Player Matchup

Nike
Nike
Junnnnnnnnn
Nike
Level 26
God Stats
3W - 1L
1,782 SR
Queue Stats
105W - 58L
1,591 Elo+
Solo
Awilix
Awilix
Kaidash0202
Awilix
Level 27
God Stats
2W - 2L
1,745 SR
Queue Stats
84W - 67L
1,570 Elo+
Solo
Xing Tian
Xing Tian
Nephirus
Xing Tian
Level 16
God Stats
2W - 1L
1,485 SR
Queue Stats
6W - 5L
1,767 Elo+
Party 1
Skadi
Skadi
WanChoNosTraeLa7
Skadi
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
20W - 22L
1,546 Elo+
Solo
Ra
Ra
ronatrolax
Ra
Level 18
God Stats
4W - 2L
1,715 SR
Queue Stats
11W - 10L
1,415 Elo+
Party 1
Team Averages
Level 21
1,691 SR
1,577 Elo+

VS

Team Averages
Level 17
1,635 SR
1,573 Elo+
Ullr
Ullr
Eli3r
Ullr
Level 26
God Stats
12W - 9L
1,648 SR
Queue Stats
77W - 77L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Pokerface69
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,451 Elo+
Solo
Ymir
Ymir
crisacs
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
llRedNinell
Tsukuyomi
Level 18
God Stats
10W - 6L
1,773 SR
Queue Stats
110W - 84L
1,652 Elo+
Solo
King Arthur
King Arthur
st4rk04
King Arthur
Level 29
God Stats
3W - 2L
1,754 SR
Queue Stats
172W - 172L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
10,307
542
18,972
18,153
16,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
16
3 / 4 / 9
9,934
523
10,351
14,803
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
Nephirus
Xing Tian
15
8 / 4 / 13
10,575
557
10,041
15,126
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
17 / 0 / 6
12,444
655
20,779
11,381
6,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 7
9,322
491
6,087
9,987
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Eli3r
Ullr
14
3 / 8 / 4
9,487
499
6,584
15,531
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Pokerface69
Zhong Kui
14
6 / 6 / 2
8,882
467
10,675
15,546
9,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
crisacs
Ymir
10
0 / 12 / 1
6,494
342
3,341
15,094
9,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
llRedNinell
Tsukuyomi
14
2 / 8 / 6
8,644
455
12,557
17,187
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
st4rk04
King Arthur
16
4 / 4 / 3
9,833
518
12,436
25,557
18,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
38
Kills
15
15
Deaths
38
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
Eli3r
Ullr
3
8
4
0.63
W
6
3
8
3.33
W
Awilix
3
4
9
1.88
W
Xing Tian
Nephirus
Xing Tian
8
4
13
3.63
L
Zhong Kui
Pokerface69
Zhong Kui
6
6
2
1.17
W
17
0
6
20
L
Ymir
crisacs
Ymir
0
12
1
0.04
L
Tsukuyomi
llRedNinell
Tsukuyomi
2
8
6
0.63
W
4
4
7
1.88
L
King Arthur
st4rk04
King Arthur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,230
Damage
45,593
69,450
Taken
88,915
46,285
Mitigated
48,499
13,098
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Eli3r
Ullr
6,584
3,039
0
2,699
15,531
5,079
276
2,643
12,729
0
53,737
W
18,972
3,330
0
4,445
18,153
16,357
185
2,235
15,918
10,076
47,290
W
Awilix
10,351
3,897
0
3,094
14,803
6,356
402
2,443
12,360
0
59,402
W
Xing Tian
Nephirus
Xing Tian
10,041
1,690
0
777
15,126
13,553
666
4,522
10,604
22,792
0
L
Zhong Kui
Pokerface69
Zhong Kui
10,675
897
0
4,569
15,546
9,585
444
6,163
8,956
43,924
0
W
20,779
11,641
0
3,268
11,381
6,379
4,586
1,496
9,657
0
98,679
L
Ymir
crisacs
Ymir
3,341
1,080
0
309
15,094
9,198
0
2,570
12,466
13,579
0
L
Tsukuyomi
llRedNinell
Tsukuyomi
12,557
3,345
0
3,042
17,187
6,064
0
3,577
13,263
0
56,200
W
6,087
1,427
962
552
9,987
3,640
1,060
3,320
6,667
38,262
0
L
King Arthur
st4rk04
King Arthur
12,436
273
0
8,712
25,557
18,573
0
4,342
20,514
0
62,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
43,340
394
Minions Killed
372
0
Camps Cleared
0
1,841,500
Distance Traveled
1,611,893
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,487
499
92
5
0
322,741
4
W
Nike
10,307
542
82
4
0
344,633
3
W
Awilix
9,934
523
93
5
0
416,313
0
W
Xing Tian
10,575
557
28
1
0
388,024
3
L
Zhong Kui
8,882
467
63
3
0
290,692
3
W
Skadi
12,444
655
128
7
0
353,085
1
L
Ymir
6,494
342
18
1
0
300,749
0
L
Tsukuyomi
8,644
455
81
4
0
332,215
3
W
Ra
9,322
491
63
3
0
339,445
3
L
King Arthur
9,833
518
118
6
0
365,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role