Player Matchup

Chaac
Chaac
BarrelrollJones
Chaac
Level 128
God Stats
15W - 14L
1,587 SR
Queue Stats
586W - 590L
1,479 Elo+
Solo
Jing Wei
Jing Wei
FopeDiend
Jing Wei
Level 56
God Stats
2W - 0L
1,739 SR
Queue Stats
123W - 128L
1,492 Elo+
Party 1
Apollo
Apollo
NestyuG
Apollo
Level 120
God Stats
20W - 11L
1,583 SR
Queue Stats
276W - 318L
1,491 Elo+
Solo
Ra
Ra
eltronix
Ra
Level 88
God Stats
6W - 2L
1,771 SR
Queue Stats
32W - 22L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
jcat38
Kumbhakarna
Level 64
God Stats
7W - 10L
1,546 SR
Queue Stats
467W - 468L
1,465 Elo+
Party 1
Team Averages
Level 91
1,645 SR
1,487 Elo+

VS

Team Averages
Level 84
1,553 SR
1,508 Elo+
Amaterasu
Amaterasu
Amaterasu0917
Amaterasu
Level 79
God Stats
2W - 3L
1,724 SR
Queue Stats
81W - 76L
1,546 Elo+
Party 2
Anubis
Anubis
ArtoriaTan
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
Mysticjbyrd
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,504 Elo+
Solo
Geb
Geb
StrayAdventurer
Geb
Level 63
God Stats
9W - 10L
1,543 SR
Queue Stats
178W - 186L
1,572 Elo+
Solo
Apollo
Apollo
chrisiselin
Apollo
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 279L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,471
526
12,521
21,000
21,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
FopeDiend
Jing Wei
14
1 / 4 / 5
8,773
487
8,530
14,423
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
NestyuG
Apollo
18
6 / 0 / 3
10,449
581
6,520
10,902
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 1 / 5
10,733
596
13,643
7,090
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
jcat38
Kumbhakarna
15
3 / 3 / 7
9,269
515
8,504
16,135
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amaterasu0917
Amaterasu
15
4 / 3 / 3
8,949
497
7,666
14,856
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ArtoriaTan
Anubis
16
5 / 4 / 0
9,846
547
7,409
8,882
4,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Mysticjbyrd
Sylvanus
14
1 / 6 / 3
8,519
473
15,089
22,296
20,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 6
8,107
450
5,176
11,479
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
1 / 5 / 6
7,926
440
8,699
13,006
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
19
Kills
12
12
Deaths
19
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amaterasu0917
Amaterasu
4
3
3
1.83
L
Anubis
ArtoriaTan
Anubis
5
4
0
1.25
W
2
4
2
0.75
W
Jing Wei
FopeDiend
Jing Wei
1
4
5
0.88
L
Sylvanus
Mysticjbyrd
Sylvanus
1
6
3
0.42
W
Apollo
NestyuG
Apollo
6
0
3
7.5
L
1
1
6
4
L
Apollo
1
5
6
0.8
W
7
1
5
9.5
W
Kumbhakarna
jcat38
Kumbhakarna
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,718
Damage
44,039
69,550
Taken
70,519
46,043
Mitigated
46,256
25,875
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amaterasu0917
Amaterasu
7,666
4,758
0
3,480
14,856
7,190
0
3,826
10,908
0
56,672
L
Anubis
ArtoriaTan
Anubis
7,409
126
0
287
8,882
4,884
300
3,816
4,857
73,298
0
W
12,521
4,070
0
9,908
21,000
21,202
0
11,175
9,825
599
65,159
W
Jing Wei
FopeDiend
Jing Wei
8,530
5,452
0
4,875
14,423
4,750
300
4,449
9,974
0
60,132
L
Sylvanus
Mysticjbyrd
Sylvanus
15,089
5,700
223
10,340
22,296
20,321
0
3,470
18,100
43,446
7,781
W
Apollo
NestyuG
Apollo
6,520
4,495
0
500
10,902
4,184
154
2,820
8,082
0
79,439
L
5,176
435
0
4,485
11,479
9,004
90
4,786
6,459
19,515
0
L
Apollo
8,699
5,334
0
4,257
13,006
4,857
862
6,170
6,770
0
43,793
W
13,643
930
1,922
2,895
7,090
2,896
80
4,328
2,762
68,067
0
W
Kumbhakarna
jcat38
Kumbhakarna
8,504
1,211
694
5,081
16,135
13,011
0
3,565
12,570
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
43,347
534
Minions Killed
425
0
Camps Cleared
0
1,665,034
Distance Traveled
1,526,031
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,949
497
101
6
0
349,524
3
L
Anubis
9,846
547
141
8
0
309,045
4
W
Chaac
9,471
526
126
7
0
317,424
1
W
Jing Wei
8,773
487
112
6
0
294,015
0
L
Sylvanus
8,519
473
83
5
0
260,034
1
W
Apollo
10,449
581
142
8
0
338,692
4
L
Geb
8,107
450
21
1
0
330,828
7
L
Apollo
7,926
440
79
4
0
276,600
3
W
Ra
10,733
596
121
7
0
398,147
8
W
Kumbhakarna
9,269
515
33
2
0
316,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role