Player Matchup

Fenrir
Fenrir
Gold V
Desliza69
Fenrir
Gold V
Level 123
God Stats
6W - 5L
1,517 SR
Queue Stats
94W - 89L
1,377 MMR
Solo
Janus
Janus
Gold V
MalignantScary
Janus
Gold V
Level 127
God Stats
5W - 7L
1,442 SR
Queue Stats
58W - 62L
1,344 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
MatVanPac
Cu Chulainn
Gold V
Level 87
God Stats
8W - 3L
1,735 SR
Queue Stats
122W - 120L
1,380 MMR
Solo
Cernunnos
Cernunnos
Gold V
Mitoxis
Cernunnos
Gold V
Level 69
God Stats
8W - 4L
1,776 SR
Queue Stats
96W - 102L
1,363 MMR
Solo
Ganesha
Ganesha
Gold IV
R4aPeR203
Ganesha
Gold IV
Level 129
God Stats
7W - 8L
1,500 SR
Queue Stats
43W - 39L
1,340 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,594 SR
1,361 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,384 SR
1,360 MMR
Freya
Freya
Gold IV
AmandaNud3s
Freya
Gold IV
Level 143
God Stats
2W - 5L
1,755 SR
Queue Stats
222W - 219L
1,485 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
METALITO
Kumbhakarna
Silver II
Level 86
God Stats
0W - 1L
1,337 SR
Queue Stats
27W - 29L
1,360 MMR
Solo
Osiris
Osiris
Silver II
MasterAtroxYT
Osiris
Silver II
Level 129
God Stats
13W - 15L
1,288 SR
Queue Stats
111W - 136L
1,099 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Scarlett1
Baron Samedi
Bronze III
Level 98
God Stats
0W - 1L
1,174 SR
Queue Stats
14W - 27L
1,500 MMR
Solo
Chaac
Chaac
Gold V
TiaoOdeus
Chaac
Gold V
Level 158
God Stats
42W - 50L
1,367 SR
Queue Stats
275W - 278L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Desliza69
Fenrir
20
12 / 6 / 16
15,984
592
19,154
27,076
15,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 0 / 17
16,702
619
27,871
15,327
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
MatVanPac
Cu Chulainn
20
8 / 4 / 15
14,969
554
23,876
24,325
33,304
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Mitoxis
Cernunnos
20
13 / 3 / 8
16,057
595
26,556
22,127
10,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
R4aPeR203
Ganesha
19
1 / 3 / 30
14,235
527
13,977
23,895
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTsukuyomiPersephoneDanzaburouApollo

VS

Bans
Nu WaAthenaNemesisGuan YuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 1
13,196
489
18,138
31,709
13,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
METALITO
Kumbhakarna
16
1 / 7 / 7
11,429
423
6,580
29,031
30,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 13 / 4
11,640
431
15,564
31,145
25,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Scarlett1
Baron Samedi
16
2 / 12 / 1
10,635
394
12,586
19,878
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
TiaoOdeus
Chaac
20
5 / 8 / 2
14,712
545
16,215
28,247
23,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
31
49
Kills
16
16
Deaths
49
86
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
W
Fenrir
Desliza69
Fenrir
12
6
16
3.33
L
Kumbhakarna
METALITO
Kumbhakarna
1
7
7
0.64
W
15
0
17
23.5
L
2
13
4
0.31
W
Cu Chulainn
MatVanPac
Cu Chulainn
8
4
15
3.88
W
Cernunnos
Mitoxis
Cernunnos
13
3
8
5.67
W
Ganesha
R4aPeR203
Ganesha
1
3
30
5.33
L
Baron Samedi
Scarlett1
Baron Samedi
2
12
1
0.21
L
Chaac
TiaoOdeus
Chaac
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,434
Damage
69,083
112,750
Taken
140,010
93,188
Mitigated
102,278
33,798
Healing
27,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,138
5,433
0
9,568
31,709
13,943
0
9,837
21,718
88,715
0
W
Fenrir
Desliza69
Fenrir
19,154
8,287
0
6,430
27,076
15,868
0
5,681
21,195
0
123,828
L
Kumbhakarna
METALITO
Kumbhakarna
6,580
149
0
2,877
29,031
30,630
0
10,522
18,237
40,919
0
W
27,871
2,211
0
5,597
15,327
6,658
2,093
4,090
10,959
114,531
0
L
15,564
6,109
0
4,152
31,145
25,499
59
9,741
21,056
0
94,762
W
Cu Chulainn
MatVanPac
Cu Chulainn
23,876
4,635
0
6,876
24,325
33,304
2,988
4,956
19,229
14,256
79,414
W
Cernunnos
Mitoxis
Cernunnos
26,556
18,245
0
10,904
22,127
10,587
4,614
10,523
11,492
0
130,737
W
Ganesha
R4aPeR203
Ganesha
13,977
1,664
0
3,991
23,895
26,771
2,060
11,676
11,945
53,115
0
L
Baron Samedi
Scarlett1
Baron Samedi
12,586
1,223
1,692
3,100
19,878
9,055
420
7,292
12,420
60,814
0
L
Chaac
TiaoOdeus
Chaac
16,215
4,634
0
6,373
28,247
23,151
1,844
7,054
21,023
0
113,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,947
Gold Earned
61,612
659
Minions Killed
618
0
Camps Cleared
0
2,676,864
Distance Traveled
2,203,376
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,196
489
156
6
0
432,721
5
W
Fenrir
15,984
592
149
6
0
511,306
5
L
Kumbhakarna
11,429
423
45
2
0
463,170
4
W
Janus
16,702
619
174
6
0
607,938
11
L
Osiris
11,640
431
129
5
0
411,584
3
W
Cu Chulainn
14,969
554
144
5
0
549,185
0
W
Cernunnos
16,057
595
165
6
0
486,662
2
W
Ganesha
14,235
527
27
1
0
521,773
9
L
Baron Samedi
10,635
394
98
4
0
435,461
3
L
Chaac
14,712
545
190
7
0
460,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role