Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
Elmaliner
Awilix
Platinum IV
Level 160
God Stats
13W - 14L
1,557 SR
Queue Stats
44W - 42L
1,737 MMR
Solo
Hercules
Hercules
Gold V
MEGA-XD_YT
Hercules
Gold V
Level 98
God Stats
1W - 2L
1,658 SR
Queue Stats
44W - 36L
1,728 MMR
Solo
Geb
Geb
Gold II
Wander Skid
Geb
Gold II
Level 41
God Stats
1W - 6L
1,311 SR
Queue Stats
145W - 137L
1,722 MMR
Solo
Chang'e
Chang'e
Platinum IV
aydogan-turkish
Chang'e
Platinum IV
Level 106
God Stats
21W - 18L
1,561 SR
Queue Stats
448W - 453L
1,745 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,517 SR
1,686 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,639 SR
1,700 MMR
Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
MaxHumph
Erlang Shen
Platinum IV
Level 148
God Stats
7W - 6L
1,637 SR
Queue Stats
480W - 477L
1,706 MMR
Solo
Fenrir
Fenrir
Platinum III
Mechocaca
Fenrir
Platinum III
Level 128
God Stats
4W - 3L
1,763 SR
Queue Stats
155W - 148L
1,783 MMR
Solo
Aphrodite
Aphrodite
Gold II
Repliees
Aphrodite
Gold II
Level 53
God Stats
16W - 13L
1,672 SR
Queue Stats
139W - 125L
1,651 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
iScotyyyy
Guan Yu
Platinum I
Level 80
God Stats
73W - 72L
1,625 SR
Queue Stats
782W - 775L
1,858 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 5 / 1
11,383
495
18,600
21,727
8,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Elmaliner
Awilix
17
4 / 5 / 0
10,832
471
15,446
21,018
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
MEGA-XD_YT
Hercules
14
0 / 6 / 0
9,442
411
4,804
16,602
7,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 9 / 5
9,404
409
9,117
24,581
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 2
9,506
413
14,677
19,110
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetNemesisDanzaburouTsukuyomi

VS

Bans
ScyllaJanusThe MorriganPeleHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 1 / 11
13,699
596
11,554
18,212
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
MaxHumph
Erlang Shen
19
14 / 3 / 10
14,132
614
18,284
28,891
24,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Mechocaca
Fenrir
20
2 / 5 / 12
13,427
584
12,296
25,539
11,836
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Repliees
Aphrodite
19
6 / 0 / 12
13,171
573
16,550
11,049
5,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
iScotyyyy
Guan Yu
19
9 / 0 / 12
13,587
591
23,938
33,204
43,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
9
Kills
33
33
Deaths
9
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
1
0.7
W
Chronos
 
Chronos
2
1
11
7.5
L
Awilix
Elmaliner
Awilix
4
5
0
0.8
L
Hercules
MEGA-XD_YT
Hercules
0
6
0
0
W
Erlang Shen
MaxHumph
Erlang Shen
14
3
10
6.33
W
Fenrir
Mechocaca
Fenrir
2
5
12
1.6
W
Aphrodite
Repliees
Aphrodite
6
0
12
12
L
0
9
5
0.28
L
2
8
2
0.38
W
Guan Yu
iScotyyyy
Guan Yu
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,644
Damage
82,622
103,038
Taken
116,895
50,074
Mitigated
92,026
20,962
Healing
72,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
18,600
11,679
0
7,859
21,727
8,430
0
8,158
13,489
0
91,765
W
Chronos
 
Chronos
11,554
3,675
0
7,774
18,212
7,583
5,793
2,713
15,435
112,572
0
L
Awilix
Elmaliner
Awilix
15,446
6,531
0
591
21,018
7,046
0
3,420
17,518
0
83,448
L
Hercules
MEGA-XD_YT
Hercules
4,804
1,683
0
3,824
16,602
7,365
0
1,044
15,558
0
56,669
W
Erlang Shen
MaxHumph
Erlang Shen
18,284
10,027
572
13,010
28,891
24,201
4,293
7,878
20,125
0
74,333
W
Fenrir
Mechocaca
Fenrir
12,296
3,251
0
8,713
25,539
11,836
2,359
4,736
19,297
0
97,228
W
Aphrodite
Repliees
Aphrodite
16,550
2,336
13,915
8,694
11,049
5,191
2,934
6,046
4,687
94,685
0
L
9,117
2,142
0
1,345
24,581
21,341
0
10,072
14,509
32,953
0
L
14,677
1,084
1,953
5,390
19,110
5,892
0
6,006
13,104
61,785
0
W
Guan Yu
iScotyyyy
Guan Yu
23,938
4,832
4,637
14,826
33,204
43,215
2,004
5,330
26,390
0
84,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
68,016
564
Minions Killed
675
0
Camps Cleared
0
1,844,430
Distance Traveled
2,293,784
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,383
495
154
7
0
362,757
4
W
Chronos
13,699
596
163
7
0
432,857
7
L
Awilix
10,832
471
129
6
0
469,694
5
L
Hercules
9,442
411
130
6
0
246,420
3
W
Erlang Shen
14,132
614
86
4
0
472,162
9
W
Fenrir
13,427
584
145
6
0
447,328
5
W
Aphrodite
13,171
573
166
7
0
431,581
1
L
Geb
9,404
409
33
1
0
406,482
6
L
Chang'e
9,506
413
118
5
0
359,077
6
W
Guan Yu
13,587
591
115
5
0
509,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role