Player Matchup

Bellona
Bellona
MatheusM122394
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,148 Elo+
Solo
Izanami
Izanami
Rockmagiq
Izanami
Level 9
God Stats
9W - 6L
1,707 SR
Queue Stats
31W - 34L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
XEN Phenomenal
Baron Samedi
Level 118
God Stats
1W - 2L
1,309 SR
Queue Stats
13W - 21L
1,364 Elo+
Party 1
Anhur
Anhur
mafjas
Anhur
Level 16
God Stats
7W - 8L
1,489 SR
Queue Stats
15W - 14L
1,384 Elo+
Solo
Danzaburou
Danzaburou
muruodrio
Danzaburou
Level 29
God Stats
2W - 4L
1,213 SR
Queue Stats
24W - 28L
1,555 Elo+
Solo
Team Averages
Level 37
1,444 SR
1,364 Elo+

VS

Team Averages
Level 11
1,397 SR
1,278 Elo+
Zeus
Zeus
BefitDragon9091
Zeus
Level 17
God Stats
44W - 44L
1,452 SR
Queue Stats
71W - 78L
1,382 Elo+
Solo
Chang'e
Chang'e
DrunkOrange
Chang'e
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Solo
Ares
Ares
FackyMcfack
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,234 Elo+
Party 2
Neith
Neith
valriaxo
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 2
Tiamat
Tiamat
wrightyboss123
Tiamat
Level 18
God Stats
1W - 2L
1,032 SR
Queue Stats
3W - 9L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,115
812
1,361
3,164
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Rockmagiq
Izanami
18
4 / 2 / 17
11,208
1,121
10,832
8,518
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
XEN Phenomenal
Baron Samedi
19
14 / 0 / 17
12,524
1,252
28,626
7,406
3,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
mafjas
Anhur
17
5 / 1 / 13
11,119
1,112
5,389
8,931
3,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
muruodrio
Danzaburou
20
17 / 0 / 17
13,467
1,347
28,448
9,127
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 2
9,294
929
5,664
19,445
7,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DrunkOrange
Chang'e
15
0 / 7 / 4
9,129
913
5,791
18,581
6,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 2
8,750
875
2,832
14,781
9,637
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Neith
valriaxo
Neith
15
0 / 9 / 4
8,795
880
6,377
14,025
6,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 6 / 2
8,456
846
11,590
13,459
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
17
40
Kills
3
4
Deaths
40
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
Chang'e
DrunkOrange
Chang'e
0
7
4
0.29
L
1
7
2
0.29
W
0
1
3
1.5
W
Izanami
Rockmagiq
Izanami
4
2
17
6.25
W
Baron Samedi
XEN Phenomenal
Baron Samedi
14
0
17
22.5
W
Anhur
mafjas
Anhur
5
1
13
11.5
W
Danzaburou
muruodrio
Danzaburou
17
0
17
25.5
L
Neith
valriaxo
Neith
0
9
4
0.22
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,656
Damage
32,254
37,146
Taken
80,291
16,013
Mitigated
36,194
9,104
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,664
1,127
0
0
19,445
7,167
0
9,249
10,196
19,651
0
L
Chang'e
DrunkOrange
Chang'e
5,791
591
1,599
2,403
18,581
6,931
0
6,108
12,473
35,594
0
L
2,832
266
0
816
14,781
9,637
0
5,172
9,609
5,801
0
W
1,361
374
0
79
3,164
1,572
0
2,417
747
0
1,641
W
Izanami
Rockmagiq
Izanami
10,832
6,715
0
0
8,518
3,499
0
5,174
3,344
0
27,300
W
Baron Samedi
XEN Phenomenal
Baron Samedi
28,626
1,071
2,319
3,964
7,406
3,607
0
5,444
1,962
50,903
0
W
Anhur
mafjas
Anhur
5,389
4,721
0
0
8,931
3,378
0
7,181
1,750
0
20,034
W
Danzaburou
muruodrio
Danzaburou
28,448
13,263
0
2,742
9,127
3,957
0
5,661
3,466
0
54,088
L
Neith
valriaxo
Neith
6,377
2,990
0
744
14,025
6,563
0
4,750
9,275
0
12,413
L
11,590
1,396
0
2,204
13,459
5,896
0
3,347
10,112
21,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
44,424
189
Minions Killed
134
8
Camps Cleared
1
817,966
Distance Traveled
755,455
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,294
929
31
3
0
157,710
2
L
Chang'e
9,129
913
62
6
1
175,291
0
L
Ares
8,750
875
5
1
0
119,653
1
W
Bellona
8,115
812
0
0
0
82,286
0
W
Izanami
11,208
1,121
34
3
0
189,151
0
W
Baron Samedi
12,524
1,252
57
6
0
201,579
0
W
Anhur
11,119
1,112
39
4
5
172,815
0
W
Danzaburou
13,467
1,347
59
6
3
172,135
0
L
Neith
8,795
880
15
2
0
136,393
1
L
Tiamat
8,456
846
21
2
0
166,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role