Player Matchup

Yemoja
Yemoja
DuneWing
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
Leavael
Nu Wa
Level 43
God Stats
3W - 6L
1,399 SR
Queue Stats
36W - 70L
1,280 Elo+
Solo
Osiris
Osiris
Quschel
Osiris
Level 99
God Stats
2W - 4L
1,409 SR
Queue Stats
175W - 180L
1,408 Elo+
Party 1
Bakasura
Bakasura
UGLSLP
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anhur
Anhur
pauer8
Anhur
Level 64
God Stats
2W - 3L
1,686 SR
Queue Stats
37W - 40L
1,451 Elo+
Solo
Team Averages
Level 66
1,499 SR
1,443 Elo+

VS

Team Averages
Level 53
1,366 SR
1,385 Elo+
Artemis
Artemis
Akorah
Artemis
Level 65
God Stats
11W - 9L
1,275 SR
Queue Stats
204W - 211L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Klaydax
Amaterasu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Meliodas4
Anubis
Level 55
God Stats
9W - 6L
1,465 SR
Queue Stats
94W - 82L
1,339 Elo+
Solo
Thanatos
Thanatos
mikegamer27
Thanatos
Level 63
God Stats
1W - 2L
1,213 SR
Queue Stats
47W - 49L
1,353 Elo+
Party 2
Cerberus
Cerberus
skarox40YT
Cerberus
Level 26
God Stats
32W - 20L
1,377 SR
Queue Stats
56W - 34L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DuneWing
Yemoja
14
0 / 2 / 1
8,739
416
2,659
12,156
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Leavael
Nu Wa
14
1 / 5 / 1
9,261
441
6,843
11,501
2,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
Quschel
Osiris
19
4 / 5 / 1
12,176
580
11,002
16,741
10,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
UGLSLP
Bakasura
15
3 / 7 / 1
9,630
459
5,685
17,236
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
pauer8
Anhur
13
1 / 5 / 0
8,651
412
9,708
15,909
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akorah
Artemis
16
3 / 1 / 6
9,543
454
12,693
10,909
3,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Klaydax
Amaterasu
18
3 / 3 / 7
10,629
506
7,034
13,924
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Meliodas4
Anubis
18
3 / 0 / 5
11,016
525
6,873
7,349
3,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
mikegamer27
Thanatos
18
13 / 5 / 7
11,538
549
22,449
19,414
9,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
skarox40YT
Cerberus
16
2 / 0 / 8
10,016
477
3,826
9,149
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
9
Kills
24
24
Deaths
9
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akorah
Artemis
3
1
6
6
L
Yemoja
DuneWing
Yemoja
0
2
1
0.25
W
Amaterasu
Klaydax
Amaterasu
3
3
7
2.17
L
Nu Wa
Leavael
Nu Wa
1
5
1
0.3
W
Anubis
Meliodas4
Anubis
3
0
5
5.5
L
Osiris
Quschel
Osiris
4
5
1
0.9
L
Bakasura
UGLSLP
Bakasura
3
7
1
0.5
W
Thanatos
mikegamer27
Thanatos
13
5
7
3.3
L
Anhur
pauer8
Anhur
1
5
0
0.2
W
Cerberus
skarox40YT
Cerberus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
52,875
73,543
Taken
60,745
30,231
Mitigated
31,259
20,670
Healing
33,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akorah
Artemis
12,693
4,995
0
6,188
10,909
3,373
220
1,823
8,991
0
75,554
L
Yemoja
DuneWing
Yemoja
2,659
165
2,194
2,870
12,156
8,440
0
2,604
9,552
15,756
0
W
Amaterasu
Klaydax
Amaterasu
7,034
2,956
0
5,620
13,924
8,806
1,198
1,164
12,393
0
58,188
L
Nu Wa
Leavael
Nu Wa
6,843
3,884
0
1,856
11,501
2,769
952
1,276
10,225
56,006
0
W
Anubis
Meliodas4
Anubis
6,873
0
0
3,818
7,349
3,259
491
2,152
5,197
76,945
0
L
Osiris
Quschel
Osiris
11,002
4,254
0
6,391
16,741
10,154
726
4,117
12,624
0
89,251
L
Bakasura
UGLSLP
Bakasura
5,685
4,181
204
4,348
17,236
4,733
0
1,807
15,429
0
42,134
W
Thanatos
mikegamer27
Thanatos
22,449
7,531
0
15,809
19,414
9,173
0
2,019
16,816
0
84,525
L
Anhur
pauer8
Anhur
9,708
3,388
0
2,807
15,909
4,135
0
895
15,014
0
70,109
W
Cerberus
skarox40YT
Cerberus
3,826
219
0
2,463
9,149
6,648
144
2,344
6,805
42,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
52,742
527
Minions Killed
561
0
Camps Cleared
0
1,727,925
Distance Traveled
1,999,070
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,543
454
135
6
0
370,392
1
L
Yemoja
8,739
416
26
1
0
352,783
2
W
Amaterasu
10,629
506
112
5
0
453,728
0
L
Nu Wa
9,261
441
99
5
0
289,468
5
W
Anubis
11,016
525
148
7
0
305,011
2
L
Osiris
12,176
580
173
8
0
360,192
2
L
Bakasura
9,630
459
94
4
0
383,341
6
W
Thanatos
11,538
549
94
4
0
444,276
0
L
Anhur
8,651
412
135
6
0
342,141
3
W
Cerberus
10,016
477
72
3
0
425,663
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role