Player Matchup

Sun Wukong
Sun Wukong
MUI_DAVIS
Sun Wukong
Level 6
God Stats
5W - 2L
1,551 SR
Queue Stats
70W - 82L
1,576 Elo+
Solo
Skadi
Skadi
Mr Chanterz
Skadi
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 104L
1,633 Elo+
Party 1
Cerberus
Cerberus
Retrowavee
Cerberus
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
515W - 461L
1,531 Elo+
Solo
Zeus
Zeus
Smite Cranberry
Zeus
Level 25
God Stats
3W - 0L
1,825 SR
Queue Stats
53W - 42L
1,679 Elo+
Party 1
Mercury
Mercury
UrbanSeanyBoy
Mercury
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 40L
1,679 Elo+
Party 1
Team Averages
Level 17
1,575 SR
1,619 Elo+

VS

Team Averages
Level 23
1,530 SR
1,607 Elo+
Danzaburou
Danzaburou
II Lou Bliss II
Danzaburou
Level 29
God Stats
32W - 24L
1,676 SR
Queue Stats
132W - 133L
1,520 Elo+
Party 2
Athena
Athena
ImNotSonma
Athena
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 106L
1,503 Elo+
Party 2
Scylla
Scylla
Liztenj
Scylla
Level 15
God Stats
8W - 6L
1,474 SR
Queue Stats
41W - 37L
1,975 Elo+
Solo
Zeus
Zeus
MysticPotato174
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
ReturnofDavicus
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 109L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MUI_DAVIS
Sun Wukong
13
2 / 2 / 2
7,809
558
3,545
8,198
4,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 3 / 1
5,752
411
2,436
5,717
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Retrowavee
Cerberus
11
4 / 4 / 5
7,250
518
6,001
10,585
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 2 / 0
8,595
614
9,502
6,358
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
15
8 / 3 / 3
9,391
671
7,979
9,267
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
II Lou Bliss II
Danzaburou
13
7 / 4 / 1
7,922
566
6,549
9,189
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
ImNotSonma
Athena
10
1 / 3 / 7
7,544
539
3,811
9,669
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Liztenj
Scylla
14
5 / 2 / 1
8,538
610
4,643
6,503
1,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 10 / 0
5,292
378
1,849
6,684
1,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 4
7,478
534
4,909
14,661
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
24
Kills
14
14
Deaths
24
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
II Lou Bliss II
Danzaburou
7
4
1
1.88
L
Athena
ImNotSonma
Athena
1
3
7
1.5
L
Scylla
Liztenj
Scylla
5
2
1
2.75
W
Sun Wukong
MUI_DAVIS
Sun Wukong
2
2
2
1.5
W
0
3
1
0.17
L
0
10
0
0
W
Cerberus
Retrowavee
Cerberus
4
4
5
1.63
L
1
5
4
0.6
W
10
2
0
5
W
Mercury
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
21,761
40,125
Taken
46,706
18,431
Mitigated
17,766
10,727
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
II Lou Bliss II
Danzaburou
6,549
3,199
294
2,689
9,189
2,802
1,038
3,602
5,587
0
43,785
L
Athena
ImNotSonma
Athena
3,811
1,577
0
2,142
9,669
6,229
323
3,411
6,258
17,804
0
L
Scylla
Liztenj
Scylla
4,643
674
0
1,643
6,503
1,951
371
723
5,780
46,637
0
W
Sun Wukong
MUI_DAVIS
Sun Wukong
3,545
573
0
1,783
8,198
4,117
536
2,619
5,579
0
41,330
W
2,436
1,005
0
1,316
5,717
1,637
0
948
4,769
0
22,762
L
1,849
915
0
0
6,684
1,771
90
3,192
3,492
13,209
0
W
Cerberus
Retrowavee
Cerberus
6,001
708
0
2,169
10,585
7,455
0
3,005
7,580
26,946
0
L
4,909
676
0
6,126
14,661
5,013
0
4,575
10,086
0
40,968
W
9,502
1,536
0
2,038
6,358
2,182
0
2,109
4,249
47,890
0
W
Mercury
7,979
4,253
0
3,421
9,267
3,040
0
1,622
7,645
0
53,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
36,774
386
Minions Killed
301
0
Camps Cleared
0
1,277,992
Distance Traveled
1,238,645
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,922
566
68
5
0
234,250
1
L
Athena
7,544
539
29
2
0
263,464
0
L
Scylla
8,538
610
99
7
0
243,288
4
W
Sun Wukong
7,809
558
103
7
0
265,650
6
W
Skadi
5,752
411
44
3
0
159,866
1
L
Zeus
5,292
378
26
2
0
224,777
1
W
Cerberus
7,250
518
51
4
0
302,937
0
L
Pele
7,478
534
79
6
0
272,866
0
W
Zeus
8,595
614
93
7
0
232,969
0
W
Mercury
9,391
671
95
7
0
316,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role