queue Stats
81W - 51L
1,669 Elo+
Party 3
Kali
Kali
Drelek
Kali
Level 137
God Stats
5W - 2L
1,875 SR
Queue Stats
55W - 49L
1,564 Elo+
Party 3
Osiris
Osiris
Rafa Valens
Osiris
Level 159
God Stats
1W - 1L
1,318 SR
Queue Stats
611W - 553L
1,536 Elo+
Party 1
Freya
Freya
roykordero
Freya
Level 76
God Stats
4W - 4L
1,244 SR
Queue Stats
350W - 318L
1,526 Elo+
Party 1
Hercules
Hercules
zamyrocs
Hercules
Level 144
God Stats
7W - 5L
1,511 SR
Queue Stats
168W - 148L
1,513 Elo+
Solo
Team Averages
Level 117
1,491 SR
1,561 Elo+

VS

Team Averages
Level 115
1,547 SR
1,571 Elo+
Zhong Kui
Zhong Kui
DaemonDogge
Zhong Kui
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
551W - 536L
1,524 Elo+
Solo
Apollo
Apollo
IndraOmega
Apollo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 97L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
LoneWolfsOmega
Erlang Shen
Level 128
God Stats
1W - 1L
1,400 SR
Queue Stats
243W - 173L
1,572 Elo+
Party 2
Fenrir
Fenrir
STM1116
Fenrir
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,602 Elo+
Solo
Ra
Ra
shADowGrimM47
Ra
Level 120
God Stats
5W - 3L
1,834 SR
Queue Stats
130W - 100L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cadenjg
Olorun
17
4 / 9 / 6
11,420
714
12,965
23,347
8,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Drelek
Kali
16
3 / 7 / 3
10,198
637
9,064
16,293
7,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
17
2 / 8 / 8
10,475
655
12,958
24,416
18,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
17
4 / 8 / 4
10,600
663
13,202
20,077
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
zamyrocs
Hercules
15
0 / 5 / 7
8,990
562
13,717
27,340
34,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaemonDogge
Zhong Kui
17
2 / 3 / 6
11,064
692
13,530
14,957
10,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
IndraOmega
Apollo
19
5 / 1 / 13
12,239
765
17,545
13,349
7,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
LoneWolfsOmega
Erlang Shen
20
14 / 4 / 14
14,909
932
31,193
21,714
12,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
STM1116
Fenrir
20
11 / 3 / 17
14,592
912
17,317
20,786
17,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 2 / 15
12,157
760
18,384
16,299
15,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
13
Kills
37
37
Deaths
13
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cadenjg
Olorun
4
9
6
0.78
W
Zhong Kui
DaemonDogge
Zhong Kui
2
3
6
1.67
L
Kali
Drelek
Kali
3
7
3
0.64
W
Apollo
IndraOmega
Apollo
5
1
13
11.5
W
Erlang Shen
LoneWolfsOmega
Erlang Shen
14
4
14
5.25
L
Osiris
2
8
8
0.75
W
Fenrir
STM1116
Fenrir
11
3
17
6.5
L
Freya
4
8
4
0.75
W
5
2
15
6.25
L
Hercules
zamyrocs
Hercules
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,906
Damage
97,969
111,473
Taken
87,105
77,287
Mitigated
64,098
26,806
Healing
37,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cadenjg
Olorun
12,965
9,038
1,023
6,827
23,347
8,318
1
5,534
17,759
37,804
0
W
Zhong Kui
DaemonDogge
Zhong Kui
13,530
1,548
224
6,131
14,957
10,865
95
4,528
10,285
43,105
0
L
Kali
Drelek
Kali
9,064
5,202
0
1,644
16,293
7,940
0
2,821
13,424
0
28,928
W
Apollo
IndraOmega
Apollo
17,545
11,213
0
5,877
13,349
7,033
3,039
4,964
8,163
0
47,922
W
Erlang Shen
LoneWolfsOmega
Erlang Shen
31,193
17,358
0
7,541
21,714
12,477
1,596
6,727
14,752
0
63,671
L
Osiris
12,958
5,445
0
3,029
24,416
18,028
0
9,008
15,304
0
35,076
W
Fenrir
STM1116
Fenrir
17,317
4,382
0
4,359
20,786
17,809
1,353
3,073
17,551
0
44,512
L
Freya
13,202
4,159
0
4,058
20,077
8,373
143
4,173
15,760
31,356
0
W
18,384
2,037
4,979
8,586
16,299
15,914
135
6,367
9,610
41,067
0
L
Hercules
zamyrocs
Hercules
13,717
5,520
0
10,225
27,340
34,628
0
10,171
17,116
0
28,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
64,961
255
Minions Killed
322
4
Camps Cleared
11
1,256,446
Distance Traveled
1,450,501
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,420
714
63
4
0
218,730
0
W
Zhong Kui
11,064
692
70
4
4
272,737
1
L
Kali
10,198
637
54
3
0
291,149
0
W
Apollo
12,239
765
80
5
1
278,004
2
W
Erlang Shen
14,909
932
60
4
3
297,161
1
L
Osiris
10,475
655
52
3
2
260,891
3
W
Fenrir
14,592
912
59
4
2
314,065
0
L
Freya
10,600
663
53
3
2
225,707
1
W
Ra
12,157
760
53
3
1
288,534
0
L
Hercules
8,990
562
33
2
0
259,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role